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Delete UI
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parent
1f0847660b
commit
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BIN
Mods/vcmi/Sprites/lobby/delete-normal.png
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Mods/vcmi/Sprites/lobby/delete-normal.png
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Mods/vcmi/Sprites/lobby/delete-pressed.png
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Mods/vcmi/Sprites/lobby/delete-pressed.png
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8
Mods/vcmi/Sprites/lobby/deleteButton.json
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8
Mods/vcmi/Sprites/lobby/deleteButton.json
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@ -0,0 +1,8 @@
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{
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"basepath" : "lobby/",
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"images" :
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[
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{ "frame" : 0, "file" : "delete-normal.png"},
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{ "frame" : 1, "file" : "delete-pressed.png"}
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]
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}
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@ -107,6 +107,11 @@
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"vcmi.lobby.handicap.income" : "Changes the player's various incomes by the percentage. Is rounded up.",
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"vcmi.lobby.handicap.growth" : "Changes the growth rate of creatures in the towns owned by the player. Is rounded up.",
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"vcmi.lobby.deleteUnsupportedSave" : "Unsupported saves found (e.g. from previous versions).\n\nDelete them?",
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"vcmi.lobby.deleteSaveGameTitle" : "Select a Saved Game to delete",
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"vcmi.lobby.deleteMapTitle" : "Select a Scenario to delete",
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"vcmi.lobby.deleteFile" : "Do you want to delete following file?",
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"vcmi.lobby.deleteFolder" : "Do you want to delete following folder?",
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"vcmi.lobby.deleteMode" : "Switch to delete mode and back",
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"vcmi.lobby.login.title" : "VCMI Online Lobby",
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"vcmi.lobby.login.username" : "Username:",
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@ -154,7 +154,7 @@ static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
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}
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SelectionTab::SelectionTab(ESelectionScreen Type)
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: CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false)
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: CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false), deleteMode(false)
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{
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OBJECT_CONSTRUCTION;
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@ -194,20 +194,24 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
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int positionsToShow = 18;
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std::string tabTitle;
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std::string tabTitleDelete;
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switch(tabType)
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{
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case ESelectionScreen::newGame:
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tabTitle = CGI->generaltexth->arraytxt[229];
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tabTitle = "{" + CGI->generaltexth->arraytxt[229] + "}";
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tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteMapTitle") + "}";
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break;
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case ESelectionScreen::loadGame:
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tabTitle = CGI->generaltexth->arraytxt[230];
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tabTitle = "{" + CGI->generaltexth->arraytxt[230] + "}";
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tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteSaveGameTitle") + "}";
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break;
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case ESelectionScreen::saveGame:
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positionsToShow = 16;
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tabTitle = CGI->generaltexth->arraytxt[231];
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tabTitle = "{" + CGI->generaltexth->arraytxt[231] + "}";
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tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteSaveGameTitle") + "}";
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break;
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case ESelectionScreen::campaignList:
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tabTitle = CGI->generaltexth->allTexts[726];
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tabTitle = "{" + CGI->generaltexth->allTexts[726] + "}";
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setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
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pos.w = parent->pos.w;
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pos.h = parent->pos.h;
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@ -227,12 +231,26 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
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auto sortByDate = std::make_shared<CButton>(Point(371, 85), AnimationPath::builtin("selectionTabSortDate"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.sortDate")), std::bind(&SelectionTab::sortBy, this, ESortBy::_changeDate), EShortcut::MAPS_SORT_CHANGEDATE);
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sortByDate->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/selectionTabSortDate")));
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buttonsSortBy.push_back(sortByDate);
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if(tabType == ESelectionScreen::loadGame || tabType == ESelectionScreen::saveGame || tabType == ESelectionScreen::newGame)
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{
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buttonDeleteMode = std::make_shared<CButton>(Point(367, 18), AnimationPath::builtin("lobby/deleteButton"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.deleteMode")), [this, tabTitle, tabTitleDelete](){
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deleteMode = !deleteMode;
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if(deleteMode)
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labelTabTitle->setText(tabTitleDelete);
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else
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labelTabTitle->setText(tabTitle);
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});
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if(tabType == ESelectionScreen::newGame)
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buttonDeleteMode->setEnabled(false);
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}
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}
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for(int i = 0; i < positionsToShow; i++)
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listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25)));
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labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
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labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, tabTitle);
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slider = std::make_shared<CSlider>(Point(372, 86 + (enableUiEnhancements ? 30 : 0)), (tabType != ESelectionScreen::saveGame ? 480 : 430) - (enableUiEnhancements ? 30 : 0), std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
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slider->setPanningStep(24);
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@ -311,7 +329,22 @@ void SelectionTab::clickReleased(const Point & cursorPosition)
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if(line != -1)
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{
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select(line);
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if(!deleteMode)
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select(line);
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else
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{
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int py = line + slider->getValue();
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vstd::amax(py, 0);
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vstd::amin(py, curItems.size() - 1);
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if(curItems[py]->isFolder && boost::algorithm::starts_with(curItems[py]->folderName, ".."))
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{
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select(line);
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return;
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}
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std::cout << (curItems[py]->isFolder ? curItems[py]->folderName : curItems[py]->fullFileURI) << "\n";
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}
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}
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#ifdef VCMI_MOBILE
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// focus input field if clicked inside it
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@ -477,6 +510,9 @@ void SelectionTab::filter(int size, bool selectFirst)
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curItems.clear();
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if(buttonDeleteMode)
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buttonDeleteMode->setEnabled(tabType != ESelectionScreen::newGame || showRandom);
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for(auto elem : allItems)
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{
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if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
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@ -117,6 +117,9 @@ private:
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ESelectionScreen tabType;
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Rect inputNameRect;
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std::shared_ptr<CButton> buttonDeleteMode;
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bool deleteMode;
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auto checkSubfolder(std::string path);
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bool isMapSupported(const CMapInfo & info);
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