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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

* BitmapHandler thread-safe

* multi-threaded loading main graphics
This commit is contained in:
Michał W. Urbańczyk
2008-06-16 14:56:48 +00:00
parent d5b0bdcf9e
commit 3988767329
8 changed files with 156 additions and 62 deletions

View File

@@ -8,7 +8,11 @@
#include <sstream>
#include <iomanip>
#include <boost/thread.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/assign/std/vector.hpp>
#include "../CThreadHelper.h"
using namespace boost::assign;
using namespace CSDL_Ext;
Graphics * graphics = NULL;
SDL_Surface * Graphics::drawPrimarySkill(const CGHeroInstance *curh, SDL_Surface *ret, int from, int to)
@@ -80,11 +84,6 @@ SDL_Surface * Graphics::drawTownInfoWin(const CGTownInstance * curh)
}
Graphics::Graphics()
{
artDefs = CDefHandler::giveDef("ARTIFACT.DEF");
hInfo = BitmapHandler::loadBitmap("HEROQVBK.bmp");
SDL_SetColorKey(hInfo,SDL_SRCCOLORKEY,SDL_MapRGB(hInfo->format,0,255,255));
tInfo = BitmapHandler::loadBitmap("TOWNQVBK.bmp");
SDL_SetColorKey(tInfo,SDL_SRCCOLORKEY,SDL_MapRGB(tInfo->format,0,255,255));
slotsPos.push_back(std::pair<int,int>(44,82));
slotsPos.push_back(std::pair<int,int>(80,82));
slotsPos.push_back(std::pair<int,int>(116,82));
@@ -93,45 +92,61 @@ Graphics::Graphics()
slotsPos.push_back(std::pair<int,int>(98,131));
slotsPos.push_back(std::pair<int,int>(134,131));
luck22 = CDefHandler::giveDefEss("ILCK22.DEF");
luck30 = CDefHandler::giveDefEss("ILCK30.DEF");
luck42 = CDefHandler::giveDefEss("ILCK42.DEF");
luck82 = CDefHandler::giveDefEss("ILCK82.DEF");
morale22 = CDefHandler::giveDefEss("IMRL22.DEF");
morale30 = CDefHandler::giveDefEss("IMRL30.DEF");
morale42 = CDefHandler::giveDefEss("IMRL42.DEF");
morale82 = CDefHandler::giveDefEss("IMRL82.DEF");
halls = CDefHandler::giveDefEss("ITMTLS.DEF");
forts = CDefHandler::giveDefEss("ITMCLS.DEF");
bigTownPic = CDefHandler::giveDefEss("ITPT.DEF");
std::ifstream ifs;
ifs.open("config/cr_bgs.txt");
CDefHandler *smi, *smi2;
std::vector<Task> tasks; //preparing list of graphics to load
tasks += boost::bind(&Graphics::loadHeroFlags,this);
tasks += boost::bind(&Graphics::loadHeroPortraits,this);
tasks += GET_SURFACE(hInfo,"HEROQVBK.bmp");
tasks += GET_SURFACE(tInfo,"TOWNQVBK.bmp");
tasks += GET_DEF(artDefs,"ARTIFACT.DEF");
tasks += GET_DEF_ESS(forts,"ITMCLS.DEF");
tasks += GET_DEF_ESS(luck22,"ILCK22.DEF");
tasks += GET_DEF_ESS(luck30,"ILCK30.DEF");
tasks += GET_DEF_ESS(luck42,"ILCK42.DEF");
tasks += GET_DEF_ESS(luck82,"ILCK82.DEF");
tasks += GET_DEF_ESS(morale22,"IMRL22.DEF");
tasks += GET_DEF_ESS(morale30,"IMRL30.DEF");
tasks += GET_DEF_ESS(morale42,"IMRL42.DEF");
tasks += GET_DEF_ESS(morale82,"IMRL82.DEF");
tasks += GET_DEF_ESS(halls,"ITMTLS.DEF");
tasks += GET_DEF_ESS(bigTownPic,"ITPT.DEF");
tasks += GET_DEF(pskillsb,"PSKILL.DEF");
tasks += GET_DEF(resources,"RESOUR82.DEF");
tasks += GET_DEF(un44,"UN44.DEF");
tasks += GET_DEF(smallIcons,"ITPA.DEF");
tasks += GET_DEF(resources32,"RESOURCE.DEF");
tasks += GET_DEF(smi,"CPRSMALL.DEF");
tasks += GET_DEF(smi2,"TWCRPORT.DEF");
std::ifstream ifs("config/cr_bgs.txt");
int id;
std::string name;
while(!ifs.eof())
{
int id;
std::string name;
ifs >> id >> name;
backgrounds[id]=BitmapHandler::loadBitmap(name);
tasks += GET_SURFACE(backgrounds[id],name);
}
ifs.close();
ifs.clear();
//loading 32x32px imgs
CDefHandler *smi = CDefHandler::giveDef("CPRSMALL.DEF");
CThreadHelper th(&tasks,max(1,boost::thread::hardware_concurrency()));
th.run();
//handling 32x32px imgs
smi->notFreeImgs = true;
for (int i=0; i<smi->ourImages.size(); i++)
{
smallImgs[i-2] = smi->ourImages[i].bitmap;
}
delete smi;
smi = CDefHandler::giveDef("TWCRPORT.DEF");
smi->notFreeImgs = true;
for (int i=0; i<smi->ourImages.size(); i++)
smi2->notFreeImgs = true;
for (int i=0; i<smi2->ourImages.size(); i++)
{
bigImgs[i-2] = smi->ourImages[i].bitmap;
bigImgs[i-2] = smi2->ourImages[i].bitmap;
}
delete smi;
delete smi2;
}
void Graphics::loadHeroPortraits()
{
std::ifstream of("config/portrety.txt");
for (int j=0;j<HEROES_QUANTITY;j++)
{
@@ -140,8 +155,6 @@ Graphics::Graphics()
std::string path;
of>>path;
portraitSmall.push_back(BitmapHandler::loadBitmap(path));
//if (!heroes[ID]->portraitSmall)
// std::cout<<"Can't read small portrait for "<<ID<<" ("<<path<<")\n";
for(int ff=0; ff<path.size(); ++ff) //size letter is usually third one, but there are exceptions an it should fix the problem
{
if(path[ff]=='S')
@@ -151,18 +164,10 @@ Graphics::Graphics()
}
}
portraitLarge.push_back(BitmapHandler::loadBitmap(path));
//if (!heroes[ID]->portraitLarge)
// std::cout<<"Can't read large portrait for "<<ID<<" ("<<path<<")\n";
SDL_SetColorKey(portraitLarge[portraitLarge.size()-1],SDL_SRCCOLORKEY,SDL_MapRGB(portraitLarge[portraitLarge.size()-1]->format,0,255,255));
}
of.close();
pskillsb = CDefHandler::giveDef("PSKILL.DEF");
resources = CDefHandler::giveDef("RESOUR82.DEF");
un44 = CDefHandler::giveDef("UN44.DEF");
smallIcons = CDefHandler::giveDef("ITPA.DEF");
resources32 = CDefHandler::giveDef("RESOURCE.DEF");
loadHeroFlags();
}
void Graphics::loadHeroAnim(std::vector<CDefHandler **> & anims)
{
@@ -377,7 +382,7 @@ void Graphics::loadHeroFlags()
grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[1]),false));
grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[0]),false));
grupa.join_all();
std::cout << "Flagi: "<<th.getDif()<<std::endl;
std::cout << "Loading and transforming heroes' flags: "<<th.getDif()<<std::endl;
}
SDL_Surface * Graphics::getPic(int ID, bool fort, bool builded)
{