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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

* BitmapHandler thread-safe

* multi-threaded loading main graphics
This commit is contained in:
Michał W. Urbańczyk 2008-06-16 14:56:48 +00:00
parent d5b0bdcf9e
commit 3988767329
8 changed files with 156 additions and 62 deletions

35
CThreadHelper.cpp Normal file
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@ -0,0 +1,35 @@
#include "CThreadHelper.h"
#include <boost/thread.hpp>
#include <boost/bind.hpp>
CThreadHelper::CThreadHelper(std::vector<boost::function<void()> > *Tasks, int Threads)
{
currentTask = 0; amount = Tasks->size();
tasks = Tasks;
threads = Threads;
}
void CThreadHelper::run()
{
boost::thread_group grupa;
for(int i=0;i<threads;i++)
grupa.create_thread(boost::bind(&CThreadHelper::processTasks,this));
grupa.join_all();
}
void CThreadHelper::processTasks()
{
int pom;
while(true)
{
rtinm.lock();
if((pom=currentTask) >= amount)
{
rtinm.unlock();
break;
}
else
{
++currentTask;
rtinm.unlock();
(*tasks)[pom]();
}
}
}

38
CThreadHelper.h Normal file
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@ -0,0 +1,38 @@
#include "global.h"
#include <boost/function.hpp>
#include <boost/thread.hpp>
typedef boost::function<void()> Task;
class CThreadHelper
{
boost::mutex rtinm;
int currentTask, amount, threads;
std::vector<Task> *tasks;
void processTasks();
public:
CThreadHelper(std::vector<boost::function<void()> > *Tasks, int Threads);
void run();
};
template <typename T> inline void setData(T * data, boost::function<T()> func)
{
*data = func();
}
#define GET_DATA(TYPE,DESTINATION,FUNCTION_TO_GET) \
(boost::bind(&setData<TYPE>,&DESTINATION,FUNCTION_TO_GET))
#define GET_SURFACE(SUR_DESTINATION, SUR_NAME) \
(GET_DATA \
(SDL_Surface*,SUR_DESTINATION,\
boost::function<SDL_Surface*()>(boost::bind(&BitmapHandler::loadBitmap,SUR_NAME,true))))
#define GET_DEF(DESTINATION, DEF_NAME) \
(GET_DATA \
(CDefHandler*,DESTINATION,\
boost::function<CDefHandler*()>(boost::bind(CDefHandler::giveDef,DEF_NAME,(CLodHandler*)NULL))))
#define GET_DEF_ESS(DESTINATION, DEF_NAME) \
(GET_DATA \
(CDefEssential*,DESTINATION,\
boost::function<CDefEssential*()>(boost::bind(CDefHandler::giveDefEss,DEF_NAME,(CLodHandler*)NULL))))

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@ -5,6 +5,8 @@
#include "../hch/CDefHandler.h"
#include "../hch/CLodHandler.h"
#include <sstream>
#include <boost/thread.hpp>
boost::mutex bitmap_handler_mx;
int readNormalNr (int pos, int bytCon, unsigned char * str);
CLodHandler * BitmapHandler::bitmaph = NULL;
void BMPHeader::print(std::ostream & out)
@ -253,7 +255,7 @@ SDL_Surface * CPCXConv::getSurface()
return ret;
}
SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
{
if(!fname.size())
return NULL;
@ -309,16 +311,19 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
}
}
}
bitmap_handler_mx.lock();
fseek(bitmaph->FLOD, e->offset, 0);
if (e->size==0) //file is not compressed
{
pcx = new unsigned char[e->realSize];
fread((char*)pcx, 1, e->realSize, bitmaph->FLOD);
bitmap_handler_mx.unlock();
}
else
{
unsigned char * pcd = new unsigned char[e->size];
fread((char*)pcd, 1, e->size, bitmaph->FLOD);
bitmap_handler_mx.unlock();
int res=bitmaph->infs2(pcd,e->size,e->realSize,pcx);
if(res!=0)
{
@ -328,5 +333,8 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
}
CPCXConv cp;
cp.openPCX((char*)pcx,e->realSize);
return cp.getSurface();
SDL_Surface * ret = cp.getSurface();
if(setKey)
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format,0,255,255));
return ret;
}

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@ -35,5 +35,5 @@ public:
namespace BitmapHandler
{
extern CLodHandler *bitmaph;
SDL_Surface * loadBitmap(std::string fname);
SDL_Surface * loadBitmap(std::string fname, bool setKey=false);
};

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@ -8,7 +8,11 @@
#include <sstream>
#include <iomanip>
#include <boost/thread.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/assign/std/vector.hpp>
#include "../CThreadHelper.h"
using namespace boost::assign;
using namespace CSDL_Ext;
Graphics * graphics = NULL;
SDL_Surface * Graphics::drawPrimarySkill(const CGHeroInstance *curh, SDL_Surface *ret, int from, int to)
@ -80,11 +84,6 @@ SDL_Surface * Graphics::drawTownInfoWin(const CGTownInstance * curh)
}
Graphics::Graphics()
{
artDefs = CDefHandler::giveDef("ARTIFACT.DEF");
hInfo = BitmapHandler::loadBitmap("HEROQVBK.bmp");
SDL_SetColorKey(hInfo,SDL_SRCCOLORKEY,SDL_MapRGB(hInfo->format,0,255,255));
tInfo = BitmapHandler::loadBitmap("TOWNQVBK.bmp");
SDL_SetColorKey(tInfo,SDL_SRCCOLORKEY,SDL_MapRGB(tInfo->format,0,255,255));
slotsPos.push_back(std::pair<int,int>(44,82));
slotsPos.push_back(std::pair<int,int>(80,82));
slotsPos.push_back(std::pair<int,int>(116,82));
@ -93,45 +92,61 @@ Graphics::Graphics()
slotsPos.push_back(std::pair<int,int>(98,131));
slotsPos.push_back(std::pair<int,int>(134,131));
luck22 = CDefHandler::giveDefEss("ILCK22.DEF");
luck30 = CDefHandler::giveDefEss("ILCK30.DEF");
luck42 = CDefHandler::giveDefEss("ILCK42.DEF");
luck82 = CDefHandler::giveDefEss("ILCK82.DEF");
morale22 = CDefHandler::giveDefEss("IMRL22.DEF");
morale30 = CDefHandler::giveDefEss("IMRL30.DEF");
morale42 = CDefHandler::giveDefEss("IMRL42.DEF");
morale82 = CDefHandler::giveDefEss("IMRL82.DEF");
halls = CDefHandler::giveDefEss("ITMTLS.DEF");
forts = CDefHandler::giveDefEss("ITMCLS.DEF");
bigTownPic = CDefHandler::giveDefEss("ITPT.DEF");
std::ifstream ifs;
ifs.open("config/cr_bgs.txt");
CDefHandler *smi, *smi2;
std::vector<Task> tasks; //preparing list of graphics to load
tasks += boost::bind(&Graphics::loadHeroFlags,this);
tasks += boost::bind(&Graphics::loadHeroPortraits,this);
tasks += GET_SURFACE(hInfo,"HEROQVBK.bmp");
tasks += GET_SURFACE(tInfo,"TOWNQVBK.bmp");
tasks += GET_DEF(artDefs,"ARTIFACT.DEF");
tasks += GET_DEF_ESS(forts,"ITMCLS.DEF");
tasks += GET_DEF_ESS(luck22,"ILCK22.DEF");
tasks += GET_DEF_ESS(luck30,"ILCK30.DEF");
tasks += GET_DEF_ESS(luck42,"ILCK42.DEF");
tasks += GET_DEF_ESS(luck82,"ILCK82.DEF");
tasks += GET_DEF_ESS(morale22,"IMRL22.DEF");
tasks += GET_DEF_ESS(morale30,"IMRL30.DEF");
tasks += GET_DEF_ESS(morale42,"IMRL42.DEF");
tasks += GET_DEF_ESS(morale82,"IMRL82.DEF");
tasks += GET_DEF_ESS(halls,"ITMTLS.DEF");
tasks += GET_DEF_ESS(bigTownPic,"ITPT.DEF");
tasks += GET_DEF(pskillsb,"PSKILL.DEF");
tasks += GET_DEF(resources,"RESOUR82.DEF");
tasks += GET_DEF(un44,"UN44.DEF");
tasks += GET_DEF(smallIcons,"ITPA.DEF");
tasks += GET_DEF(resources32,"RESOURCE.DEF");
tasks += GET_DEF(smi,"CPRSMALL.DEF");
tasks += GET_DEF(smi2,"TWCRPORT.DEF");
std::ifstream ifs("config/cr_bgs.txt");
int id;
std::string name;
while(!ifs.eof())
{
int id;
std::string name;
ifs >> id >> name;
backgrounds[id]=BitmapHandler::loadBitmap(name);
tasks += GET_SURFACE(backgrounds[id],name);
}
ifs.close();
ifs.clear();
//loading 32x32px imgs
CDefHandler *smi = CDefHandler::giveDef("CPRSMALL.DEF");
CThreadHelper th(&tasks,max(1,boost::thread::hardware_concurrency()));
th.run();
//handling 32x32px imgs
smi->notFreeImgs = true;
for (int i=0; i<smi->ourImages.size(); i++)
{
smallImgs[i-2] = smi->ourImages[i].bitmap;
}
delete smi;
smi = CDefHandler::giveDef("TWCRPORT.DEF");
smi->notFreeImgs = true;
for (int i=0; i<smi->ourImages.size(); i++)
smi2->notFreeImgs = true;
for (int i=0; i<smi2->ourImages.size(); i++)
{
bigImgs[i-2] = smi->ourImages[i].bitmap;
bigImgs[i-2] = smi2->ourImages[i].bitmap;
}
delete smi;
delete smi2;
}
void Graphics::loadHeroPortraits()
{
std::ifstream of("config/portrety.txt");
for (int j=0;j<HEROES_QUANTITY;j++)
{
@ -140,8 +155,6 @@ Graphics::Graphics()
std::string path;
of>>path;
portraitSmall.push_back(BitmapHandler::loadBitmap(path));
//if (!heroes[ID]->portraitSmall)
// std::cout<<"Can't read small portrait for "<<ID<<" ("<<path<<")\n";
for(int ff=0; ff<path.size(); ++ff) //size letter is usually third one, but there are exceptions an it should fix the problem
{
if(path[ff]=='S')
@ -151,18 +164,10 @@ Graphics::Graphics()
}
}
portraitLarge.push_back(BitmapHandler::loadBitmap(path));
//if (!heroes[ID]->portraitLarge)
// std::cout<<"Can't read large portrait for "<<ID<<" ("<<path<<")\n";
SDL_SetColorKey(portraitLarge[portraitLarge.size()-1],SDL_SRCCOLORKEY,SDL_MapRGB(portraitLarge[portraitLarge.size()-1]->format,0,255,255));
}
of.close();
pskillsb = CDefHandler::giveDef("PSKILL.DEF");
resources = CDefHandler::giveDef("RESOUR82.DEF");
un44 = CDefHandler::giveDef("UN44.DEF");
smallIcons = CDefHandler::giveDef("ITPA.DEF");
resources32 = CDefHandler::giveDef("RESOURCE.DEF");
loadHeroFlags();
}
void Graphics::loadHeroAnim(std::vector<CDefHandler **> & anims)
{
@ -377,7 +382,7 @@ void Graphics::loadHeroFlags()
grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[1]),false));
grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[0]),false));
grupa.join_all();
std::cout << "Flagi: "<<th.getDif()<<std::endl;
std::cout << "Loading and transforming heroes' flags: "<<th.getDif()<<std::endl;
}
SDL_Surface * Graphics::getPic(int ID, bool fort, bool builded)
{

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@ -34,6 +34,7 @@ public:
void loadHeroFlags();
void loadHeroFlags(std::pair<std::vector<CDefHandler *> Graphics::*, std::vector<const char *> > &pr, bool mode);
void loadHeroAnim(std::vector<CDefHandler **> & anims);
void loadHeroPortraits();
SDL_Surface * drawHeroInfoWin(const CGHeroInstance * curh);
SDL_Surface * drawPrimarySkill(const CGHeroInstance *curh, SDL_Surface *ret, int from=0, int to=PRIMARY_SKILLS);
SDL_Surface * drawTownInfoWin(const CGTownInstance * curh);

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@ -376,6 +376,10 @@
RelativePath="..\hch\CSpellHandler.cpp"
>
</File>
<File
RelativePath="..\CThreadHelper.cpp"
>
</File>
<File
RelativePath=".\Graphics.cpp"
>
@ -558,6 +562,10 @@
RelativePath="..\hch\CAmbarCendamo.h"
>
</File>
<File
RelativePath="..\hch\CArtHandler.h"
>
</File>
<File
RelativePath="..\CBattleInterface.h"
>
@ -586,6 +594,10 @@
RelativePath=".\CCreatureAnimation.h"
>
</File>
<File
RelativePath="..\hch\CCreatureHandler.h"
>
</File>
<File
RelativePath="..\CCursorHandler.h"
>
@ -610,6 +622,10 @@
RelativePath="..\hch\CGeneralTextHandler.h"
>
</File>
<File
RelativePath="..\hch\CHeroHandler.h"
>
</File>
<File
RelativePath="..\CHeroWindow.h"
>
@ -630,6 +646,10 @@
RelativePath="..\hch\CMusicHandler.h"
>
</File>
<File
RelativePath="..\hch\CObjectHandler.h"
>
</File>
<File
RelativePath="..\CPathfinder.h"
>
@ -658,6 +678,10 @@
RelativePath="..\hch\CSpellHandler.h"
>
</File>
<File
RelativePath="..\CThreadHelper.h"
>
</File>
<File
RelativePath="..\global.h"
>

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@ -176,12 +176,6 @@ DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, un
}
++chunkNumber;
strm.avail_in = readBytes;
//strm.avail_in = fread(inx, 1, NLoadHandlerHelp::fCHUNK, source);
/*if (in.bad())
{
(void)inflateEnd(&strm);
return Z_ERRNO;
}*/
if (strm.avail_in == 0)
break;
strm.next_in = inx;
@ -203,22 +197,11 @@ DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, un
return ret;
}
have = NLoadHandlerHelp::fCHUNK - strm.avail_out;
/*if (fwrite(out, 1, have, dest) != have || ferror(dest))
{
(void)inflateEnd(&strm);
return Z_ERRNO;
}*/
//out.write((char*)outx, have);
for(int oo=0; oo<have; ++oo)
{
out[latPosOut] = outx[oo];
++latPosOut;
}
/*if(out.bad())
{
(void)inflateEnd(&strm);
return Z_ERRNO;
}*/
} while (strm.avail_out == 0);
/* done when inflate() says it's done */