mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
* BitmapHandler thread-safe
* multi-threaded loading main graphics
This commit is contained in:
parent
d5b0bdcf9e
commit
3988767329
35
CThreadHelper.cpp
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35
CThreadHelper.cpp
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@ -0,0 +1,35 @@
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#include "CThreadHelper.h"
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#include <boost/thread.hpp>
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#include <boost/bind.hpp>
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CThreadHelper::CThreadHelper(std::vector<boost::function<void()> > *Tasks, int Threads)
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{
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currentTask = 0; amount = Tasks->size();
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tasks = Tasks;
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threads = Threads;
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}
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void CThreadHelper::run()
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{
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boost::thread_group grupa;
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for(int i=0;i<threads;i++)
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grupa.create_thread(boost::bind(&CThreadHelper::processTasks,this));
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grupa.join_all();
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}
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void CThreadHelper::processTasks()
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{
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int pom;
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while(true)
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{
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rtinm.lock();
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if((pom=currentTask) >= amount)
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{
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rtinm.unlock();
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break;
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}
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else
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{
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++currentTask;
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rtinm.unlock();
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(*tasks)[pom]();
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}
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}
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}
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38
CThreadHelper.h
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38
CThreadHelper.h
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#include "global.h"
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#include <boost/function.hpp>
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#include <boost/thread.hpp>
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typedef boost::function<void()> Task;
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class CThreadHelper
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{
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boost::mutex rtinm;
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int currentTask, amount, threads;
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std::vector<Task> *tasks;
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void processTasks();
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public:
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CThreadHelper(std::vector<boost::function<void()> > *Tasks, int Threads);
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void run();
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};
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template <typename T> inline void setData(T * data, boost::function<T()> func)
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{
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*data = func();
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}
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#define GET_DATA(TYPE,DESTINATION,FUNCTION_TO_GET) \
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(boost::bind(&setData<TYPE>,&DESTINATION,FUNCTION_TO_GET))
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#define GET_SURFACE(SUR_DESTINATION, SUR_NAME) \
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(GET_DATA \
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(SDL_Surface*,SUR_DESTINATION,\
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boost::function<SDL_Surface*()>(boost::bind(&BitmapHandler::loadBitmap,SUR_NAME,true))))
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#define GET_DEF(DESTINATION, DEF_NAME) \
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(GET_DATA \
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(CDefHandler*,DESTINATION,\
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boost::function<CDefHandler*()>(boost::bind(CDefHandler::giveDef,DEF_NAME,(CLodHandler*)NULL))))
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#define GET_DEF_ESS(DESTINATION, DEF_NAME) \
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(GET_DATA \
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(CDefEssential*,DESTINATION,\
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boost::function<CDefEssential*()>(boost::bind(CDefHandler::giveDefEss,DEF_NAME,(CLodHandler*)NULL))))
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@ -5,6 +5,8 @@
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#include "../hch/CDefHandler.h"
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#include "../hch/CLodHandler.h"
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#include <sstream>
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#include <boost/thread.hpp>
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boost::mutex bitmap_handler_mx;
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int readNormalNr (int pos, int bytCon, unsigned char * str);
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CLodHandler * BitmapHandler::bitmaph = NULL;
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void BMPHeader::print(std::ostream & out)
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@ -253,7 +255,7 @@ SDL_Surface * CPCXConv::getSurface()
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return ret;
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}
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SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
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SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
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{
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if(!fname.size())
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return NULL;
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@ -309,16 +311,19 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
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}
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}
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}
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bitmap_handler_mx.lock();
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fseek(bitmaph->FLOD, e->offset, 0);
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if (e->size==0) //file is not compressed
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{
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pcx = new unsigned char[e->realSize];
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fread((char*)pcx, 1, e->realSize, bitmaph->FLOD);
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bitmap_handler_mx.unlock();
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}
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else
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{
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unsigned char * pcd = new unsigned char[e->size];
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fread((char*)pcd, 1, e->size, bitmaph->FLOD);
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bitmap_handler_mx.unlock();
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int res=bitmaph->infs2(pcd,e->size,e->realSize,pcx);
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if(res!=0)
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{
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@ -328,5 +333,8 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname)
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}
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CPCXConv cp;
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cp.openPCX((char*)pcx,e->realSize);
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return cp.getSurface();
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SDL_Surface * ret = cp.getSurface();
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if(setKey)
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SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format,0,255,255));
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return ret;
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}
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@ -35,5 +35,5 @@ public:
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namespace BitmapHandler
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{
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extern CLodHandler *bitmaph;
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SDL_Surface * loadBitmap(std::string fname);
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SDL_Surface * loadBitmap(std::string fname, bool setKey=false);
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};
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@ -8,7 +8,11 @@
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#include <sstream>
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#include <iomanip>
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#include <boost/thread.hpp>
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#include <boost/function.hpp>
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#include <boost/bind.hpp>
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#include <boost/assign/std/vector.hpp>
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#include "../CThreadHelper.h"
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using namespace boost::assign;
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using namespace CSDL_Ext;
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Graphics * graphics = NULL;
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SDL_Surface * Graphics::drawPrimarySkill(const CGHeroInstance *curh, SDL_Surface *ret, int from, int to)
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@ -80,11 +84,6 @@ SDL_Surface * Graphics::drawTownInfoWin(const CGTownInstance * curh)
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}
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Graphics::Graphics()
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{
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artDefs = CDefHandler::giveDef("ARTIFACT.DEF");
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hInfo = BitmapHandler::loadBitmap("HEROQVBK.bmp");
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SDL_SetColorKey(hInfo,SDL_SRCCOLORKEY,SDL_MapRGB(hInfo->format,0,255,255));
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tInfo = BitmapHandler::loadBitmap("TOWNQVBK.bmp");
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SDL_SetColorKey(tInfo,SDL_SRCCOLORKEY,SDL_MapRGB(tInfo->format,0,255,255));
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slotsPos.push_back(std::pair<int,int>(44,82));
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slotsPos.push_back(std::pair<int,int>(80,82));
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slotsPos.push_back(std::pair<int,int>(116,82));
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@ -93,45 +92,61 @@ Graphics::Graphics()
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slotsPos.push_back(std::pair<int,int>(98,131));
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slotsPos.push_back(std::pair<int,int>(134,131));
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luck22 = CDefHandler::giveDefEss("ILCK22.DEF");
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luck30 = CDefHandler::giveDefEss("ILCK30.DEF");
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luck42 = CDefHandler::giveDefEss("ILCK42.DEF");
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luck82 = CDefHandler::giveDefEss("ILCK82.DEF");
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morale22 = CDefHandler::giveDefEss("IMRL22.DEF");
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morale30 = CDefHandler::giveDefEss("IMRL30.DEF");
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morale42 = CDefHandler::giveDefEss("IMRL42.DEF");
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morale82 = CDefHandler::giveDefEss("IMRL82.DEF");
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halls = CDefHandler::giveDefEss("ITMTLS.DEF");
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forts = CDefHandler::giveDefEss("ITMCLS.DEF");
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bigTownPic = CDefHandler::giveDefEss("ITPT.DEF");
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std::ifstream ifs;
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ifs.open("config/cr_bgs.txt");
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CDefHandler *smi, *smi2;
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std::vector<Task> tasks; //preparing list of graphics to load
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tasks += boost::bind(&Graphics::loadHeroFlags,this);
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tasks += boost::bind(&Graphics::loadHeroPortraits,this);
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tasks += GET_SURFACE(hInfo,"HEROQVBK.bmp");
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tasks += GET_SURFACE(tInfo,"TOWNQVBK.bmp");
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tasks += GET_DEF(artDefs,"ARTIFACT.DEF");
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tasks += GET_DEF_ESS(forts,"ITMCLS.DEF");
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tasks += GET_DEF_ESS(luck22,"ILCK22.DEF");
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tasks += GET_DEF_ESS(luck30,"ILCK30.DEF");
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tasks += GET_DEF_ESS(luck42,"ILCK42.DEF");
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tasks += GET_DEF_ESS(luck82,"ILCK82.DEF");
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tasks += GET_DEF_ESS(morale22,"IMRL22.DEF");
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tasks += GET_DEF_ESS(morale30,"IMRL30.DEF");
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tasks += GET_DEF_ESS(morale42,"IMRL42.DEF");
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tasks += GET_DEF_ESS(morale82,"IMRL82.DEF");
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tasks += GET_DEF_ESS(halls,"ITMTLS.DEF");
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tasks += GET_DEF_ESS(bigTownPic,"ITPT.DEF");
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tasks += GET_DEF(pskillsb,"PSKILL.DEF");
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tasks += GET_DEF(resources,"RESOUR82.DEF");
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tasks += GET_DEF(un44,"UN44.DEF");
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tasks += GET_DEF(smallIcons,"ITPA.DEF");
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tasks += GET_DEF(resources32,"RESOURCE.DEF");
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tasks += GET_DEF(smi,"CPRSMALL.DEF");
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tasks += GET_DEF(smi2,"TWCRPORT.DEF");
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std::ifstream ifs("config/cr_bgs.txt");
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int id;
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std::string name;
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while(!ifs.eof())
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{
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int id;
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std::string name;
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ifs >> id >> name;
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backgrounds[id]=BitmapHandler::loadBitmap(name);
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tasks += GET_SURFACE(backgrounds[id],name);
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}
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ifs.close();
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ifs.clear();
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//loading 32x32px imgs
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CDefHandler *smi = CDefHandler::giveDef("CPRSMALL.DEF");
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CThreadHelper th(&tasks,max(1,boost::thread::hardware_concurrency()));
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th.run();
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//handling 32x32px imgs
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smi->notFreeImgs = true;
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for (int i=0; i<smi->ourImages.size(); i++)
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{
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smallImgs[i-2] = smi->ourImages[i].bitmap;
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}
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delete smi;
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smi = CDefHandler::giveDef("TWCRPORT.DEF");
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smi->notFreeImgs = true;
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for (int i=0; i<smi->ourImages.size(); i++)
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smi2->notFreeImgs = true;
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for (int i=0; i<smi2->ourImages.size(); i++)
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{
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bigImgs[i-2] = smi->ourImages[i].bitmap;
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bigImgs[i-2] = smi2->ourImages[i].bitmap;
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}
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delete smi;
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delete smi2;
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}
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void Graphics::loadHeroPortraits()
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{
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std::ifstream of("config/portrety.txt");
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for (int j=0;j<HEROES_QUANTITY;j++)
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{
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@ -140,8 +155,6 @@ Graphics::Graphics()
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std::string path;
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of>>path;
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portraitSmall.push_back(BitmapHandler::loadBitmap(path));
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//if (!heroes[ID]->portraitSmall)
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// std::cout<<"Can't read small portrait for "<<ID<<" ("<<path<<")\n";
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for(int ff=0; ff<path.size(); ++ff) //size letter is usually third one, but there are exceptions an it should fix the problem
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{
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if(path[ff]=='S')
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@ -151,18 +164,10 @@ Graphics::Graphics()
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}
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}
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portraitLarge.push_back(BitmapHandler::loadBitmap(path));
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//if (!heroes[ID]->portraitLarge)
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// std::cout<<"Can't read large portrait for "<<ID<<" ("<<path<<")\n";
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SDL_SetColorKey(portraitLarge[portraitLarge.size()-1],SDL_SRCCOLORKEY,SDL_MapRGB(portraitLarge[portraitLarge.size()-1]->format,0,255,255));
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}
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of.close();
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pskillsb = CDefHandler::giveDef("PSKILL.DEF");
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resources = CDefHandler::giveDef("RESOUR82.DEF");
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un44 = CDefHandler::giveDef("UN44.DEF");
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smallIcons = CDefHandler::giveDef("ITPA.DEF");
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resources32 = CDefHandler::giveDef("RESOURCE.DEF");
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loadHeroFlags();
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}
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void Graphics::loadHeroAnim(std::vector<CDefHandler **> & anims)
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{
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@ -377,7 +382,7 @@ void Graphics::loadHeroFlags()
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grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[1]),false));
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grupa.create_thread(boost::bind(&Graphics::loadHeroFlags,this,boost::ref(pr[0]),false));
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grupa.join_all();
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std::cout << "Flagi: "<<th.getDif()<<std::endl;
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std::cout << "Loading and transforming heroes' flags: "<<th.getDif()<<std::endl;
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}
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SDL_Surface * Graphics::getPic(int ID, bool fort, bool builded)
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{
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@ -34,6 +34,7 @@ public:
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void loadHeroFlags();
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void loadHeroFlags(std::pair<std::vector<CDefHandler *> Graphics::*, std::vector<const char *> > &pr, bool mode);
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void loadHeroAnim(std::vector<CDefHandler **> & anims);
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void loadHeroPortraits();
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SDL_Surface * drawHeroInfoWin(const CGHeroInstance * curh);
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SDL_Surface * drawPrimarySkill(const CGHeroInstance *curh, SDL_Surface *ret, int from=0, int to=PRIMARY_SKILLS);
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SDL_Surface * drawTownInfoWin(const CGTownInstance * curh);
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@ -376,6 +376,10 @@
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RelativePath="..\hch\CSpellHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\CThreadHelper.cpp"
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>
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</File>
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<File
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RelativePath=".\Graphics.cpp"
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>
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@ -558,6 +562,10 @@
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RelativePath="..\hch\CAmbarCendamo.h"
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>
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</File>
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<File
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RelativePath="..\hch\CArtHandler.h"
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>
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</File>
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<File
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RelativePath="..\CBattleInterface.h"
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>
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@ -586,6 +594,10 @@
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RelativePath=".\CCreatureAnimation.h"
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>
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</File>
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<File
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RelativePath="..\hch\CCreatureHandler.h"
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>
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</File>
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<File
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RelativePath="..\CCursorHandler.h"
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>
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@ -610,6 +622,10 @@
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RelativePath="..\hch\CGeneralTextHandler.h"
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>
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</File>
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<File
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RelativePath="..\hch\CHeroHandler.h"
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>
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</File>
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<File
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RelativePath="..\CHeroWindow.h"
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>
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@ -630,6 +646,10 @@
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RelativePath="..\hch\CMusicHandler.h"
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>
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</File>
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<File
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RelativePath="..\hch\CObjectHandler.h"
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>
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</File>
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<File
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RelativePath="..\CPathfinder.h"
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>
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@ -658,6 +678,10 @@
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RelativePath="..\hch\CSpellHandler.h"
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>
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</File>
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<File
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RelativePath="..\CThreadHelper.h"
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>
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</File>
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<File
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RelativePath="..\global.h"
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>
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@ -176,12 +176,6 @@ DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, un
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}
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++chunkNumber;
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strm.avail_in = readBytes;
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//strm.avail_in = fread(inx, 1, NLoadHandlerHelp::fCHUNK, source);
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/*if (in.bad())
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{
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(void)inflateEnd(&strm);
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return Z_ERRNO;
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}*/
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if (strm.avail_in == 0)
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break;
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strm.next_in = inx;
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@ -203,22 +197,11 @@ DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, un
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return ret;
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}
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have = NLoadHandlerHelp::fCHUNK - strm.avail_out;
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/*if (fwrite(out, 1, have, dest) != have || ferror(dest))
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{
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(void)inflateEnd(&strm);
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return Z_ERRNO;
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}*/
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//out.write((char*)outx, have);
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for(int oo=0; oo<have; ++oo)
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{
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out[latPosOut] = outx[oo];
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++latPosOut;
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}
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/*if(out.bad())
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{
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(void)inflateEnd(&strm);
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return Z_ERRNO;
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}*/
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} while (strm.avail_out == 0);
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/* done when inflate() says it's done */
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