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* BitmapHandler thread-safe
* multi-threaded loading main graphics
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@@ -376,6 +376,10 @@
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RelativePath="..\hch\CSpellHandler.cpp"
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RelativePath="..\CThreadHelper.cpp"
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RelativePath=".\Graphics.cpp"
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@@ -558,6 +562,10 @@
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RelativePath="..\hch\CAmbarCendamo.h"
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RelativePath="..\hch\CArtHandler.h"
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RelativePath="..\CBattleInterface.h"
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@@ -586,6 +594,10 @@
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RelativePath=".\CCreatureAnimation.h"
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</File>
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<File
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RelativePath="..\hch\CCreatureHandler.h"
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RelativePath="..\CCursorHandler.h"
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@@ -610,6 +622,10 @@
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RelativePath="..\hch\CGeneralTextHandler.h"
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RelativePath="..\hch\CHeroHandler.h"
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RelativePath="..\CHeroWindow.h"
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@@ -630,6 +646,10 @@
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RelativePath="..\hch\CMusicHandler.h"
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</File>
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RelativePath="..\hch\CObjectHandler.h"
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RelativePath="..\CPathfinder.h"
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@@ -658,6 +678,10 @@
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RelativePath="..\hch\CSpellHandler.h"
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</File>
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RelativePath="..\CThreadHelper.h"
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</File>
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<File
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RelativePath="..\global.h"
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