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add support for soft dependencies
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parent
1826b5bbdf
commit
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@ -46,6 +46,7 @@ const std::vector<std::vector<std::string>> contributors = {
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{ "Developing", "", "vmarkovtsev", "" },
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{ "Developing", "Tom Zielinski", "Warmonger", "Warmonger@vp.pl" },
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{ "Developing", "Xiaomin Ding", "", "dingding303@gmail.com" },
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{ "Developing", "Fenghuang Rumeng", "kdmcser", "zqtndfj@gmail.com" },
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{ "Testing", "Ben Yan", "by003", "benyan9110@gmail.com," },
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{ "Testing", "", "Misiokles", "" },
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@ -149,6 +149,7 @@
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"vcmi.server.errors.modsToEnable" : "{需要启用的mod列表}",
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"vcmi.server.errors.modsToDisable" : "{需要禁用的mod列表}",
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"vcmi.server.errors.modNoDependency" : "读取mod包 {'%s'}失败!\n 需要的mod {'%s'} 没有安装或无效!\n",
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"vcmi.server.errors.modDependencyLoop" : "读取mod包 {'%s'}失败!\n 这个mod可能存在循环(软)依赖!",
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"vcmi.server.errors.modConflict" : "读取的mod包 {'%s'}无法运行!\n 与另一个mod {'%s'}冲突!\n",
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"vcmi.server.errors.unknownEntity" : "加载保存失败! 在保存的游戏中发现未知实体'%s'! 保存可能与当前安装的mod版本不兼容!",
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@ -159,6 +159,7 @@
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"vcmi.server.errors.modsToEnable" : "{Following mods are required}",
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"vcmi.server.errors.modsToDisable" : "{Following mods must be disabled}",
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"vcmi.server.errors.modNoDependency" : "Failed to load mod {'%s'}!\n It depends on mod {'%s'} which is not active!\n",
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"vcmi.server.errors.modDependencyLoop" : "Failed to load mod {'%s'}!\n It maybe in a (soft) dependency loop.",
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"vcmi.server.errors.modConflict" : "Failed to load mod {'%s'}!\n Conflicts with active mod {'%s'}!\n",
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"vcmi.server.errors.unknownEntity" : "Failed to load save! Unknown entity '%s' found in saved game! Save may not be compatible with currently installed version of mods!",
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@ -122,6 +122,11 @@
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"description" : "List of mods that are required to run this one",
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"items" : { "type" : "string" }
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},
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"softDepends" : {
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"type" : "array",
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"description" : "List of mods if they are enabled, should be loaded before this one. This mod will overwrite any conflicting items from its soft dependency mods",
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"items" : { "type" : "string" }
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},
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"conflicts" : {
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"type" : "array",
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"description" : "List of mods that can't be enabled in the same time as this one",
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@ -48,6 +48,12 @@
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[
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"baseMod"
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],
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// List of mods if they are enabled, should be loaded before this one. This mod will overwrite any conflicting items from its soft dependency mods.
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"softDepends" :
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[
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"baseMod"
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],
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// List of mods that can't be enabled in the same time as this one
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"conflicts" :
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@ -87,8 +87,9 @@ std::vector <TModID> CModHandler::validateAndSortDependencies(std::vector <TModI
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std::vector <TModID> sortedValidMods; // Vector keeps order of elements (LIFO)
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sortedValidMods.reserve(modsToResolve.size()); // push_back calls won't cause memory reallocation
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std::set <TModID> resolvedModIDs; // Use a set for validation for performance reason, but set does not keep order of elements
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std::set <TModID> notResolvedModIDs(modsToResolve.begin(), modsToResolve.end()); // Use a set for validation for performance reason
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// Mod is resolved if it has not dependencies or all its dependencies are already resolved
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// Mod is resolved if it has no dependencies or all its dependencies are already resolved
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auto isResolved = [&](const CModInfo & mod) -> bool
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{
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if(mod.dependencies.size() > resolvedModIDs.size())
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@ -100,6 +101,12 @@ std::vector <TModID> CModHandler::validateAndSortDependencies(std::vector <TModI
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return false;
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}
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for(const TModID & softDependency : mod.softDependencies)
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{
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if(vstd::contains(notResolvedModIDs, softDependency))
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return false;
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}
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for(const TModID & conflict : mod.conflicts)
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{
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if(vstd::contains(resolvedModIDs, conflict))
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@ -130,9 +137,11 @@ std::vector <TModID> CModHandler::validateAndSortDependencies(std::vector <TModI
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if(!resolvedOnCurrentTreeLevel.empty())
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{
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resolvedModIDs.insert(resolvedOnCurrentTreeLevel.begin(), resolvedOnCurrentTreeLevel.end());
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continue;
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for(auto it = resolvedOnCurrentTreeLevel.begin(); it != resolvedOnCurrentTreeLevel.end(); it++)
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notResolvedModIDs.erase(*it);
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continue;
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}
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// If there're no valid mods on the current mods tree level, no more mod can be resolved, should be end.
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// If there are no valid mods on the current mods tree level, no more mod can be resolved, should be ended.
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break;
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}
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@ -158,21 +167,42 @@ std::vector <TModID> CModHandler::validateAndSortDependencies(std::vector <TModI
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for(const auto & brokenModID : modsToResolve)
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{
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const CModInfo & brokenMod = allMods.at(brokenModID);
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bool showErrorMessage = false;
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for(const TModID & dependency : brokenMod.dependencies)
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{
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if(!vstd::contains(resolvedModIDs, dependency) && brokenMod.config["modType"].String() != "Compatibility")
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{
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addErrorMessage("vcmi.server.errors.modNoDependency", brokenModID, dependency);
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showErrorMessage = true;
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}
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}
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for(const TModID & conflict : brokenMod.conflicts)
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{
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if(vstd::contains(resolvedModIDs, conflict))
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{
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addErrorMessage("vcmi.server.errors.modConflict", brokenModID, conflict);
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showErrorMessage = true;
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}
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}
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for(const TModID & reverseConflict : resolvedModIDs)
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{
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if (vstd::contains(allMods.at(reverseConflict).conflicts, brokenModID))
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{
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addErrorMessage("vcmi.server.errors.modConflict", brokenModID, reverseConflict);
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showErrorMessage = true;
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}
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}
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// some mods may in a (soft) dependency loop.
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if(!showErrorMessage && brokenMod.config["modType"].String() != "Compatibility")
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{
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modLoadErrors->appendTextID("vcmi.server.errors.modDependencyLoop");
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if (allMods.count(brokenModID))
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modLoadErrors->replaceRawString(allMods.at(brokenModID).getVerificationInfo().name);
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else
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modLoadErrors->replaceRawString(brokenModID);
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}
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}
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return sortedValidMods;
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}
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@ -352,6 +382,9 @@ void CModHandler::loadModFilesystems()
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if (getModDependencies(leftModName).count(rightModName) || getModDependencies(rightModName).count(leftModName))
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continue;
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if (getModSoftDependencies(leftModName).count(rightModName) || getModSoftDependencies(rightModName).count(leftModName))
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continue;
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const auto & filter = [](const ResourcePath &path){return path.getType() != EResType::DIRECTORY;};
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std::unordered_set<ResourcePath> leftResources = modFilesystems[leftModName]->getFilteredFiles(filter);
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@ -417,6 +450,28 @@ std::set<TModID> CModHandler::getModDependencies(const TModID & modId, bool & is
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return {};
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}
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std::set<TModID> CModHandler::getModSoftDependencies(const TModID & modId) const
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{
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auto it = allMods.find(modId);
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if(it != allMods.end())
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return it->second.softDependencies;
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logMod->error("Mod not found: '%s'", modId);
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return {};
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}
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std::set<TModID> CModHandler::getModEnabledSoftDependencies(const TModID & modId) const
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{
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std::set<TModID> softDependencies = getModSoftDependencies(modId);
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for (auto it = softDependencies.begin(); it != softDependencies.end();)
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{
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if (allMods.find(*it) == allMods.end())
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it = softDependencies.erase(it);
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else
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it++;
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}
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return softDependencies;
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}
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void CModHandler::initializeConfig()
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{
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VLC->settingsHandler->loadBase(JsonUtils::assembleFromFiles(coreMod->config["settings"]));
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@ -66,6 +66,8 @@ public:
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std::set<TModID> getModDependencies(const TModID & modId) const;
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std::set<TModID> getModDependencies(const TModID & modId, bool & isModFound) const;
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std::set<TModID> getModSoftDependencies(const TModID & modId) const;
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std::set<TModID> getModEnabledSoftDependencies(const TModID & modId) const;
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/// returns list of all (active) mods
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std::vector<std::string> getAllMods() const;
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@ -43,6 +43,7 @@ CModInfo::CModInfo():
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CModInfo::CModInfo(const std::string & identifier, const JsonNode & local, const JsonNode & config):
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identifier(identifier),
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dependencies(readModList(config["depends"])),
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softDependencies(readModList(config["softDepends"])),
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conflicts(readModList(config["conflicts"])),
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explicitlyEnabled(false),
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implicitlyEnabled(true),
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@ -44,6 +44,9 @@ public:
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/// list of mods that should be loaded before this one
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std::set <TModID> dependencies;
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/// list of mods if they are enabled, should be loaded before this one. this mod will overwrite any conflicting items from its soft dependency mods
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std::set <TModID> softDependencies;
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/// list of mods that can't be used in the same time as this one
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std::set <TModID> conflicts;
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@ -201,8 +201,10 @@ void ContentTypeHandler::afterLoadFinalization()
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for (auto const & conflictModEntry: conflictModData.Struct())
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conflictingMods.insert(conflictModEntry.first);
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for (auto const & modID : conflictingMods)
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for (auto const & modID : conflictingMods) {
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resolvedConflicts.merge(VLC->modh->getModDependencies(modID));
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resolvedConflicts.merge(VLC->modh->getModEnabledSoftDependencies(modID));
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}
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vstd::erase_if(conflictingMods, [&resolvedConflicts](const std::string & entry){ return resolvedConflicts.count(entry);});
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