mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Changelog update. Development build 0.88b.
This commit is contained in:
		
							
								
								
									
										12
									
								
								ChangeLog
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								ChangeLog
									
									
									
									
									
								
							| @@ -1,13 +1,14 @@ | ||||
| 0.88 -> 0.next | ||||
| GENERAL | ||||
| * Save game screen and returning to main menu will work if game was started with --start option | ||||
| * Simple mechanism for detecting game desynchronization after init | ||||
| * Mostly implemented Commanders feature | ||||
| * Support for stack artifacts | ||||
| * New creature window graphics contributed by fishkebab | ||||
| * Config file may have multiple upgrades for creatures | ||||
| * CTRL+T will open marketplace window | ||||
| * G will open thieves guild window if player owns at least one town with tavern | ||||
| * Implemented restart functionality. CTRL+R will trigger a quick restart | ||||
| * Support for stack artifacts | ||||
| * New creature window | ||||
| * Config file may have multiple upgrades for creatures | ||||
| * Save game screen and returning to main menu will work if game was started with --start option | ||||
| * Simple mechanism for detecting game desynchronization after init | ||||
|  | ||||
| ADVENTURE MAP | ||||
| * Fixed monsters regenerating casualties from battle at the start of new week. | ||||
| @@ -30,6 +31,7 @@ BATTLES | ||||
| * Fixed and simplified Teleport casting | ||||
| * Fixed Remove Obstacle spell | ||||
| * New spells supported: | ||||
| - Chain Lightning | ||||
| - Fire Wall | ||||
| - Force Field | ||||
| - Land Mine | ||||
|   | ||||
		Reference in New Issue
	
	Block a user