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Use new artifact interface
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@@ -38,7 +38,7 @@ void QuestArtifactPlacer::addQuestArtZone(std::shared_ptr<Zone> otherZone)
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void QuestArtifactPlacer::addQuestArtifact(const ArtifactID& id)
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void QuestArtifactPlacer::addQuestArtifact(const ArtifactID& id)
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{
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{
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logGlobal->info("Need to place quest artifact artifact %s", VLC->arth->getById(id)->getNameTranslated());
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logGlobal->info("Need to place quest artifact artifact %s", VLC->artifacts()->getById(id)->getNameTranslated());
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questArtifactsToPlace.emplace_back(id);
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questArtifactsToPlace.emplace_back(id);
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}
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}
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@@ -86,7 +86,7 @@ void QuestArtifactPlacer::placeQuestArtifacts(CRandomGenerator * rand)
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logGlobal->info("Replacing %s at %s with the quest artifact %s",
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logGlobal->info("Replacing %s at %s with the quest artifact %s",
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artifactToReplace->getObjectName(),
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artifactToReplace->getObjectName(),
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artifactToReplace->getPosition().toString(),
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artifactToReplace->getPosition().toString(),
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VLC->arth->getById(artifactToPlace)->getNameTranslated());
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VLC->artifacts()->getById(artifactToPlace)->getNameTranslated());
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artifactToReplace->ID = Obj::ARTIFACT;
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artifactToReplace->ID = Obj::ARTIFACT;
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artifactToReplace->subID = artifactToPlace;
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artifactToReplace->subID = artifactToPlace;
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