mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Added optimization flag (-O1) for the GCC compiler on Windows platform to prevent "CGameState.cpp.obj: too many sections" compile error
This commit is contained in:
parent
89c97a88bb
commit
3d3713ae7f
@ -75,7 +75,9 @@ if (WIN32)
|
||||
#copy libwinpthread-*.dll, libgcc_s_*.dll and libstdc++-*.dll to VCMI location
|
||||
set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libwinpthread-*.dll")
|
||||
set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libgcc_s_*.dll")
|
||||
set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libstdc++-*.dll")
|
||||
set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libstdc++-*.dll")
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O1")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user