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Fix potential infinite loop
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@ -763,17 +763,13 @@ void TreasurePlacer::createTreasures(ObjectManager& manager)
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//this is squared distance for optimization purposes
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const float minDistance = std::max<float>((125.f / totalDensity), 1.0f);
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for (size_t i = 0; i < count;)
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for (size_t i = 0; i < count; i++)
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{
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auto treasurePileInfos = prepareTreasurePile(t);
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if (treasurePileInfos.empty())
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{
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continue;
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}
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else
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{
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i++;
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}
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int value = std::accumulate(treasurePileInfos.begin(), treasurePileInfos.end(), 0, [](int v, const ObjectInfo* oi) {return v + oi->value; });
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