mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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96add1cd62
commit
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@ -134,7 +134,7 @@ LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
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strcat(mname, "_crashinfo.dmp");
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HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
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tlog1 << "Crash info will be put in " << dfile << std::endl;
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tlog1 << "Crash info will be put in " << mname << std::endl;
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MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, MiniDumpWithDataSegs, &meinfo, 0, 0);
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MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
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return EXCEPTION_EXECUTE_HANDLER;
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@ -2706,7 +2706,6 @@ void CBattleInterface::activateStack()
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stackToActivate = -1;
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myTurn = true;
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queue->update();
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GH.fakeMouseMove();
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redrawBackgroundWithHexes(activeStack);
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bWait->block(vstd::contains(LOCPLINT->cb->battleGetStackByID(activeStack)->state,WAITING)); //block waiting button if stack has been already waiting
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@ -2721,6 +2720,7 @@ void CBattleInterface::activateStack()
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if(!defendingHeroInstance->getArt(17)) //don't unlock if already locked
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bSpell->block(!defendingHeroInstance->getArt(17));
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}
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GH.fakeMouseMove();
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}
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float CBattleInterface::getAnimSpeedMultiplier() const
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@ -3995,8 +3995,9 @@ void CStackQueue::StackBox::showAll( SDL_Surface *to )
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if(bg)
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{
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graphics->blueToPlayersAdv(bg, my->owner);
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SDL_UpdateRect(bg, 0, 0, 0, 0);
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blitAt(bg, pos, to);
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//SDL_UpdateRect(bg, 0, 0, 0, 0);
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CSDL_Ext::blit8bppAlphaTo24bpp(bg, NULL, to, &genRect(bg->h, bg->w, pos.x, pos.y));
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//blitAt(bg, pos, to);
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blitAt(graphics->bigImgs[my->creature->idNumber], pos.x +9, pos.y + 1, to);
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printAtMiddleLoc(makeNumberShort(my->amount), pos.w/2, pos.h - 12, FONT_MEDIUM, zwykly, to);
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}
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@ -668,7 +668,7 @@ int CSDL_Ext::blit8bppAlphaTo24bpp(const SDL_Surface * src, const SDL_Rect * src
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}
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else
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{
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srcx = srcy = 0;
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srcx = srcy = 0;
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w = src->w;
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h = src->h;
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}
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72
client/VCMI_client.rc
Normal file
72
client/VCMI_client.rc
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@ -0,0 +1,72 @@
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// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "afxres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// Polish resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_PLK)
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#ifdef _WIN32
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LANGUAGE LANG_POLISH, SUBLANG_DEFAULT
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#pragma code_page(1250)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON "vcmi.ico"
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#endif // Polish resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -548,6 +548,10 @@
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RelativePath="..\nodrze.h"
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>
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</File>
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<File
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RelativePath=".\resource.h"
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>
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</File>
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<File
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RelativePath=".\SDL_Extensions.h"
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>
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@ -577,6 +581,14 @@
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RelativePath="C:\Documents and Settings\Micha³\Moje dokumenty\net.txt"
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>
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</File>
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<File
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RelativePath=".\vcmi.ico"
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>
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</File>
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<File
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RelativePath=".\VCMI_client.rc"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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16
client/resource.h
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16
client/resource.h
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@ -0,0 +1,16 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by VCMI_client.rc
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//
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#define IDI_ICON1 101
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 102
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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BIN
client/vcmi.ico
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BIN
client/vcmi.ico
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Binary file not shown.
After Width: | Height: | Size: 31 KiB |
2
global.h
2
global.h
@ -20,7 +20,7 @@ typedef boost::int8_t si8; //signed int 8 bits (1 byte)
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#define THC
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#endif
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#define NAME_VER ("VCMI 0.73d")
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#define NAME_VER ("VCMI 0.74")
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extern std::string NAME; //full name
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extern std::string NAME_AFFIX; //client / server
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#define CONSOLE_LOGGING_LEVEL 5
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@ -19,7 +19,7 @@
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#include <boost/mpl/identity.hpp>
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#include <boost/type_traits/is_array.hpp>
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const ui32 version = 709;
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const ui32 version = 710;
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class CConnection;
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namespace mpl = boost::mpl;
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