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lib/NetPacksLib.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optional
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@@ -2100,7 +2100,7 @@ void SetObjectProperty::applyGs(CGameState * gs) const
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state->towns -= t;
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if(state->towns.empty())
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*state->daysWithoutCastle = 0;
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state->daysWithoutCastle = 0;
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}
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if(PlayerColor(val).isValidPlayer())
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{
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