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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-08 22:26:51 +02:00

fix wrong translation

This commit is contained in:
kdmcser
2024-12-01 23:39:35 +08:00
parent f09d41df57
commit 3f9986c88e
2 changed files with 4 additions and 4 deletions

View File

@@ -11,7 +11,7 @@
"vcmi.adventureMap.monsterThreat.levels.8" : "挑战性的", "vcmi.adventureMap.monsterThreat.levels.8" : "挑战性的",
"vcmi.adventureMap.monsterThreat.levels.9" : "压倒性的", "vcmi.adventureMap.monsterThreat.levels.9" : "压倒性的",
"vcmi.adventureMap.monsterThreat.levels.10" : "致命的", "vcmi.adventureMap.monsterThreat.levels.10" : "致命的",
"vcmi.adventureMap.monsterThreat.levels.11" : "无法取胜", "vcmi.adventureMap.monsterThreat.levels.11" : "无法取胜",
"vcmi.adventureMap.monsterLevel" : "\n\n%TOWN%LEVEL级%ATTACK_TYPE生物", "vcmi.adventureMap.monsterLevel" : "\n\n%TOWN%LEVEL级%ATTACK_TYPE生物",
"vcmi.adventureMap.monsterMeleeType" : "近战", "vcmi.adventureMap.monsterMeleeType" : "近战",
"vcmi.adventureMap.monsterRangedType" : "远程", "vcmi.adventureMap.monsterRangedType" : "远程",
@@ -301,7 +301,7 @@
"vcmi.battleOptions.queueSizeNoneButton.help": "不显示回合顺序指示器", "vcmi.battleOptions.queueSizeNoneButton.help": "不显示回合顺序指示器",
"vcmi.battleOptions.queueSizeAutoButton.help": "根据游戏的分辨率自动调整回合顺序指示器的大小(游戏处于高度低于700像素的分辨率时,使用小,否则使用大)", "vcmi.battleOptions.queueSizeAutoButton.help": "根据游戏的分辨率自动调整回合顺序指示器的大小(游戏处于高度低于700像素的分辨率时,使用小,否则使用大)",
"vcmi.battleOptions.queueSizeSmallButton.help": "设置回合顺序指示器为小", "vcmi.battleOptions.queueSizeSmallButton.help": "设置回合顺序指示器为小",
"vcmi.battleOptions.queueSizeBigButton.help": "设置次寻条为大尺寸(无法在游戏高度像素低于700时生效)", "vcmi.battleOptions.queueSizeBigButton.help": "设置回合顺序指示器为大尺寸(无法在游戏高度像素低于700时生效)",
"vcmi.battleOptions.animationsSpeed1.hover": "", "vcmi.battleOptions.animationsSpeed1.hover": "",
"vcmi.battleOptions.animationsSpeed5.hover": "", "vcmi.battleOptions.animationsSpeed5.hover": "",
"vcmi.battleOptions.animationsSpeed6.hover": "", "vcmi.battleOptions.animationsSpeed6.hover": "",
@@ -381,7 +381,7 @@
"vcmi.heroWindow.openBackpack.hover" : "开启宝物背包界面", "vcmi.heroWindow.openBackpack.hover" : "开启宝物背包界面",
"vcmi.heroWindow.openBackpack.help" : "用更大的界面显示所有获得的宝物", "vcmi.heroWindow.openBackpack.help" : "用更大的界面显示所有获得的宝物",
"vcmi.heroWindow.sortBackpackByCost.hover" : "按价格排序", "vcmi.heroWindow.sortBackpackByCost.hover" : "按价格排序",
"vcmi.heroWindow.sortBackpackByCost.help" : "将行囊里的宝物按价格排序。.", "vcmi.heroWindow.sortBackpackByCost.help" : "将行囊里的宝物按价格排序。",
"vcmi.heroWindow.sortBackpackBySlot.hover" : "按装备槽排序", "vcmi.heroWindow.sortBackpackBySlot.hover" : "按装备槽排序",
"vcmi.heroWindow.sortBackpackBySlot.help" : "将行囊里的宝物按装备槽排序。", "vcmi.heroWindow.sortBackpackBySlot.help" : "将行囊里的宝物按装备槽排序。",
"vcmi.heroWindow.sortBackpackByClass.hover" : "按类型排序", "vcmi.heroWindow.sortBackpackByClass.hover" : "按类型排序",

View File

@@ -1329,7 +1329,7 @@ Offline installer consists of two parts, .exe and .bin. Make sure you download b
<message> <message>
<location filename="../firstLaunch/firstlaunch_moc.cpp" line="339"/> <location filename="../firstLaunch/firstlaunch_moc.cpp" line="339"/>
<source>GOG data</source> <source>GOG data</source>
<translation>GOC数据</translation> <translation>GOG数据</translation>
</message> </message>
<message> <message>
<location filename="../firstLaunch/firstlaunch_moc.cpp" line="401"/> <location filename="../firstLaunch/firstlaunch_moc.cpp" line="401"/>