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Fix #1401 - Restored accessing creature names via GeneralTextHandler

This commit is contained in:
Ivan Savenko 2023-01-10 12:25:23 +02:00
parent 01811317f9
commit 3fd9a14651

View File

@ -374,6 +374,8 @@ CGeneralTextHandler::CGeneralTextHandler():
readToVector("core.restypes", "DATA/RESTYPES.TXT" );
readToVector("core.terrname", "DATA/TERRNAME.TXT" );
readToVector("core.randsign", "DATA/RANDSIGN.TXT" );
readToVector("core.crgen1", "DATA/CRGEN1.TXT" );
readToVector("core.crgen4", "DATA/CRGEN4.TXT" );
readToVector("core.overview", "DATA/OVERVIEW.TXT" );
readToVector("core.arraytxt", "DATA/ARRAYTXT.TXT" );
readToVector("core.priskill", "DATA/PRISKILL.TXT" );