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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

Basic version of scaling for view world

This commit is contained in:
Ivan Savenko 2023-02-20 16:31:14 +02:00
parent 16e7f860ff
commit 40413ee6be
6 changed files with 34 additions and 25 deletions

View File

@ -1483,7 +1483,6 @@ void CAdvMapInt::changeMode(EAdvMapMode newMode, int tileSize)
infoBar->activate();
worldViewOptions.clear();
terrain->setTileSize(32);
break;
case EAdvMapMode::WORLD_VIEW:
@ -1496,12 +1495,17 @@ void CAdvMapInt::changeMode(EAdvMapMode newMode, int tileSize)
heroList->deactivate();
infoBar->showSelection(); // to prevent new day animation interfering world view mode
infoBar->deactivate();
terrain->setTileSize(tileSize);
break;
}
redraw();
}
if(mode == EAdvMapMode::NORMAL)
terrain->setTileSize(32);
if(mode == EAdvMapMode::WORLD_VIEW)
terrain->setTileSize(tileSize);
}
CAdvMapInt::WorldViewOptions::WorldViewOptions()

View File

@ -33,6 +33,7 @@ MapViewCache::~MapViewCache() = default;
MapViewCache::MapViewCache(const std::shared_ptr<MapViewModel> & model)
: model(model)
, mapRenderer(new MapRenderer())
, intermediate(new Canvas(Point(32,32)))
, terrain(new Canvas(model->getCacheDimensionsPixels()))
{
}
@ -46,7 +47,15 @@ void MapViewCache::updateTile(const std::shared_ptr<MapRendererContext> & contex
{
Canvas target = getTile(coordinates);
mapRenderer->renderTile(*context, target, coordinates);
if(model->getSingleTileSize() == Point(32, 32))
{
mapRenderer->renderTile(*context, target, coordinates);
}
else
{
mapRenderer->renderTile(*context, *intermediate, coordinates);
target.drawScaled(*intermediate, Point(0, 0), model->getSingleTileSize());
}
}
void MapViewCache::update(const std::shared_ptr<MapRendererContext> & context)
@ -541,7 +550,7 @@ void MapViewController::update(uint32_t timeDelta)
}
context->animationTime += timeDelta;
context->tileSize = model->getSingleTileSize();
context->tileSize = Point(32,32); //model->getSingleTileSize();
}
void MapViewController::onObjectFadeIn(const CGObjectInstance * obj)

View File

@ -124,11 +124,13 @@ public:
class MapViewCache
{
std::shared_ptr<MapViewModel> model;
std::shared_ptr<IImage> mapTransition; //TODO
std::unique_ptr<Canvas> terrain;
std::unique_ptr<Canvas> terrainTransition;
std::unique_ptr<Canvas> intermediate;
std::unique_ptr<MapRenderer> mapRenderer;
Canvas getTile(const int3 & coordinates);
void updateTile(const std::shared_ptr<MapRendererContext> & context, const int3 & coordinates);

View File

@ -11,32 +11,15 @@
#include "StdInc.h"
#include "mapHandler.h"
#include "MapRendererContext.h"
#include "MapView.h"
#include "../render/CAnimation.h"
#include "../render/Colors.h"
#include "../gui/CGuiHandler.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../CGameInfo.h"
#include "../render/Graphics.h"
#include "../render/IImage.h"
#include "../render/Canvas.h"
#include "../CMusicHandler.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/UnlockGuard.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CObjectClassesHandler.h"
#include "../../lib/mapping/CMap.h"
#include "../../lib/Color.h"
#include "../../lib/CConfigHandler.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/CStopWatch.h"
#include "../../lib/CRandomGenerator.h"
#include "../../lib/RoadHandler.h"
#include "../../lib/RiverHandler.h"
#include "../../lib/TerrainHandler.h"
/*

View File

@ -40,6 +40,7 @@ Canvas::Canvas(const Point & size):
renderArea(Point(0,0), size),
surface(CSDL_Ext::newSurface(size.x, size.y))
{
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
}
Canvas::~Canvas()
@ -66,10 +67,17 @@ void Canvas::draw(const Canvas & image, const Point & pos)
CSDL_Ext::blitSurface(image.surface, image.renderArea, surface, renderArea.topLeft() + pos);
}
void Canvas::drawTransparent(const Canvas & image, const Point & pos, double transparency)
{
SDL_SetSurfaceAlphaMod(image.surface, 255 * transparency);
CSDL_Ext::blitSurface(image.surface, image.renderArea, surface, renderArea.topLeft() + pos);
SDL_SetSurfaceAlphaMod(image.surface, 255);
}
void Canvas::drawScaled(const Canvas & image, const Point & pos, const Point & targetSize)
{
SDL_Rect targetRect = CSDL_Ext::toSDL(Rect(pos, targetSize));
SDL_BlitScaled(image.surface, nullptr, surface, &targetRect );
SDL_Rect targetRect = CSDL_Ext::toSDL(Rect(pos + renderArea.topLeft(), targetSize));
SDL_BlitScaled(image.surface, nullptr, surface, &targetRect);
}
void Canvas::drawPoint(const Point & dest, const ColorRGBA & color)

View File

@ -27,8 +27,8 @@ class Canvas
/// Current rendering area, all rendering operations will be moved into selected area
Rect renderArea;
Canvas & operator = (const Canvas & other) = delete;
public:
Canvas & operator = (const Canvas & other) = delete;
/// constructs canvas using existing surface. Caller maintains ownership on the surface
explicit Canvas(SDL_Surface * surface);
@ -53,6 +53,9 @@ public:
/// renders another canvas onto this canvas
void draw(const Canvas &image, const Point & pos);
/// renders another canvas onto this canvas with transparency
void drawTransparent(const Canvas & image, const Point & pos, double transparency);
/// renders another canvas onto this canvas with scaling
void drawScaled(const Canvas &image, const Point & pos, const Point & targetSize);