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Some assertions in hope to get clearer reason for #955/#1076.

This commit is contained in:
Michał W. Urbańczyk 2012-09-28 09:28:12 +00:00
parent 6c017a0fdf
commit 40624f96d9

View File

@ -156,7 +156,9 @@ BattleAction CStupidAI::activeStack( const CStack * stack )
}
else
{
assert(enemiesUnreachable.size());
const EnemyInfo &ei= *std::min_element(enemiesUnreachable.begin(), enemiesUnreachable.end(), boost::bind(isCloser, _1, _2, boost::ref(dists)));
assert(ei.s);
if(distToNearestNeighbour(ei.s->position, dists) < GameConstants::BFIELD_SIZE)
{
return goTowards(stack, ei.s->position);