1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

- Basic Commander window

- First part of unified quests interface

This graphics package is needed:
http://forum.vcmi.eu/viewtopic.php?p=6943#6943
This commit is contained in:
DjWarmonger
2012-05-16 17:29:05 +00:00
parent 99439e1ed6
commit 416c08260a
16 changed files with 162 additions and 12 deletions

View File

@@ -535,6 +535,12 @@ void HeroLevelUp::applyCl( CClient *cl )
cl->playerint[h->tempOwner]->heroGotLevel(const_cast<const CGHeroInstance*>(h),static_cast<int>(primskill),skills, callback);
}
}
void CommanderLevelUp::applyCl( CClient *cl )
{
if (commander->armyObj && vstd::contains(cl->playerint, commander->armyObj->tempOwner)) //is it possible for Commander to exist beyond armed instance?
{
}
}
void BlockingDialog::applyCl( CClient *cl )
{