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@@ -157,6 +157,8 @@ public:
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int getCurrentLuck(int stack=-1, bool town=false) const;
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int getSpellCost(const CSpell *sp) const; //do not use during battles -> bonuses from army would be ignored
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bool canLearnSpell(const CSpell * spell) const;
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// ----- primary and secondary skill, experience, level handling -----
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/// Returns true if hero has lower level than should upon his experience.
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