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Move buttons blocks at proper place

This commit is contained in:
nordsoft
2022-11-25 14:36:17 +04:00
parent ebb65b5d0e
commit 41e652dad2

View File

@@ -427,9 +427,6 @@ void CBonusSelection::startMap()
if(scenario.prolog.hasPrologEpilog) if(scenario.prolog.hasPrologEpilog)
{ {
GH.pushIntT<CPrologEpilogVideo>(scenario.prolog, exitCb); GH.pushIntT<CPrologEpilogVideo>(scenario.prolog, exitCb);
buttonStart->block(true);
buttonRestart->block(true);
buttonBack->block(true);
} }
else else
{ {
@@ -437,6 +434,11 @@ void CBonusSelection::startMap()
} }
}; };
//block buttons immediately
buttonStart->block(true);
buttonRestart->block(true);
buttonBack->block(true);
if(LOCPLINT) // we're currently ingame, so ask for starting new map and end game if(LOCPLINT) // we're currently ingame, so ask for starting new map and end game
{ {
close(); close();