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Fix for fullscreen game always starting in native resolution

This commit is contained in:
Dydzio
2023-07-11 17:59:22 +02:00
parent 0c9e23edfa
commit 42db24b4b2

View File

@@ -476,7 +476,7 @@ void ScreenHandler::clearScreen()
std::vector<Point> ScreenHandler::getSupportedResolutions() const std::vector<Point> ScreenHandler::getSupportedResolutions() const
{ {
int displayID = SDL_GetWindowDisplayIndex(mainWindow); int displayID = getPreferredDisplayIndex();
return getSupportedResolutions(displayID); return getSupportedResolutions(displayID);
} }