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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00
This commit is contained in:
Michał W. Urbańczyk
2010-06-01 19:02:40 +00:00
parent d3aa5b6820
commit 43c289cdd4
3 changed files with 3 additions and 7 deletions

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@@ -1,4 +1,4 @@
0.8 -> 0.81 (Jun?) 0.8 -> 0.81 (Jun 01 2010)
GENERAL: GENERAL:
* It's possible to start campaign * It's possible to start campaign
* Support for build grail victory condition * Support for build grail victory condition

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@@ -81,11 +81,7 @@ public:
& upperRightMissleOffsetX & rightMissleOffsetX & lowerRightMissleOffsetX & upperRightMissleOffsetY & rightMissleOffsetY & lowerRightMissleOffsetY & upperRightMissleOffsetX & rightMissleOffsetX & lowerRightMissleOffsetX & upperRightMissleOffsetY & rightMissleOffsetY & lowerRightMissleOffsetY
& missleFrameAngles & troopCountLocationOffset & attackClimaxFrame; & missleFrameAngles & troopCountLocationOffset & attackClimaxFrame;
if(version == 710) //temporary, for 0.74 savegames compatibility h & doubleWide;
{
char snd[40];
h & snd;
}
} }

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@@ -21,7 +21,7 @@
#include <boost/mpl/int.hpp> #include <boost/mpl/int.hpp>
#include <boost/mpl/identity.hpp> #include <boost/mpl/identity.hpp>
const ui32 version = 722; const ui32 version = 723;
class CConnection; class CConnection;
class CGObjectInstance; class CGObjectInstance;
class CGameState; class CGameState;