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* Reverted previously changed PreGame code
* Added the missing AB video resource file in linux code, AB campaign selection videos should now play BUT they don't => it seems that ffmpeg can't handle older BINK videos * Fixed a visual glitch which could be seen at the WOG animation in the main menu on a linux machine * Fixed the random crashes bug on mouse centering at startup on linux * Fixed a visual bug at the bonus selection screen when starting a campaign-map * Changed some positions in the bonus selection screen, no bonus pre selection, you cannot start the campaign when no bonus is selected (like in h3) * Added a border functionality to the AdventureMapButton * InfoWindow buttons and some other buttons have now the border which heroes 3 buttons have * Fixed a app crash when you start a campaign two times in one session
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@ -1341,7 +1341,6 @@ void CPlayerInterface::update()
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GH.drawFPSCounter();
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// draw the mouse cursor and update the screen
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// todo: bad way of updating the cursor, update screen should be the last statement of the rendering process
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CCS->curh->draw1();
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CSDL_Ext::update(screen);
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CCS->curh->draw2();
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