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Fix build

This commit is contained in:
Ivan Savenko
2024-08-28 13:12:11 +00:00
parent d4ba7e12b0
commit 462aea7e9a
2 changed files with 4 additions and 4 deletions

View File

@ -1901,15 +1901,15 @@ void NewTurn::applyGs(CGameState *gs)
gs->globalEffects.reduceBonusDurations(Bonus::OneWeek);
//TODO not really a single root hierarchy, what about bonuses placed elsewhere? [not an issue with H3 mechanics but in the future...]
for(const auto & manaPack : heroesMana)
for(auto & manaPack : heroesMana)
manaPack.applyGs(gs);
for(const auto & movePack : heroesMovement)
for(auto & movePack : heroesMovement)
movePack.applyGs(gs);
gs->heroesPool->onNewDay();
for(const auto & entry : playerIncome)
for(auto & entry : playerIncome)
{
gs->getPlayerState(entry.first)->resources += entry.second;
gs->getPlayerState(entry.first)->resources.amin(GameConstants::PLAYER_RESOURCES_CAP);