mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-27 21:49:10 +02:00
Visual logger map texts
This commit is contained in:
parent
9ffd6368d4
commit
47c77826c3
@ -13,6 +13,7 @@
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#include "../Engine/Nullkiller.h"
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#include "../pforeach.h"
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#include "../../../lib/CRandomGenerator.h"
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#include "../../../lib/logging/VisualLogger.h"
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namespace NKAI
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{
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@ -24,6 +25,35 @@ double HitMapInfo::value() const
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return danger / std::sqrt(turn / 3.0f + 1);
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}
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void logHitmap(PlayerColor playerID, DangerHitMapAnalyzer & data)
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{
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#if NKAI_TRACE_LEVEL >= 1
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logVisual->updateWithLock(playerID.toString() + ".danger.max", [&data](IVisualLogBuilder & b)
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{
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foreach_tile_pos([&b, &data](const int3 & pos)
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{
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auto & treat = data.getTileThreat(pos).maximumDanger;
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b.addText(pos, std::to_string(treat.danger));
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if(treat.hero.validAndSet())
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b.addText(pos, treat.hero->getNameTranslated());
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});
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});
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logVisual->updateWithLock(playerID.toString() + ".danger.fast", [&data](IVisualLogBuilder & b)
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{
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foreach_tile_pos([&b, &data](const int3 & pos)
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{
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auto & treat = data.getTileThreat(pos).fastestDanger;
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b.addText(pos, std::to_string(treat.danger));
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if(treat.hero.validAndSet())
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b.addText(pos, treat.hero->getNameTranslated());
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});
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});
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#endif
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}
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void DangerHitMapAnalyzer::updateHitMap()
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{
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if(hitMapUpToDate)
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@ -144,6 +174,8 @@ void DangerHitMapAnalyzer::updateHitMap()
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}
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logAi->trace("Danger hit map updated in %ld", timeElapsed(start));
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logHitmap(ai->playerID, *this);
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}
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void DangerHitMapAnalyzer::calculateTileOwners()
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@ -27,6 +27,7 @@ set(client_SRCS
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battle/BattleStacksController.cpp
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battle/BattleWindow.cpp
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battle/CreatureAnimation.cpp
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battle/BattleOverlayLogVisualizer.cpp
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eventsSDL/NotificationHandler.cpp
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eventsSDL/InputHandler.cpp
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@ -74,6 +75,7 @@ set(client_SRCS
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mapView/MapViewController.cpp
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mapView/MapViewModel.cpp
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mapView/mapHandler.cpp
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mapView/MapOverlayLogVisualizer.cpp
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media/CAudioBase.cpp
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media/CMusicHandler.cpp
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@ -214,6 +216,7 @@ set(client_HEADERS
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battle/BattleStacksController.h
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battle/BattleWindow.h
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battle/CreatureAnimation.h
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battle/BattleOverlayLogVisualizer.h
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eventsSDL/NotificationHandler.h
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eventsSDL/InputHandler.h
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@ -266,6 +269,7 @@ set(client_HEADERS
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mapView/MapViewController.h
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mapView/MapViewModel.h
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mapView/mapHandler.h
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mapView/MapOverlayLogVisualizer.h
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media/CAudioBase.h
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media/CEmptyVideoPlayer.h
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33
client/battle/BattleOverlayLogVisualizer.cpp
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33
client/battle/BattleOverlayLogVisualizer.cpp
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@ -0,0 +1,33 @@
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/*
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* BattleOverlayLogVisualizer.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "BattleOverlayLogVisualizer.h"
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#include "BattleInterface.h"
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#include "BattleFieldController.h"
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#include "../render/Canvas.h"
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#include "../render/Colors.h"
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#include "../render/EFont.h"
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#include "../gui/TextAlignment.h"
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BattleOverlayLogVisualizer::BattleOverlayLogVisualizer(
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BattleRenderer::RendererRef & target,
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BattleInterface & owner)
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: target(target), owner(owner)
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{
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}
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void BattleOverlayLogVisualizer::drawText(BattleHex hex, std::vector<std::string> texts)
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{
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const Point offset = owner.fieldController->hexPositionLocal(hex).topLeft() + Point(20, 20);
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target.drawText(offset, EFonts::FONT_TINY, Colors::RED, ETextAlignment::TOPCENTER, texts);
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}
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28
client/battle/BattleOverlayLogVisualizer.h
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28
client/battle/BattleOverlayLogVisualizer.h
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@ -0,0 +1,28 @@
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/*
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* BattleOverlayLogVisualizer.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/logging/VisualLogger.h"
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#include "BattleRenderer.h"
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class Canvas;
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class BattleInterface;
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class BattleOverlayLogVisualizer : public IBattleOverlayLogVisualizer
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{
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private:
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BattleRenderer::RendererRef & target;
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BattleInterface & owner;
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public:
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BattleOverlayLogVisualizer(BattleRenderer::RendererRef & target, BattleInterface & owner);
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void drawText(BattleHex hex, std::vector<std::string> texts) override;
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};
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@ -16,12 +16,8 @@
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#include "BattleWindow.h"
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#include "BattleSiegeController.h"
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#include "BattleStacksController.h"
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#include "BattleFieldController.h"
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#include "BattleObstacleController.h"
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#include "logging/VisualLogger.h"
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#include "../client/render/Canvas.h"
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#include "../client/render/Colors.h"
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#include "../client/gui/TextAlignment.h"
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#include "BattleOverlayLogVisualizer.h"
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void BattleRenderer::collectObjects()
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{
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@ -73,30 +69,11 @@ void BattleRenderer::insert(EBattleFieldLayer layer, BattleHex tile, BattleRende
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objects.push_back({functor, layer, tile});
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}
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class VisualLoggerBattleRenderer : public IBattleOverlayLogVisualizer
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{
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private:
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Canvas & target;
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BattleInterface & owner;
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public:
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VisualLoggerBattleRenderer(Canvas & target, BattleInterface & owner) : target(target), owner(owner)
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{
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}
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virtual void drawText(BattleHex hex, std::vector<std::string> texts) override
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{
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const Point offset = owner.fieldController->hexPositionLocal(hex).topLeft() + Point(20, 20);
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target.drawText(offset, EFonts::FONT_TINY, Colors::RED, ETextAlignment::TOPCENTER, texts);
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}
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};
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void BattleRenderer::execute(BattleRenderer::RendererRef targetCanvas)
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{
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collectObjects();
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sortObjects();
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renderObjects(targetCanvas);
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logVisual->visualize(VisualLoggerBattleRenderer(targetCanvas, owner));
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logVisual->visualize(BattleOverlayLogVisualizer(targetCanvas, owner));
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}
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68
client/mapView/MapOverlayLogVisualizer.cpp
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68
client/mapView/MapOverlayLogVisualizer.cpp
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@ -0,0 +1,68 @@
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/*
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* MapOverlayLogVisualizer.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "MapOverlayLogVisualizer.h"
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#include "MapViewModel.h"
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#include "../../lib/logging/VisualLogger.h"
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#include "../render/Canvas.h"
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#include "../render/Colors.h"
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#include "../render/EFont.h"
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#include "../gui/TextAlignment.h"
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MapOverlayLogVisualizer::MapOverlayLogVisualizer(Canvas & target, std::shared_ptr<MapViewModel> model)
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: target(target), model(model)
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{
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}
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void MapOverlayLogVisualizer::drawLine(int3 start, int3 end)
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{
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const Point offset = Point(30, 30);
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auto level = model->getLevel();
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if(start.z != level || end.z != level)
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return;
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auto pStart = model->getTargetTileArea(start).topLeft();
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auto pEnd = model->getTargetTileArea(end).topLeft();
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auto viewPort = target.getRenderArea();
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pStart.x += 3;
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pEnd.x -= 3;
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pStart += offset;
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pEnd += offset;
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if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
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{
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target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 0, 0));
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}
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}
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void MapOverlayLogVisualizer::drawText(int3 tile, std::vector<std::string> texts)
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{
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const Point offset = Point(5, 5);
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auto level = model->getLevel();
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if(tile.z != level)
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return;
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auto pStart = offset + model->getTargetTileArea(tile).topLeft();
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auto viewPort = target.getRenderArea();
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if(viewPort.isInside(pStart))
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{
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target.drawText(pStart, EFonts::FONT_TINY, Colors::YELLOW, ETextAlignment::TOPCENTER, texts);
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}
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}
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33
client/mapView/MapOverlayLogVisualizer.h
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33
client/mapView/MapOverlayLogVisualizer.h
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@ -0,0 +1,33 @@
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/*
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* MapOverlayLogVisualizer.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/logging/VisualLogger.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class int3;
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VCMI_LIB_NAMESPACE_END
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class Canvas;
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class MapViewModel;
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class MapOverlayLogVisualizer : public IMapOverlayLogVisualizer
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{
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private:
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Canvas & target;
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std::shared_ptr<MapViewModel> model;
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public:
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MapOverlayLogVisualizer(Canvas & target, std::shared_ptr<MapViewModel> model);
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void drawLine(int3 start, int3 end) override;
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void drawText(int3 tile, std::vector<std::string> texts) override;
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};
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@ -31,7 +31,8 @@
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/logging/VisualLogger.h"
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#include "MapOverlayLogVisualizer.h"
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BasicMapView::~BasicMapView() = default;
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@ -58,50 +59,13 @@ BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
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pos.h = dimensions.y;
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}
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class VisualLoggerRenderer : public IMapOverlayLogVisualizer
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{
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private:
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Canvas & target;
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std::shared_ptr<MapViewModel> model;
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public:
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VisualLoggerRenderer(Canvas & target, std::shared_ptr<MapViewModel> model) : target(target), model(model)
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{
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}
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virtual void drawLine(int3 start, int3 end) override
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{
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const Point offset = Point(30, 30);
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auto level = model->getLevel();
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if(start.z != level || end.z != level)
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return;
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auto pStart = model->getTargetTileArea(start).topLeft();
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auto pEnd = model->getTargetTileArea(end).topLeft();
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auto viewPort = target.getRenderArea();
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pStart.x += 3;
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pEnd.x -= 3;
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pStart += offset;
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pEnd += offset;
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if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
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{
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target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 0, 0));
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}
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}
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};
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void BasicMapView::render(Canvas & target, bool fullUpdate)
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{
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Canvas targetClipped(target, pos);
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tilesCache->update(controller->getContext());
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tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
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VisualLoggerRenderer r(target, model);
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MapOverlayLogVisualizer r(target, model);
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logVisual->visualize(r);
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}
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@ -20,9 +20,10 @@ void VisualLogger::updateWithLock(std::string channel, std::function<void(IVisua
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std::lock_guard<std::mutex> lock(mutex);
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mapLines[channel].clear();
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mapTexts[channel].clear();
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battleTexts[channel].clear();
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VisualLogBuilder builder(mapLines[channel], battleTexts[channel]);
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VisualLogBuilder builder(mapLines[channel], mapTexts[channel], battleTexts[channel]);
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func(builder);
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}
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@ -35,6 +36,18 @@ void VisualLogger::visualize(IMapOverlayLogVisualizer & visulizer)
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{
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visulizer.drawLine(line.start, line.end);
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}
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std::map<int3, std::vector<std::string>> textMap;
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for(auto line : mapTexts[keyToShow])
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{
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textMap[line.tile].push_back(line.text);
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}
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for(auto & pair : textMap)
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{
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visulizer.drawText(pair.first, pair.second);
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}
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}
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void VisualLogger::visualize(IBattleOverlayLogVisualizer & visulizer)
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@ -19,6 +19,7 @@ class IMapOverlayLogVisualizer
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{
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public:
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virtual void drawLine(int3 start, int3 end) = 0;
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virtual void drawText(int3 tile, std::vector<std::string> texts) = 0;
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};
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class IBattleOverlayLogVisualizer
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@ -31,6 +32,7 @@ class IVisualLogBuilder
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{
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public:
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virtual void addLine(int3 start, int3 end) = 0;
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virtual void addText(int3 tile, std::string text) = 0;
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virtual void addText(BattleHex tile, std::string text) = 0;
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};
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@ -67,12 +69,14 @@ private:
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private:
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std::vector<Line<int3>> & mapLines;
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std::vector<Text<BattleHex>> & battleTexts;
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std::vector<Text<int3>> & mapTexts;
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public:
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VisualLogBuilder(
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std::vector<Line<int3>> & mapLines,
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std::vector<Text<int3>> & mapTexts,
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std::vector<Text<BattleHex>> & battleTexts)
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:mapLines(mapLines), battleTexts(battleTexts)
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:mapLines(mapLines), mapTexts(mapTexts), battleTexts(battleTexts)
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{
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}
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@ -85,10 +89,16 @@ private:
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{
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battleTexts.emplace_back(tile, text);
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}
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void addText(int3 tile, std::string text) override
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{
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mapTexts.emplace_back(tile, text);
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}
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};
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private:
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std::map<std::string, std::vector<Line<int3>>> mapLines;
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std::map<std::string, std::vector<Text<int3>>> mapTexts;
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std::map<std::string, std::vector<Text<BattleHex>>> battleTexts;
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std::mutex mutex;
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std::string keyToShow;
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