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Unblock interface during turn of another human player
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@ -510,9 +510,6 @@ void AdventureMapInterface::onTileLeftClicked(const int3 &targetPosition)
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if(!shortcuts->optionMapViewActive())
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return;
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if(!LOCPLINT->makingTurn)
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return;
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const CGObjectInstance *topBlocking = LOCPLINT->cb->isVisible(targetPosition) ? getActiveObject(targetPosition) : nullptr;
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if(spellBeingCasted)
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