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CBattleHero::clickRight: more elegant code for side detection

This commit is contained in:
Arseniy Shestakov
2017-06-03 04:28:03 +03:00
parent 5b0a0d5959
commit 4a302d4fe5

View File

@@ -214,11 +214,8 @@ void CBattleHero::clickRight(tribool down, bool previousState)
if (down && myOwner->myTurn) if (down && myOwner->myTurn)
{ {
if (myHero != nullptr) auto h = flip ? myOwner->defendingHeroInstance : myOwner->attackingHeroInstance;
targetHero.initFromHero(myHero, InfoAboutHero::EInfoLevel::INBATTLE); targetHero.initFromHero(h, InfoAboutHero::EInfoLevel::INBATTLE);
else
targetHero = myOwner->enemyHero();
GH.pushInt(new CHeroInfoWindow(targetHero, &windowPosition)); GH.pushInt(new CHeroInfoWindow(targetHero, &windowPosition));
} }
} }