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World view impl -- initial;
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@@ -238,6 +238,7 @@ void config::CConfigHandler::init()
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setGem(current->ac, 3, g["gem3"]);
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current->ac.mainGraphic = g["background"].String();
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current->ac.worldViewGraphic = g["backgroundWorldView"].String();
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current->ac.hlistX = g["HeroList"]["x"].Float();
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current->ac.hlistY = g["HeroList"]["y"].Float();
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