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Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
Artifact related code refactoring part1 (initial)
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@@ -730,7 +730,7 @@ void CGameHandler::endBattleConfirm(const BattleInfo * battleInfo)
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{
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iw.components.emplace_back(
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Component::EComponentType::ARTIFACT, art->artType->getId(),
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art->artType->getId() == ArtifactID::SPELL_SCROLL? art->getGivenSpellID() : 0, 0);
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art->artType->getId() == ArtifactID::SPELL_SCROLL? art->getScrollSpellID() : 0, 0);
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if (iw.components.size() >= 14)
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{
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sendAndApply(&iw);
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@@ -4057,8 +4057,11 @@ bool CGameHandler::assembleArtifacts (ObjectInstanceID heroID, ArtifactPosition
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CArtifact * combinedArt = VLC->arth->objects[assembleTo];
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if(!combinedArt->constituents)
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COMPLAIN_RET("assembleArtifacts: Artifact being attempted to assemble is not a combined artifacts!");
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if(!vstd::contains(destArtifact->assemblyPossibilities(hero, ArtifactUtils::isSlotEquipment(artifactSlot)), combinedArt))
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if (!vstd::contains(ArtifactUtils::assemblyPossibilities(hero, destArtifact->getTypeId(),
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ArtifactUtils::isSlotEquipment(artifactSlot)), combinedArt))
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{
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COMPLAIN_RET("assembleArtifacts: It's impossible to assemble requested artifact!");
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}
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if(ArtifactUtils::checkSpellbookIsNeeded(hero, assembleTo, artifactSlot))
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