Campaigns: fix crash on CMap::instanceNames serialization

This commit is contained in:
Arseniy Shestakov
2017-07-14 15:37:40 +03:00
parent ee7862b12f
commit 4bf1c9a9a3
+1
View File
@@ -1040,6 +1040,7 @@ void CGameState::placeCampaignHeroes()
{
auto heroPlaceholder = dynamic_cast<CGHeroPlaceholder *>(obj.get());
map->removeBlockVisTiles(heroPlaceholder, true);
map->instanceNames.erase(obj->instanceName);
map->objects[heroPlaceholder->id.getNum()] = nullptr;
delete heroPlaceholder;
}