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Changelog for 1.6.8

This commit is contained in:
Ivan Savenko
2025-04-23 10:50:11 +03:00
parent 883d33b5bf
commit 4cbc9c4468

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# VCMI Project Changelog
## 1.6.7 -> 1.6.8
### Stability
* Fixed crash when visiting Cannon Yard from HotA mod that was occuring on some systems
* Fixed crash when moving through an event that gives enough experience to level up if the player is using instant movement speed
* Fixed crash when trying to sort maps in reverse order that was occurring on some systems when there were multiple folders containing maps
* Fixed crash when using one-click upgrade when unit upgrade cost is zero
* Fixed crash on opening town screen with invisible buildings from mods
* Fixed crash when a player changes their starting hero in multiplayer game while another player has town or starting bonus right-click popup open
* Fixed crash when merging two units located in town garrison without a hero if both units are equipped with artifacts (WoG feature)
### General
* Fixed calculation of the total cost of the hero's movement path when the hero has spent some of his movement points today.
* Fixed Launcher not closing after game start on Mac OS.
* Launcher will no longer tracks clipboard state on mobile systems to prevent OS notifications
* Automatic selection of xbrz2 upscaler now only happens on systems with 4GB of RAM
* Game will now detect broken internal mod left over from VCMI 0.99 installations and notify player on startup instead of crashing
## 1.6.6 -> 1.6.7
### Stability