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* applied ubuntux's patches
* fixed AmptyAI (it builds now)
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@@ -13,6 +13,8 @@ public:
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void showSelDialog(std::string text, std::vector<CSelectableComponent*> & components, int askID){};
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void tileRevealed(int3 pos){};
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void tileHidden(int3 pos){};
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void showBlockingDialog(const std::string &text, const std::vector<Component> &components, ui32 askID, bool selection, bool cancel){};
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void showGarrisonDialog(const CArmedInstance *up, const CGHeroInstance *down, boost::function<void()> &onEnd){};
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void heroGotLevel(const CGHeroInstance *hero, int pskill, std::vector<ui16> &skills, boost::function<void(ui32)> &callback);
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};
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