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Adventure map shipyard nwo has configurable boat type
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@@ -21,13 +21,14 @@
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#include "../JsonNode.h"
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#include "../CSoundBase.h"
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#include "../mapObjectConstructors/CBankInstanceConstructor.h"
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#include "../mapObjectConstructors/CRewardableConstructor.h"
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#include "../mapObjectConstructors/CommonConstructors.h"
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#include "../mapObjectConstructors/CBankInstanceConstructor.h"
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#include "../mapObjectConstructors/ShrineInstanceConstructor.h"
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#include "../mapObjectConstructors/HillFortInstanceConstructor.h"
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#include "../mapObjects/CQuest.h"
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#include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
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#include "../mapObjectConstructors/ShrineInstanceConstructor.h"
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#include "../mapObjects/CGPandoraBox.h"
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#include "../mapObjects/CQuest.h"
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#include "../mapObjects/ObjectTemplate.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@@ -48,6 +49,7 @@ CObjectClassesHandler::CObjectClassesHandler()
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SET_HANDLER_CLASS("market", MarketInstanceConstructor);
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SET_HANDLER_CLASS("shrine", ShrineInstanceConstructor);
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SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
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SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
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SET_HANDLER_CLASS("static", CObstacleConstructor);
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SET_HANDLER_CLASS("", CObstacleConstructor);
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@@ -81,7 +83,6 @@ CObjectClassesHandler::CObjectClassesHandler()
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SET_HANDLER("resource", CGResource);
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SET_HANDLER("scholar", CGScholar);
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SET_HANDLER("seerHut", CGSeerHut);
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SET_HANDLER("shipyard", CGShipyard);
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SET_HANDLER("sign", CGSignBottle);
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SET_HANDLER("siren", CGSirens);
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SET_HANDLER("monolith", CGMonolith);
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@@ -29,17 +29,12 @@ CGObjectInstance * HillFortInstanceConstructor::create(std::shared_ptr<const Obj
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if(tmpl)
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fort->appearance = tmpl;
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fort->upgradeCostPercentage = parameters["upgradeCostFactor"].convertTo<std::vector<int>>();
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return fort;
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}
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void HillFortInstanceConstructor::configureObject(CGObjectInstance * object, CRandomGenerator & rng) const
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{
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HillFort * fort = dynamic_cast<HillFort *>(object);
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if(!fort)
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throw std::runtime_error("Unexpected object instance in HillFortInstanceConstructor!");
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fort->upgradeCostPercentage = parameters["upgradeCostFactor"].convertTo<std::vector<int>>();
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}
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std::unique_ptr<IObjectInfo> HillFortInstanceConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
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47
lib/mapObjectConstructors/ShipyardInstanceConstructor.cpp
Normal file
47
lib/mapObjectConstructors/ShipyardInstanceConstructor.cpp
Normal file
@@ -0,0 +1,47 @@
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/*
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* ShipyardInstanceConstructor.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ShipyardInstanceConstructor.h"
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#include "../mapObjects/MiscObjects.h"
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#include "IObjectInfo.h"
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#include "../CModHandler.h"
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VCMI_LIB_NAMESPACE_BEGIN
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void ShipyardInstanceConstructor::initTypeData(const JsonNode & config)
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{
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parameters = config;
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}
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CGObjectInstance * ShipyardInstanceConstructor::create(std::shared_ptr<const ObjectTemplate> tmpl) const
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{
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CGShipyard * shipyard = new CGShipyard;
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preInitObject(shipyard);
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if(tmpl)
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shipyard->appearance = tmpl;
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shipyard->createdBoat = BoatId(*VLC->modh->identifiers.getIdentifier("core:boat", parameters["boat"]));
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return shipyard;
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}
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void ShipyardInstanceConstructor::configureObject(CGObjectInstance * object, CRandomGenerator & rng) const
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{
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}
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std::unique_ptr<IObjectInfo> ShipyardInstanceConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
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{
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return nullptr;
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}
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VCMI_LIB_NAMESPACE_END
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34
lib/mapObjectConstructors/ShipyardInstanceConstructor.h
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34
lib/mapObjectConstructors/ShipyardInstanceConstructor.h
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@@ -0,0 +1,34 @@
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/*
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* ShipyardInstanceConstructor.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "AObjectTypeHandler.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class ShipyardInstanceConstructor final : public AObjectTypeHandler
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{
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JsonNode parameters;
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protected:
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void initTypeData(const JsonNode & config) override;
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CGObjectInstance * create(std::shared_ptr<const ObjectTemplate> tmpl = nullptr) const override;
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void configureObject(CGObjectInstance * object, CRandomGenerator & rng) const override;
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std::unique_ptr<IObjectInfo> getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const override;
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public:
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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h & static_cast<AObjectTypeHandler&>(*this);
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h & parameters;
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}
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};
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VCMI_LIB_NAMESPACE_END
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