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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

Compile fixes for MSVS.

This commit is contained in:
DjWarmonger 2016-02-09 11:08:20 +01:00
parent 890ae43f55
commit 4de0f0f973
5 changed files with 10 additions and 6 deletions

View File

@ -370,7 +370,7 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
// logGlobal->traceStream() << boost::format("\tindex=%5d, id=%5d; address=%5d, pos=%s, name=%s") % i % o->id % (int)o.get() % o->pos % o->getHoverText(); // logGlobal->traceStream() << boost::format("\tindex=%5d, id=%5d; address=%5d, pos=%s, name=%s") % i % o->id % (int)o.get() % o->pos % o->getHoverText();
// else // else
// logGlobal->traceStream() << boost::format("\tindex=%5d --- nullptr") % i; // logGlobal->traceStream() << boost::format("\tindex=%5d --- nullptr") % i;
// } // }f
} }
#endif #endif

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@ -203,6 +203,7 @@
<ClCompile Include="gui\SDL_Extensions.cpp" /> <ClCompile Include="gui\SDL_Extensions.cpp" />
<ClCompile Include="mapHandler.cpp" /> <ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" /> <ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="SDLRWwrapper.cpp" />
<ClCompile Include="StdInc.cpp"> <ClCompile Include="StdInc.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
</ClCompile> </ClCompile>
@ -256,6 +257,7 @@
<ClInclude Include="mapHandler.h" /> <ClInclude Include="mapHandler.h" />
<ClInclude Include="resource.h" /> <ClInclude Include="resource.h" />
<ClInclude Include="SDLMain.h" /> <ClInclude Include="SDLMain.h" />
<ClInclude Include="SDLRWwrapper.h" />
<ClInclude Include="StdInc.h" /> <ClInclude Include="StdInc.h" />
<ClInclude Include="widgets\AdventureMapClasses.h" /> <ClInclude Include="widgets\AdventureMapClasses.h" />
<ClInclude Include="widgets\Buttons.h" /> <ClInclude Include="widgets\Buttons.h" />

View File

@ -113,4 +113,4 @@ Res::ResourceSet::nziterator::nziterator(const ResourceSet &RS)
if(!valid()) if(!valid())
advance(); advance();
} }

View File

@ -188,6 +188,7 @@
<ClCompile Include="CThreadHelper.cpp" /> <ClCompile Include="CThreadHelper.cpp" />
<ClCompile Include="CTownHandler.cpp" /> <ClCompile Include="CTownHandler.cpp" />
<ClCompile Include="CRandomGenerator.cpp" /> <ClCompile Include="CRandomGenerator.cpp" />
<ClCompile Include="filesystem\FileInfo.cpp" />
<ClCompile Include="filesystem\FileStream.cpp" /> <ClCompile Include="filesystem\FileStream.cpp" />
<ClCompile Include="spells\CSpellHandler.cpp" /> <ClCompile Include="spells\CSpellHandler.cpp" />
<ClCompile Include="spells\ISpellMechanics.cpp" /> <ClCompile Include="spells\ISpellMechanics.cpp" />
@ -200,7 +201,6 @@
<ClCompile Include="filesystem\CArchiveLoader.cpp" /> <ClCompile Include="filesystem\CArchiveLoader.cpp" />
<ClCompile Include="filesystem\CBinaryReader.cpp" /> <ClCompile Include="filesystem\CBinaryReader.cpp" />
<ClCompile Include="filesystem\CCompressedStream.cpp" /> <ClCompile Include="filesystem\CCompressedStream.cpp" />
<ClCompile Include="filesystem\CFileInfo.cpp" />
<ClCompile Include="filesystem\CFileInputStream.cpp" /> <ClCompile Include="filesystem\CFileInputStream.cpp" />
<ClCompile Include="filesystem\CFilesystemLoader.cpp" /> <ClCompile Include="filesystem\CFilesystemLoader.cpp" />
<ClCompile Include="filesystem\CMemoryStream.cpp" /> <ClCompile Include="filesystem\CMemoryStream.cpp" />
@ -311,6 +311,7 @@
<ClInclude Include="filesystem\CInputStream.h" /> <ClInclude Include="filesystem\CInputStream.h" />
<ClInclude Include="filesystem\CMemoryStream.h" /> <ClInclude Include="filesystem\CMemoryStream.h" />
<ClInclude Include="filesystem\CZipLoader.h" /> <ClInclude Include="filesystem\CZipLoader.h" />
<ClInclude Include="filesystem\FileInfo.h" />
<ClInclude Include="filesystem\FileStream.h" /> <ClInclude Include="filesystem\FileStream.h" />
<ClInclude Include="filesystem\Filesystem.h" /> <ClInclude Include="filesystem\Filesystem.h" />
<ClInclude Include="filesystem\ISimpleResourceLoader.h" /> <ClInclude Include="filesystem\ISimpleResourceLoader.h" />

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@ -96,9 +96,6 @@
<ClCompile Include="filesystem\CFileInputStream.cpp"> <ClCompile Include="filesystem\CFileInputStream.cpp">
<Filter>filesystem</Filter> <Filter>filesystem</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="filesystem\CFileInfo.cpp">
<Filter>filesystem</Filter>
</ClCompile>
<ClCompile Include="filesystem\CCompressedStream.cpp"> <ClCompile Include="filesystem\CCompressedStream.cpp">
<Filter>filesystem</Filter> <Filter>filesystem</Filter>
</ClCompile> </ClCompile>
@ -236,6 +233,7 @@
<ClCompile Include="filesystem\FileStream.cpp"> <ClCompile Include="filesystem\FileStream.cpp">
<Filter>filesystem</Filter> <Filter>filesystem</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="filesystem\FileInfo.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="CCreatureSet.h"> <ClInclude Include="CCreatureSet.h">
@ -580,5 +578,8 @@
<ClInclude Include="filesystem\FileStream.h"> <ClInclude Include="filesystem\FileStream.h">
<Filter>filesystem</Filter> <Filter>filesystem</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="filesystem\FileInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>