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https://github.com/vcmi/vcmi.git
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Merge pull request #180 from Zyx-2000/FileInfo
Refactored CFileInfo & ResourceID
This commit is contained in:
commit
890ae43f55
@ -1,7 +1,6 @@
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#include "StdInc.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/CFileInfo.h"
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#include "SDL.h"
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#include "SDL_image.h"
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#include "CBitmapHandler.h"
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@ -2,7 +2,6 @@
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#include "CPreGame.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/CFileInfo.h"
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#include "../lib/filesystem/CCompressedStream.h"
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#include "../lib/CStopWatch.h"
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@ -2,7 +2,7 @@
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#include "../lib/NetPacks.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/CFileInfo.h"
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#include "../lib/filesystem/FileInfo.h"
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#include "../CCallback.h"
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#include "Client.h"
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#include "CPlayerInterface.h"
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@ -636,8 +636,8 @@ void BattleSetActiveStack::applyCl( CClient *cl )
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PlayerColor playerToCall; //player that will move activated stack
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if( activated->hasBonusOfType(Bonus::HYPNOTIZED) )
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{
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playerToCall = ( GS(cl)->curB->sides[0].color == activated->owner
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? GS(cl)->curB->sides[1].color
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playerToCall = ( GS(cl)->curB->sides[0].color == activated->owner
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? GS(cl)->curB->sides[1].color
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: GS(cl)->curB->sides[0].color );
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}
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else
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@ -803,12 +803,12 @@ void YourTurn::applyCl( CClient *cl )
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void SaveGame::applyCl(CClient *cl)
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{
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CFileInfo info(fname);
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CResourceHandler::get("local")->createResource(info.getStem() + ".vcgm1");
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const auto stem = FileInfo::GetPathStem(fname);
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CResourceHandler::get("local")->createResource(stem.to_string() + ".vcgm1");
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try
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{
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CSaveFile save(*CResourceHandler::get()->getResourceName(ResourceID(info.getStem(), EResType::CLIENT_SAVEGAME)));
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CSaveFile save(*CResourceHandler::get()->getResourceName(ResourceID(stem.to_string(), EResType::CLIENT_SAVEGAME)));
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cl->saveCommonState(save);
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save << *cl;
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}
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@ -70,12 +70,11 @@
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<Add option="-Wno-unused-parameter" />
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<Add option="-Wno-overloaded-virtual" />
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<Add option="-fpermissive" />
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<Add option="-isystem $(#boost.include)" />
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<Add option="-DBOOST_THREAD_USE_LIB" />
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<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
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<Add option="-D_WIN32_WINNT=0x0501" />
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<Add option="-D_WIN32" />
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<Add directory="$(#boost.include)" />
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<Add directory="../include" />
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<Add directory="../client" />
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<Add directory="$(#ffmpeg.include)" />
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<Add directory="$(#sdl2.include)" />
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@ -51,11 +51,11 @@ class CompImageLoader
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ui8 *position;
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ui8 *entry;
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ui32 currentLine;
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inline ui8 typeOf(ui8 color);
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inline void NewEntry(ui8 color, size_t size);
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inline void NewEntry(const ui8 * &data, size_t size);
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public:
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//load size raw pixels from data
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inline void Load(size_t size, const ui8 * data);
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@ -75,29 +75,26 @@ class CFileCache
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static const int cacheSize = 50; //Max number of cached files
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struct FileData
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{
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ResourceID name;
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size_t size;
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ui8 * data;
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ResourceID name;
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size_t size;
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std::unique_ptr<ui8[]> data;
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ui8 * getCopy()
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std::unique_ptr<ui8[]> getCopy()
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{
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auto ret = new ui8[size];
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std::copy(data, data + size, ret);
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auto ret = std::unique_ptr<ui8[]>(new ui8[size]);
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std::copy(data.get(), data.get() + size, ret.get());
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return ret;
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}
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FileData():
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size(0),
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data(nullptr)
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FileData(ResourceID name_, size_t size_, std::unique_ptr<ui8[]> data_):
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name{std::move(name_)},
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size{size_},
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data{std::move(data_)}
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{}
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~FileData()
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{
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delete [] data;
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}
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};
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std::list<FileData> cache;
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std::deque<FileData> cache;
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public:
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ui8 * getCachedFile(ResourceID && rid)
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std::unique_ptr<ui8[]> getCachedFile(ResourceID rid)
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{
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for(auto & file : cache)
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{
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@ -107,12 +104,10 @@ public:
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// Still here? Cache miss
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if (cache.size() > cacheSize)
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cache.pop_front();
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cache.push_back(FileData());
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auto data = CResourceHandler::get()->load(rid)->readAll();
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cache.back().name = ResourceID(rid);
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cache.back().size = data.second;
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cache.back().data = data.first.release();
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cache.emplace_back(std::move(rid), data.second, std::move(data.first));
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return cache.back().getCopy();
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}
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@ -142,15 +137,15 @@ CDefFile::CDefFile(std::string Name):
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};
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data = animationCache.getCachedFile(ResourceID(std::string("SPRITES/") + Name, EResType::ANIMATION));
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palette = new SDL_Color[256];
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palette = std::unique_ptr<SDL_Color[]>(new SDL_Color[256]);
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int it = 0;
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ui32 type = read_le_u32(data + it);
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ui32 type = read_le_u32(data.get() + it);
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it+=4;
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//int width = read_le_u32(data + it); it+=4;//not used
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//int height = read_le_u32(data + it); it+=4;
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it+=8;
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ui32 totalBlocks = read_le_u32(data + it);
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ui32 totalBlocks = read_le_u32(data.get() + it);
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it+=4;
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for (ui32 i= 0; i<256; i++)
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@ -161,15 +156,15 @@ CDefFile::CDefFile(std::string Name):
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palette[i].a = SDL_ALPHA_OPAQUE;
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}
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if (type == 71 || type == 64)//Buttons/buildings don't have shadows\semi-transparency
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memset(palette, 0, sizeof(SDL_Color)*2);
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memset(palette.get(), 0, sizeof(SDL_Color)*2);
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else
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memcpy(palette, H3Palette, sizeof(SDL_Color)*8);//initialize shadow\selection colors
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memcpy(palette.get(), H3Palette, sizeof(SDL_Color)*8);//initialize shadow\selection colors
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for (ui32 i=0; i<totalBlocks; i++)
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{
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size_t blockID = read_le_u32(data + it);
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size_t blockID = read_le_u32(data.get() + it);
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it+=4;
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size_t totalEntries = read_le_u32(data + it);
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size_t totalEntries = read_le_u32(data.get() + it);
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it+=12;
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//8 unknown bytes - skipping
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@ -178,7 +173,7 @@ CDefFile::CDefFile(std::string Name):
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for (ui32 j=0; j<totalEntries; j++)
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{
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size_t currOffset = read_le_u32(data + it);
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size_t currOffset = read_le_u32(data.get() + it);
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offset[blockID].push_back(currOffset);
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it += 4;
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}
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@ -192,7 +187,7 @@ void CDefFile::loadFrame(size_t frame, size_t group, ImageLoader &loader) const
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it = offset.find(group);
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assert (it != offset.end());
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const ui8 * FDef = data+it->second[frame];
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const ui8 * FDef = data.get()+it->second[frame];
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const SSpriteDef sd = * reinterpret_cast<const SSpriteDef *>(FDef);
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SSpriteDef sprite;
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@ -210,7 +205,7 @@ void CDefFile::loadFrame(size_t frame, size_t group, ImageLoader &loader) const
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loader.init(Point(sprite.width, sprite.height),
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Point(sprite.leftMargin, sprite.topMargin),
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Point(sprite.fullWidth, sprite.fullHeight), palette);
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Point(sprite.fullWidth, sprite.fullHeight), palette.get());
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switch (sprite.format)
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{
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@ -321,11 +316,7 @@ void CDefFile::loadFrame(size_t frame, size_t group, ImageLoader &loader) const
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}
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};
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CDefFile::~CDefFile()
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{
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delete[] data;
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delete[] palette;
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}
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CDefFile::~CDefFile() = default;
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const std::map<size_t, size_t > CDefFile::getEntries() const
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{
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@ -355,10 +346,10 @@ void SDLImageLoader::init(Point SpriteSize, Point Margins, Point FullSize, SDL_C
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image->fullSize = FullSize;
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//Prepare surface
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SDL_Palette * p = SDL_AllocPalette(256);
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SDL_Palette * p = SDL_AllocPalette(256);
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SDL_SetPaletteColors(p, pal, 0, 256);
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SDL_SetSurfacePalette(image->surf, p);
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SDL_FreePalette(p);
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SDL_FreePalette(p);
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SDL_LockSurface(image->surf);
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lineStart = position = (ui8*)image->surf->pixels;
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@ -396,14 +387,14 @@ SDLImageLoader::~SDLImageLoader()
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}
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////////////////////////////////////////////////////////////////////////////////
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CompImageLoader::CompImageLoader(CompImage * Img):
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image(Img),
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position(nullptr),
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entry(nullptr),
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currentLine(0)
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{
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}
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void CompImageLoader::init(Point SpriteSize, Point Margins, Point FullSize, SDL_Color *pal)
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@ -451,7 +442,7 @@ inline ui8 CompImageLoader::typeOf(ui8 color)
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if (image->palette[color].a != 255)
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return 1;
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return 2;
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}
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@ -489,7 +480,7 @@ inline void CompImageLoader::Load(size_t size, const ui8 * data)
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ui8 type = typeOf(color);
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ui8 color2;
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ui8 type2;
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if (size > 1)
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{
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do
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@ -632,7 +623,7 @@ SDLImage::SDLImage(std::string filename, bool compressed):
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{
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CSDL_Ext::setColorKey(temp,temp->format->palette->colors[0]);
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}
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SDL_SetSurfaceRLE(temp, SDL_RLEACCEL);
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SDL_SetSurfaceRLE(temp, SDL_RLEACCEL);
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// convert surface to enable RLE
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surf = SDL_ConvertSurface(temp, temp->format, temp->flags);
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@ -680,7 +671,7 @@ CompImage::CompImage(const CDefFile *data, size_t frame, size_t group):
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surf(nullptr),
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line(nullptr),
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palette(nullptr)
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{
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CompImageLoader loader(this);
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data->loadFrame(frame, group, loader);
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@ -738,7 +729,7 @@ void CompImage::draw(SDL_Surface *where, int posX, int posY, Rect *src, ui8 alph
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currX = 0;
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ui8 bpp = where->format->BytesPerPixel;
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//Calculate position for blitting: pixels + Y + X
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ui8* blitPos = (ui8*) where->pixels;
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if (rotation & 4)
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@ -769,7 +760,7 @@ void CompImage::draw(SDL_Surface *where, int posX, int posY, Rect *src, ui8 alph
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void CompImage::BlitBlockWithBpp(ui8 bpp, ui8 type, ui8 size, ui8 *&data, ui8 *&dest, ui8 alpha, bool rotated) const
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{
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assert(bpp>1 && bpp<5);
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if (rotated)
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switch (bpp)
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{
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@ -817,7 +808,7 @@ void CompImage::BlitBlock(ui8 type, ui8 size, ui8 *&data, ui8 *&dest, ui8 alpha)
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//Put row of RGBA data
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for (size_t i=0; i<size; i++)
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ColorPutter<bpp, 1>::PutColorAlpha(dest, palette[*(data++)]);
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}
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}
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//RLE-d sequence
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@ -831,7 +822,7 @@ void CompImage::BlitBlock(ui8 type, ui8 size, ui8 *&data, ui8 *&dest, ui8 alpha)
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ColorPutter<bpp, 1>::PutColorAlpha(dest, col);
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return;
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}
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switch (palette[type].a)
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{
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case 0:
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@ -958,7 +949,7 @@ bool CAnimation::loadFrame(CDefFile * file, size_t frame, size_t group)
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else //load from separate file
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{
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std::string filename = source[group][frame].Struct().find("file")->second.String();
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IImage * img = getFromExtraDef(filename);
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if (!img)
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img = new SDLImage(filename, compressed);
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@ -1183,7 +1174,7 @@ void CAnimation::getAnimInfo()
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logGlobal->errorStream()<<"Animation stats: Loaded "<<loadedAnims.size()<<" total";
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for (auto anim : loadedAnims)
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{
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logGlobal->errorStream()<<"Name: "<<anim->name<<" Groups: "<<anim->images.size();
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if (!anim->images.empty())
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logGlobal->errorStream()<<", "<<anim->images.begin()->second.size()<<" image loaded in group "<< anim->images.begin()->first;
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@ -1202,12 +1193,12 @@ void CFadeAnimation::update()
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{
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if (!fading)
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return;
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if (fadingMode == EMode::OUT)
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fadingCounter -= delta;
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else
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fadingCounter += delta;
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if (isFinished())
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{
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fading = false;
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@ -1236,7 +1227,7 @@ CFadeAnimation::CFadeAnimation()
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CFadeAnimation::~CFadeAnimation()
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{
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if (fadingSurface && shouldFreeSurface)
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SDL_FreeSurface(fadingSurface);
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SDL_FreeSurface(fadingSurface);
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}
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void CFadeAnimation::init(EMode mode, SDL_Surface * sourceSurface, bool freeSurfaceAtEnd /* = false */, float animDelta /* = DEFAULT_DELTA */)
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@ -1247,17 +1238,17 @@ void CFadeAnimation::init(EMode mode, SDL_Surface * sourceSurface, bool freeSurf
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// (alternatively, we could just return here to ignore the new fade request until this one finished (but we'd need to free the passed bitmap to avoid leaks))
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logGlobal->warnStream() << "Tried to init fading animation that is already running.";
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if (fadingSurface && shouldFreeSurface)
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SDL_FreeSurface(fadingSurface);
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}
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SDL_FreeSurface(fadingSurface);
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}
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if (animDelta <= 0.0f)
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{
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logGlobal->warnStream() << "Fade anim: delta should be positive; " << animDelta << " given.";
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animDelta = DEFAULT_DELTA;
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}
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if (sourceSurface)
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fadingSurface = sourceSurface;
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delta = animDelta;
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fadingMode = mode;
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fadingCounter = initialCounter();
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@ -1266,13 +1257,13 @@ void CFadeAnimation::init(EMode mode, SDL_Surface * sourceSurface, bool freeSurf
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}
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void CFadeAnimation::draw(SDL_Surface * targetSurface, const SDL_Rect * sourceRect, SDL_Rect * destRect)
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{
|
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{
|
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if (!fading || !fadingSurface || fadingMode == EMode::NONE)
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{
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fading = false;
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return;
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}
|
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|
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CSDL_Ext::setAlpha(fadingSurface, fadingCounter * 255);
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SDL_BlitSurface(fadingSurface, const_cast<SDL_Rect *>(sourceRect), targetSurface, destRect); //FIXME
|
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CSDL_Ext::setAlpha(fadingSurface, 255);
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|
@ -39,8 +39,8 @@ private:
|
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//offset[group][frame] - offset of frame data in file
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std::map<size_t, std::vector <size_t> > offset;
|
||||
|
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ui8 * data;
|
||||
SDL_Color * palette;
|
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std::unique_ptr<ui8[]> data;
|
||||
std::unique_ptr<SDL_Color[]> palette;
|
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|
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public:
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CDefFile(std::string Name);
|
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@ -236,7 +236,7 @@ private:
|
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bool fading;
|
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float fadingCounter;
|
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bool shouldFreeSurface;
|
||||
|
||||
|
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float initialCounter() const;
|
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bool isFinished() const;
|
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public:
|
||||
|
@ -9,17 +9,18 @@
|
||||
<Target title="Debug Win32">
|
||||
<Option output="../VCMI_launcher" prefix_auto="1" extension_auto="1" />
|
||||
<Option working_dir="../" />
|
||||
<Option object_output=".objs/debug" />
|
||||
<Option object_output="../obj/Launcher/Debug" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-Og" />
|
||||
</Compiler>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="../VCMI_launcher" prefix_auto="1" extension_auto="1" />
|
||||
<Option working_dir="../" />
|
||||
<Option object_output=".objs/release" />
|
||||
<Option object_output="../obj/Launcher/Release" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
@ -36,11 +37,10 @@
|
||||
<Add option="-Wextra" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-std=gnu++11" />
|
||||
<Add option="-isystem $(#boost.include)" />
|
||||
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
|
||||
<Add option="-D_WIN32" />
|
||||
<Add directory="." />
|
||||
<Add directory="../include" />
|
||||
<Add directory="$(#boost.include)" />
|
||||
<Add directory="$(#qt.include)" />
|
||||
<Add directory="$(#qt.include)/QtGui" />
|
||||
<Add directory="$(#qt.include)/QtCore" />
|
||||
|
@ -11,11 +11,11 @@ set(lib_SRCS
|
||||
filesystem/CCompressedStream.cpp
|
||||
filesystem/CFilesystemLoader.cpp
|
||||
filesystem/CArchiveLoader.cpp
|
||||
filesystem/CFileInfo.cpp
|
||||
filesystem/CMemoryStream.cpp
|
||||
filesystem/CBinaryReader.cpp
|
||||
filesystem/CFileInputStream.cpp
|
||||
filesystem/CZipLoader.cpp
|
||||
filesystem/FileInfo.cpp
|
||||
filesystem/Filesystem.cpp
|
||||
filesystem/FileStream.cpp
|
||||
filesystem/ResourceID.cpp
|
||||
|
@ -31,7 +31,7 @@ void IVCMIDirs::init()
|
||||
|
||||
#ifndef CSIDL_MYDOCUMENTS
|
||||
#define CSIDL_MYDOCUMENTS CSIDL_PERSONAL
|
||||
#endif
|
||||
#endif
|
||||
#endif // __MINGW32__
|
||||
|
||||
#include <windows.h>
|
||||
@ -87,7 +87,7 @@ bool StartBatchCopyDataProgram(
|
||||
"%5%" "\n"
|
||||
"del \"%%~f0\"&exit" "\n" // Script deletes itself
|
||||
;
|
||||
|
||||
|
||||
const auto startGameString =
|
||||
bfs::equivalent(currentPath, from) ?
|
||||
(boost::format("start \"\" %1%") % (to / exeName)) : // Start game in new path.
|
||||
@ -107,7 +107,7 @@ bool StartBatchCopyDataProgram(
|
||||
return true;
|
||||
}
|
||||
|
||||
class VCMIDirsWIN32 : public IVCMIDirs
|
||||
class VCMIDirsWIN32 final : public IVCMIDirs
|
||||
{
|
||||
public:
|
||||
boost::filesystem::path userDataPath() const override;
|
||||
@ -166,7 +166,7 @@ void VCMIDirsWIN32::init()
|
||||
{
|
||||
const std::wstring& pathStr = path.native();
|
||||
std::unique_ptr<wchar_t[]> result(new wchar_t[pathStr.length() + 2]);
|
||||
|
||||
|
||||
size_t i = 0;
|
||||
for (const wchar_t ch : pathStr)
|
||||
result[i++] = ch;
|
||||
@ -195,7 +195,7 @@ void VCMIDirsWIN32::init()
|
||||
return false;
|
||||
else if (!bfs::is_empty(from)) // TODO: Log warn. Some files not moved. User should try to move files.
|
||||
return false;
|
||||
|
||||
|
||||
if (bfs::current_path() == from)
|
||||
bfs::current_path(to);
|
||||
|
||||
@ -203,7 +203,7 @@ void VCMIDirsWIN32::init()
|
||||
bfs::remove(from);
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
// Retrieves the fully qualified path for the file that contains the specified module.
|
||||
// The module must have been loaded by the current process.
|
||||
// If this parameter is nullptr, retrieves the path of the executable file of the current process.
|
||||
@ -247,7 +247,7 @@ void VCMIDirsWIN32::init()
|
||||
// Start copying script and exit program.
|
||||
if (StartBatchCopyDataProgram(from, to, executableName))
|
||||
exit(ERROR_SUCCESS);
|
||||
|
||||
|
||||
// Everything failed :C
|
||||
return false;
|
||||
};
|
||||
@ -262,14 +262,14 @@ bfs::path VCMIDirsWIN32::userDataPath() const
|
||||
|
||||
if (SHGetSpecialFolderPathW(nullptr, profileDir, CSIDL_MYDOCUMENTS, FALSE) != FALSE)
|
||||
return bfs::path(profileDir) / "My Games\\vcmi";
|
||||
|
||||
|
||||
return ".";
|
||||
}
|
||||
|
||||
bfs::path VCMIDirsWIN32::oldUserDataPath() const
|
||||
{
|
||||
wchar_t profileDir[MAX_PATH];
|
||||
|
||||
|
||||
if (SHGetSpecialFolderPathW(nullptr, profileDir, CSIDL_PROFILE, FALSE) == FALSE) // WinAPI way failed
|
||||
{
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1700
|
||||
@ -284,7 +284,7 @@ bfs::path VCMIDirsWIN32::oldUserDataPath() const
|
||||
}
|
||||
#else
|
||||
const char* profileDirA;
|
||||
if (profileDirA = std::getenv("userprofile")) // STL way succeed
|
||||
if ((profileDirA = std::getenv("userprofile"))) // STL way succeed
|
||||
return bfs::path(profileDirA) / "vcmi";
|
||||
#endif
|
||||
else
|
||||
@ -365,7 +365,7 @@ std::string IVCMIDirsUNIX::genHelpString() const
|
||||
}
|
||||
|
||||
#ifdef VCMI_APPLE
|
||||
class VCMIDirsOSX : public IVCMIDirsUNIX
|
||||
class VCMIDirsOSX final : public IVCMIDirsUNIX
|
||||
{
|
||||
public:
|
||||
boost::filesystem::path userDataPath() const override;
|
||||
|
@ -19,7 +19,6 @@
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-Og" />
|
||||
<Add directory="$(#zlib.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-lws2_32" />
|
||||
@ -33,9 +32,7 @@
|
||||
<Add option="-lboost_date_time$(#boost.libsuffix)" />
|
||||
<Add option="-liconv" />
|
||||
<Add option="-ldbghelp" />
|
||||
<Add directory="$(#sdl2.lib)" />
|
||||
<Add directory="$(#boost.lib32)" />
|
||||
<Add directory="$(#zlib.lib)" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release-win32">
|
||||
@ -48,7 +45,6 @@
|
||||
<Compiler>
|
||||
<Add option="-fomit-frame-pointer" />
|
||||
<Add option="-O2" />
|
||||
<Add directory="$(#zlib.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
@ -62,9 +58,7 @@
|
||||
<Add option="-lboost_locale$(#boost.libsuffix)" />
|
||||
<Add option="-lboost_date_time$(#boost.libsuffix)" />
|
||||
<Add option="-liconv" />
|
||||
<Add directory="$(#sdl2.lib)" />
|
||||
<Add directory="$(#boost.lib32)" />
|
||||
<Add directory="$(#zlib.lib)" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug-win64">
|
||||
@ -110,18 +104,20 @@
|
||||
<Add option="-Wno-unused-parameter" />
|
||||
<Add option="-Wno-overloaded-virtual" />
|
||||
<Add option="-Wno-unused-local-typedefs" />
|
||||
<Add option="-isystem $(#boost.include)" />
|
||||
<Add option="-DVCMI_DLL" />
|
||||
<Add option="-DBOOST_THREAD_USE_LIB" />
|
||||
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
|
||||
<Add option="-D_WIN32_WINNT=0x0501" />
|
||||
<Add option="-D_WIN32" />
|
||||
<Add directory="$(#boost.include)" />
|
||||
<Add directory="../include" />
|
||||
<Add directory="../lib" />
|
||||
<Add directory="." />
|
||||
<Add directory="$(#sdl2.include)" />
|
||||
<Add directory="$(#zlib.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add directory="../" />
|
||||
<Add directory="$(#sdl2.lib)" />
|
||||
<Add directory="$(#zlib.lib)" />
|
||||
</Linker>
|
||||
<Unit filename="AI_Base.h" />
|
||||
<Unit filename="BattleAction.cpp" />
|
||||
@ -217,8 +213,6 @@
|
||||
<Unit filename="filesystem/CBinaryReader.h" />
|
||||
<Unit filename="filesystem/CCompressedStream.cpp" />
|
||||
<Unit filename="filesystem/CCompressedStream.h" />
|
||||
<Unit filename="filesystem/CFileInfo.cpp" />
|
||||
<Unit filename="filesystem/CFileInfo.h" />
|
||||
<Unit filename="filesystem/CFileInputStream.cpp" />
|
||||
<Unit filename="filesystem/CFileInputStream.h" />
|
||||
<Unit filename="filesystem/CFilesystemLoader.cpp" />
|
||||
@ -228,6 +222,8 @@
|
||||
<Unit filename="filesystem/CMemoryStream.h" />
|
||||
<Unit filename="filesystem/CZipLoader.cpp" />
|
||||
<Unit filename="filesystem/CZipLoader.h" />
|
||||
<Unit filename="filesystem/FileInfo.cpp" />
|
||||
<Unit filename="filesystem/FileInfo.h" />
|
||||
<Unit filename="filesystem/FileStream.cpp" />
|
||||
<Unit filename="filesystem/FileStream.h" />
|
||||
<Unit filename="filesystem/Filesystem.cpp" />
|
||||
|
@ -8,7 +8,8 @@ CMappedFileLoader::CMappedFileLoader(const std::string & mountPoint, const JsonN
|
||||
{
|
||||
for(auto entry : config.Struct())
|
||||
{
|
||||
fileList[ResourceID(mountPoint + entry.first)] = ResourceID(mountPoint + entry.second.String());
|
||||
//fileList[ResourceID(mountPoint + entry.first)] = ResourceID(mountPoint + entry.second.String());
|
||||
fileList.emplace(ResourceID(mountPoint + entry.first), ResourceID(mountPoint + entry.second.String()));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,87 +1,86 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* AdapterLoaders.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFileInfo;
|
||||
class CInputStream;
|
||||
class JsonNode;
|
||||
|
||||
/**
|
||||
* Class that implements file mapping (aka *nix symbolic links)
|
||||
* Uses json file as input, content is map:
|
||||
* "fileA.txt" : "fileB.txt"
|
||||
* Note that extension is necessary, but used only to determine type
|
||||
*
|
||||
* fileA - file which will be replaced
|
||||
* fileB - file which will be used as replacement
|
||||
*/
|
||||
class DLL_LINKAGE CMappedFileLoader : public ISimpleResourceLoader
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param config Specifies filesystem configuration
|
||||
*/
|
||||
explicit CMappedFileLoader(const std::string &mountPoint, const JsonNode & config);
|
||||
|
||||
/// Interface implementation
|
||||
/// @see ISimpleResourceLoader
|
||||
std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
|
||||
private:
|
||||
/** A list of files in this map
|
||||
* key = ResourceID for resource loader
|
||||
* value = ResourceID to which file this request will be redirected
|
||||
*/
|
||||
std::unordered_map<ResourceID, ResourceID> fileList;
|
||||
};
|
||||
|
||||
class DLL_LINKAGE CFilesystemList : public ISimpleResourceLoader
|
||||
{
|
||||
std::vector<std::unique_ptr<ISimpleResourceLoader> > loaders;
|
||||
|
||||
std::set<ISimpleResourceLoader *> writeableLoaders;
|
||||
|
||||
//FIXME: this is only compile fix, should be removed in the end
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* AdapterLoaders.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CInputStream;
|
||||
class JsonNode;
|
||||
|
||||
/**
|
||||
* Class that implements file mapping (aka *nix symbolic links)
|
||||
* Uses json file as input, content is map:
|
||||
* "fileA.txt" : "fileB.txt"
|
||||
* Note that extension is necessary, but used only to determine type
|
||||
*
|
||||
* fileA - file which will be replaced
|
||||
* fileB - file which will be used as replacement
|
||||
*/
|
||||
class DLL_LINKAGE CMappedFileLoader : public ISimpleResourceLoader
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param config Specifies filesystem configuration
|
||||
*/
|
||||
explicit CMappedFileLoader(const std::string &mountPoint, const JsonNode & config);
|
||||
|
||||
/// Interface implementation
|
||||
/// @see ISimpleResourceLoader
|
||||
std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
|
||||
private:
|
||||
/** A list of files in this map
|
||||
* key = ResourceID for resource loader
|
||||
* value = ResourceID to which file this request will be redirected
|
||||
*/
|
||||
std::unordered_map<ResourceID, ResourceID> fileList;
|
||||
};
|
||||
|
||||
class DLL_LINKAGE CFilesystemList : public ISimpleResourceLoader
|
||||
{
|
||||
std::vector<std::unique_ptr<ISimpleResourceLoader> > loaders;
|
||||
|
||||
std::set<ISimpleResourceLoader *> writeableLoaders;
|
||||
|
||||
//FIXME: this is only compile fix, should be removed in the end
|
||||
CFilesystemList(CFilesystemList &) = delete;
|
||||
CFilesystemList &operator=(CFilesystemList &) = delete;
|
||||
|
||||
public:
|
||||
CFilesystemList();
|
||||
~CFilesystemList();
|
||||
/// Interface implementation
|
||||
/// @see ISimpleResourceLoader
|
||||
std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
|
||||
public:
|
||||
CFilesystemList();
|
||||
~CFilesystemList();
|
||||
/// Interface implementation
|
||||
/// @see ISimpleResourceLoader
|
||||
std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
std::set<boost::filesystem::path> getResourceNames(const ResourceID & resourceName) const override;
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
bool createResource(std::string filename, bool update = false) override;
|
||||
std::vector<const ISimpleResourceLoader *> getResourcesWithName(const ResourceID & resourceName) const override;
|
||||
|
||||
/**
|
||||
* Adds a resource loader to the loaders list
|
||||
* Passes loader ownership to this object
|
||||
*
|
||||
* @param loader The simple resource loader object to add
|
||||
* @param writeable - resource shall be treated as writeable
|
||||
*/
|
||||
void addLoader(ISimpleResourceLoader * loader, bool writeable);
|
||||
};
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
bool createResource(std::string filename, bool update = false) override;
|
||||
std::vector<const ISimpleResourceLoader *> getResourcesWithName(const ResourceID & resourceName) const override;
|
||||
|
||||
/**
|
||||
* Adds a resource loader to the loaders list
|
||||
* Passes loader ownership to this object
|
||||
*
|
||||
* @param loader The simple resource loader object to add
|
||||
* @param writeable - resource shall be treated as writeable
|
||||
*/
|
||||
void addLoader(ISimpleResourceLoader * loader, bool writeable);
|
||||
};
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include "CCompressedStream.h"
|
||||
|
||||
#include "CBinaryReader.h"
|
||||
#include "CFileInfo.h"
|
||||
|
||||
ArchiveEntry::ArchiveEntry()
|
||||
: offset(0), fullSize(0), compressedSize(0)
|
||||
@ -140,13 +139,13 @@ std::unique_ptr<CInputStream> CArchiveLoader::load(const ResourceID & resourceNa
|
||||
|
||||
if (entry.compressedSize != 0) //compressed data
|
||||
{
|
||||
std::unique_ptr<CInputStream> fileStream(new CFileInputStream(archive, entry.offset, entry.compressedSize));
|
||||
auto fileStream = make_unique<CFileInputStream>(archive, entry.offset, entry.compressedSize);
|
||||
|
||||
return std::unique_ptr<CInputStream>(new CCompressedStream(std::move(fileStream), false, entry.fullSize));
|
||||
return make_unique<CCompressedStream>(std::move(fileStream), false, entry.fullSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
return std::unique_ptr<CInputStream>(new CFileInputStream(archive, entry.offset, entry.fullSize));
|
||||
return make_unique<CFileInputStream>(archive, entry.offset, entry.fullSize);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFileInfo;
|
||||
class CFileInputStream;
|
||||
|
||||
/**
|
||||
|
@ -1,96 +0,0 @@
|
||||
#include "StdInc.h"
|
||||
#include "CFileInfo.h"
|
||||
|
||||
CFileInfo::CFileInfo() : name("")
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
CFileInfo::CFileInfo(std::string name)
|
||||
: name(std::move(name))
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool CFileInfo::exists() const
|
||||
{
|
||||
return boost::filesystem::exists(name);
|
||||
}
|
||||
|
||||
bool CFileInfo::isDirectory() const
|
||||
{
|
||||
return boost::filesystem::is_directory(name);
|
||||
}
|
||||
|
||||
void CFileInfo::setName(const std::string & name)
|
||||
{
|
||||
this->name = name;
|
||||
}
|
||||
|
||||
std::string CFileInfo::getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
std::string CFileInfo::getPath() const
|
||||
{
|
||||
size_t found = name.find_last_of("/\\");
|
||||
return name.substr(0, found);
|
||||
}
|
||||
|
||||
std::string CFileInfo::getExtension() const
|
||||
{
|
||||
// Get position of file extension dot
|
||||
size_t dotPos = name.find_last_of('.');
|
||||
|
||||
if(dotPos != std::string::npos)
|
||||
return name.substr(dotPos);
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string CFileInfo::getFilename() const
|
||||
{
|
||||
const size_t found = name.find_last_of("/\\");
|
||||
return name.substr(found + 1);
|
||||
}
|
||||
|
||||
std::string CFileInfo::getStem() const
|
||||
{
|
||||
std::string rslt = name;
|
||||
|
||||
// Remove file extension
|
||||
const size_t dotPos = name.find_last_of('.');
|
||||
|
||||
if(dotPos != std::string::npos)
|
||||
rslt.erase(dotPos);
|
||||
|
||||
return rslt;
|
||||
}
|
||||
|
||||
std::string CFileInfo::getBaseName() const
|
||||
{
|
||||
size_t begin = name.find_last_of("/\\");
|
||||
size_t end = name.find_last_of(".");
|
||||
|
||||
if(begin == std::string::npos)
|
||||
begin = 0;
|
||||
else
|
||||
++begin;
|
||||
|
||||
if (end < begin)
|
||||
end = std::string::npos;
|
||||
|
||||
size_t len = (end == std::string::npos ? std::string::npos : end - begin);
|
||||
return name.substr(begin, len);
|
||||
}
|
||||
|
||||
EResType::Type CFileInfo::getType() const
|
||||
{
|
||||
return EResTypeHelper::getTypeFromExtension(getExtension());
|
||||
}
|
||||
|
||||
std::time_t CFileInfo::getDate() const
|
||||
{
|
||||
return boost::filesystem::last_write_time(name);
|
||||
}
|
@ -1,113 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* CFileInfo.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ResourceID.h"
|
||||
|
||||
/**
|
||||
* A class which holds information about a file.
|
||||
*/
|
||||
class DLL_LINKAGE CFileInfo
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Default ctor.
|
||||
*/
|
||||
CFileInfo();
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param name The path and name of the file.
|
||||
*/
|
||||
explicit CFileInfo(std::string name);
|
||||
|
||||
/**
|
||||
* Checks if the file exists.
|
||||
*
|
||||
* @return true if the file exists, false if not.
|
||||
*/
|
||||
bool exists() const;
|
||||
|
||||
/**
|
||||
* Checks if the file is a directory.
|
||||
*
|
||||
* @return true if the file is a directory, false if not.
|
||||
*/
|
||||
bool isDirectory() const;
|
||||
|
||||
/**
|
||||
* Sets the name.
|
||||
*
|
||||
* @param name The name of the file
|
||||
*/
|
||||
void setName(const std::string & name);
|
||||
|
||||
/**
|
||||
* Gets the name of the file.
|
||||
*
|
||||
* @return the path and name of the file. E.g. ./dir/file.ext
|
||||
*/
|
||||
std::string getName() const;
|
||||
|
||||
/**
|
||||
* Gets the path to the file only.
|
||||
*
|
||||
* @return the path to the file only. E.g. ./dir/
|
||||
*/
|
||||
std::string getPath() const;
|
||||
|
||||
/**
|
||||
* Gets the file extension.
|
||||
*
|
||||
* @return the file extension. E.g. .ext
|
||||
*/
|
||||
std::string getExtension() const;
|
||||
|
||||
/**
|
||||
* Returns the name of the file.
|
||||
*
|
||||
* @return the name of the file. E.g. foo.txt
|
||||
*/
|
||||
std::string getFilename() const;
|
||||
|
||||
/**
|
||||
* Gets the file name + path exclusive the extension of the file.
|
||||
*
|
||||
* @return the file name exclusive the extension of the file. E.g. ./dir/foo
|
||||
*/
|
||||
std::string getStem() const;
|
||||
|
||||
/**
|
||||
* Gets the file name exclusive the extension of the file.
|
||||
*
|
||||
* @return the file name exclusive the extension and a path of the file. E.g. foo
|
||||
*/
|
||||
std::string getBaseName() const;
|
||||
|
||||
/**
|
||||
* Gets the extension type as a EResType enumeration.
|
||||
*
|
||||
* @return the extension type as a EResType enumeration.
|
||||
*/
|
||||
EResType::Type getType() const;
|
||||
|
||||
/**
|
||||
* Gets the timestamp of the file.
|
||||
*
|
||||
* @return the timestamp of the file, 0 if no timestamp was set
|
||||
*/
|
||||
std::time_t getDate() const;
|
||||
|
||||
private:
|
||||
/** Contains the original URI(not modified) e.g. ./dir/foo.txt */
|
||||
std::string name;
|
||||
};
|
@ -1,8 +1,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "CFileInputStream.h"
|
||||
|
||||
#include "CFileInfo.h"
|
||||
|
||||
CFileInputStream::CFileInputStream(const boost::filesystem::path & file, si64 start, si64 size)
|
||||
: dataStart{start},
|
||||
dataSize{size},
|
||||
@ -20,9 +18,6 @@ CFileInputStream::CFileInputStream(const boost::filesystem::path & file, si64 st
|
||||
fileStream.seekg(dataStart, std::ios::beg);
|
||||
}
|
||||
|
||||
CFileInputStream::CFileInputStream(const CFileInfo & file, si64 start, si64 size)
|
||||
: CFileInputStream{file.getName(), start, size} {}
|
||||
|
||||
si64 CFileInputStream::read(ui8 * data, si64 size)
|
||||
{
|
||||
si64 origin = tell();
|
||||
|
@ -13,8 +13,6 @@
|
||||
#include "CInputStream.h"
|
||||
#include "FileStream.h"
|
||||
|
||||
class CFileInfo;
|
||||
|
||||
/**
|
||||
* A class which provides method definitions for reading a file from the filesystem.
|
||||
*/
|
||||
@ -32,13 +30,6 @@ public:
|
||||
*/
|
||||
CFileInputStream(const boost::filesystem::path & file, si64 start = 0, si64 size = 0);
|
||||
|
||||
/**
|
||||
* C-tor. Opens the specified file.
|
||||
*
|
||||
* @see CFileInputStream::CFileInputStream(const boost::filesystem::path &, si64, si64)
|
||||
*/
|
||||
CFileInputStream(const CFileInfo & file, si64 start=0, si64 size=0);
|
||||
|
||||
/**
|
||||
* Reads n bytes from the stream into the data buffer.
|
||||
*
|
||||
|
@ -1,7 +1,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "CFilesystemLoader.h"
|
||||
|
||||
#include "CFileInfo.h"
|
||||
#include "CFileInputStream.h"
|
||||
#include "FileStream.h"
|
||||
|
||||
@ -19,8 +18,7 @@ std::unique_ptr<CInputStream> CFilesystemLoader::load(const ResourceID & resourc
|
||||
{
|
||||
assert(fileList.count(resourceName));
|
||||
|
||||
std::unique_ptr<CInputStream> stream(new CFileInputStream(baseDirectory / fileList.at(resourceName)));
|
||||
return stream;
|
||||
return make_unique<CFileInputStream>(baseDirectory / fileList.at(resourceName));
|
||||
}
|
||||
|
||||
bool CFilesystemLoader::existsResource(const ResourceID & resourceName) const
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFileInfo;
|
||||
class CInputStream;
|
||||
|
||||
/**
|
||||
|
@ -86,7 +86,7 @@ std::unordered_map<ResourceID, unz64_file_pos> CZipLoader::listFiles(const std::
|
||||
|
||||
std::unique_ptr<CInputStream> CZipLoader::load(const ResourceID & resourceName) const
|
||||
{
|
||||
return std::unique_ptr<CInputStream>(new CZipStream(archiveName, files.at(resourceName)));
|
||||
return make_unique<CZipStream>(archiveName, files.at(resourceName));
|
||||
}
|
||||
|
||||
bool CZipLoader::existsResource(const ResourceID & resourceName) const
|
||||
|
56
lib/filesystem/FileInfo.cpp
Normal file
56
lib/filesystem/FileInfo.cpp
Normal file
@ -0,0 +1,56 @@
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "FileInfo.h"
|
||||
|
||||
namespace FileInfo
|
||||
{
|
||||
|
||||
boost::string_ref GetFilename(boost::string_ref path)
|
||||
{
|
||||
const auto pos = path.find_last_of("/\\");
|
||||
|
||||
if (pos != boost::string_ref::npos)
|
||||
return path.substr(pos + 1);
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
boost::string_ref GetExtension(boost::string_ref path)
|
||||
{
|
||||
const auto dotPos = path.find_last_of('.');
|
||||
|
||||
if(dotPos != boost::string_ref::npos)
|
||||
return path.substr(dotPos);
|
||||
|
||||
return boost::string_ref{};
|
||||
}
|
||||
|
||||
boost::string_ref GetStem(boost::string_ref path)
|
||||
{
|
||||
auto begin = path.find_last_of("/\\");
|
||||
auto end = path.find_last_of('.');
|
||||
|
||||
if (begin == boost::string_ref::npos)
|
||||
begin = 0;
|
||||
else
|
||||
begin += 1;
|
||||
|
||||
if (end < begin)
|
||||
end = boost::string_ref::npos;
|
||||
|
||||
return path.substr(begin, end);
|
||||
}
|
||||
|
||||
boost::string_ref GetParentPath(boost::string_ref path)
|
||||
{
|
||||
const auto pos = path.find_last_of("/\\");
|
||||
return path.substr(0, pos);
|
||||
}
|
||||
|
||||
boost::string_ref GetPathStem(boost::string_ref path)
|
||||
{
|
||||
const auto dotPos = path.find_last_of('.');
|
||||
return path.substr(0, dotPos);
|
||||
}
|
||||
|
||||
} // namespace FileInfo
|
53
lib/filesystem/FileInfo.h
Normal file
53
lib/filesystem/FileInfo.h
Normal file
@ -0,0 +1,53 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* FileInfo.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include <boost/utility/string_ref.hpp>
|
||||
|
||||
namespace FileInfo
|
||||
{
|
||||
|
||||
/**
|
||||
* Returns the name of the file.
|
||||
*
|
||||
* @return the name of the file. E.g. foo.txt
|
||||
*/
|
||||
boost::string_ref DLL_LINKAGE GetFilename(boost::string_ref path);
|
||||
|
||||
/**
|
||||
* Gets the file extension.
|
||||
*
|
||||
* @return the file extension. E.g. .ext
|
||||
*/
|
||||
boost::string_ref DLL_LINKAGE GetExtension(boost::string_ref path);
|
||||
|
||||
/**
|
||||
* Gets the file name exclusive the extension of the file.
|
||||
*
|
||||
* @return the file name exclusive the extension and the path of the file. E.g. foo
|
||||
*/
|
||||
boost::string_ref DLL_LINKAGE GetStem(boost::string_ref path);
|
||||
|
||||
/**
|
||||
* Gets the path to the file only.
|
||||
*
|
||||
* @return the path to the file only. E.g. ./dir/
|
||||
*/
|
||||
boost::string_ref DLL_LINKAGE GetParentPath(boost::string_ref path);
|
||||
|
||||
/**
|
||||
* Gets the file name + path exclusive the extension of the file.
|
||||
*
|
||||
* @return the file name exclusive the extension of the file. E.g. ./dir/foo
|
||||
*/
|
||||
boost::string_ref DLL_LINKAGE GetPathStem(boost::string_ref path);
|
||||
|
||||
} // namespace FileInfo
|
@ -1,8 +1,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "Filesystem.h"
|
||||
|
||||
#include "CFileInfo.h"
|
||||
|
||||
#include "CArchiveLoader.h"
|
||||
#include "CFilesystemLoader.h"
|
||||
#include "AdapterLoaders.h"
|
||||
|
@ -1,7 +1,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
#include "CFileInfo.h"
|
||||
#include "FileInfo.h"
|
||||
|
||||
// trivial to_upper that completely ignores localization and only work with ASCII
|
||||
// Technically not a problem since
|
||||
@ -23,30 +22,47 @@ static inline void toUpper(std::string & string)
|
||||
for (char & symbol : string)
|
||||
toUpper(symbol);
|
||||
}
|
||||
|
||||
#else
|
||||
static inline void toUpper(std::string & string)
|
||||
{
|
||||
boost::to_upper(string);
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline EResType::Type readType(const std::string& name)
|
||||
{
|
||||
return EResTypeHelper::getTypeFromExtension(FileInfo::GetExtension(name).to_string());
|
||||
}
|
||||
|
||||
static inline std::string readName(std::string name)
|
||||
{
|
||||
const auto dotPos = name.find_last_of('.');
|
||||
|
||||
if (dotPos != std::string::npos)
|
||||
name.resize(dotPos);
|
||||
|
||||
toUpper(name);
|
||||
|
||||
return name;
|
||||
}
|
||||
|
||||
#if 0
|
||||
ResourceID::ResourceID()
|
||||
:type(EResType::OTHER)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
ResourceID::ResourceID(std::string name)
|
||||
:type(EResType::UNDEFINED)
|
||||
{
|
||||
CFileInfo info(std::move(name));
|
||||
setType(info.getType());
|
||||
setName(info.getStem());
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name, EResType::Type type)
|
||||
:type(EResType::UNDEFINED)
|
||||
{
|
||||
setType(type);
|
||||
setName(std::move(name));
|
||||
}
|
||||
ResourceID::ResourceID(std::string name_):
|
||||
type{readType(name_)},
|
||||
name{readName(std::move(name_))}
|
||||
{}
|
||||
|
||||
ResourceID::ResourceID(std::string name_, EResType::Type type_):
|
||||
type{type_},
|
||||
name{readName(std::move(name_))}
|
||||
{}
|
||||
#if 0
|
||||
std::string ResourceID::getName() const
|
||||
{
|
||||
return name;
|
||||
@ -72,26 +88,17 @@ void ResourceID::setName(std::string name)
|
||||
this->name.erase(dotPos);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_TRIVIAL_TOUPPER
|
||||
toUpper(this->name);
|
||||
#else
|
||||
// strangely enough but this line takes 40-50% of filesystem loading time
|
||||
boost::to_upper(this->name);
|
||||
#endif
|
||||
}
|
||||
|
||||
void ResourceID::setType(EResType::Type type)
|
||||
{
|
||||
this->type = type;
|
||||
}
|
||||
|
||||
#endif
|
||||
EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
|
||||
{
|
||||
#ifdef ENABLE_TRIVIAL_TOUPPER
|
||||
toUpper(extension);
|
||||
#else
|
||||
boost::to_upper(extension);
|
||||
#endif
|
||||
|
||||
static const std::map<std::string, EResType::Type> stringToRes =
|
||||
{
|
||||
|
@ -70,7 +70,7 @@ public:
|
||||
/**
|
||||
* Default c-tor.
|
||||
*/
|
||||
ResourceID();
|
||||
//ResourceID();
|
||||
|
||||
/**
|
||||
* Ctor. Can be used to create identifier for resource loading using one parameter
|
||||
@ -98,20 +98,20 @@ public:
|
||||
return name == other.name && type == other.type;
|
||||
}
|
||||
|
||||
std::string getName() const;
|
||||
EResType::Type getType() const;
|
||||
void setName(std::string name);
|
||||
void setType(EResType::Type type);
|
||||
std::string getName() const {return name;}
|
||||
EResType::Type getType() const {return type;}
|
||||
//void setName(std::string name);
|
||||
//void setType(EResType::Type type);
|
||||
|
||||
private:
|
||||
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||||
std::string name;
|
||||
|
||||
/**
|
||||
* Specifies the resource type. EResType::OTHER if not initialized.
|
||||
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
||||
*/
|
||||
EResType::Type type;
|
||||
|
||||
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||||
std::string name;
|
||||
};
|
||||
|
||||
namespace std
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "../lib/filesystem/Filesystem.h"
|
||||
#include "../lib/filesystem/CFileInfo.h"
|
||||
#include "../lib/filesystem/FileInfo.h"
|
||||
#include "../lib/int3.h"
|
||||
#include "../lib/mapping/CCampaignHandler.h"
|
||||
#include "../lib/StartInfo.h"
|
||||
@ -2413,13 +2413,13 @@ void CGameHandler::sendAndApply( NewStructures * info )
|
||||
void CGameHandler::save(const std::string & filename )
|
||||
{
|
||||
logGlobal->infoStream() << "Saving to " << filename;
|
||||
CFileInfo info(filename);
|
||||
//CResourceHandler::get("local")->createResource(info.getStem() + ".vlgm1");
|
||||
CResourceHandler::get("local")->createResource(info.getStem() + ".vsgm1");
|
||||
const auto stem = FileInfo::GetPathStem(filename);
|
||||
const auto savefname = stem.to_string() + ".vsgm1";
|
||||
CResourceHandler::get("local")->createResource(savefname);
|
||||
|
||||
{
|
||||
logGlobal->infoStream() << "Ordering clients to serialize...";
|
||||
SaveGame sg(info.getStem() + ".vcgm1");
|
||||
SaveGame sg(savefname);
|
||||
sendToAllClients(&sg);
|
||||
}
|
||||
|
||||
@ -2434,7 +2434,7 @@ void CGameHandler::save(const std::string & filename )
|
||||
// }
|
||||
|
||||
{
|
||||
CSaveFile save(*CResourceHandler::get("local")->getResourceName(ResourceID(info.getStem(), EResType::SERVER_SAVEGAME)));
|
||||
CSaveFile save(*CResourceHandler::get("local")->getResourceName(ResourceID(stem.to_string(), EResType::SERVER_SAVEGAME)));
|
||||
saveCommonState(save);
|
||||
logGlobal->infoStream() << "Saving server state";
|
||||
save << *this;
|
||||
|
@ -15,9 +15,8 @@
|
||||
<Option compiler="gcc" />
|
||||
<Option use_console_runner="0" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-Og" />
|
||||
<Add option="-ggdb" />
|
||||
<Add directory="$(#zlib.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add directory="$(#boost.lib32)" />
|
||||
@ -34,7 +33,6 @@
|
||||
<Compiler>
|
||||
<Add option="-fomit-frame-pointer" />
|
||||
<Add option="-O2" />
|
||||
<Add directory="$(#zlib.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
@ -69,13 +67,13 @@
|
||||
<Add option="-Wno-sign-compare" />
|
||||
<Add option="-Wno-unused-parameter" />
|
||||
<Add option="-Wno-overloaded-virtual" />
|
||||
<Add option="-isystem $(#boost.include)" />
|
||||
<Add option="-D_WIN32_WINNT=0x0501" />
|
||||
<Add option="-DBOOST_THREAD_USE_LIB" />
|
||||
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
|
||||
<Add option="-D_WIN32" />
|
||||
<Add directory="$(#boost.include)" />
|
||||
<Add directory="../include" />
|
||||
<Add directory="$(#sdl2.include)" />
|
||||
<Add directory="$(#zlib.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-lole32" />
|
||||
|
@ -6,8 +6,8 @@
|
||||
<Depends filename="lib/minizip/minizip.cbp" />
|
||||
</Project>
|
||||
<Project filename="client/VCMI_client.cbp">
|
||||
<Depends filename="server/VCMI_server.cbp" />
|
||||
<Depends filename="lib/VCMI_lib.cbp" />
|
||||
<Depends filename="server/VCMI_server.cbp" />
|
||||
</Project>
|
||||
<Project filename="server/VCMI_server.cbp">
|
||||
<Depends filename="lib/VCMI_lib.cbp" />
|
||||
@ -27,13 +27,13 @@
|
||||
<Depends filename="lib/VCMI_lib.cbp" />
|
||||
</Project>
|
||||
<Project filename="test/Test.cbp">
|
||||
<Depends filename="server/VCMI_server.cbp" />
|
||||
<Depends filename="AI/EmptyAI/EmptyAI.cbp" />
|
||||
<Depends filename="AI/VCAI/VCAI.cbp" />
|
||||
<Depends filename="AI/StupidAI/StupidAI.cbp" />
|
||||
<Depends filename="AI/BattleAI/BattleAI.cbp" />
|
||||
<Depends filename="lib/VCMI_lib.cbp" />
|
||||
<Depends filename="client/VCMI_client.cbp" />
|
||||
<Depends filename="server/VCMI_server.cbp" />
|
||||
<Depends filename="AI/VCAI/VCAI.cbp" />
|
||||
</Project>
|
||||
<Project filename="scripting/erm/ERM.cbp">
|
||||
<Depends filename="lib/VCMI_lib.cbp" />
|
||||
|
Loading…
Reference in New Issue
Block a user