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Compile fix.

This commit is contained in:
Frank Zago 2011-09-13 01:45:28 +00:00
parent e9991f7932
commit 4dedfcabd1

View File

@ -782,7 +782,7 @@ std::set<CStack*> BattleInfo::getAttackedCreatures(const CSpell * s, int skillLe
void BattleInfo::getPotentiallyAttackableHexes(AttackableTiles &at, const CStack* attacker, THex destinationTile, THex attackerPos)
{
const int WN = BFIELD_WIDTH;
ui16 hex = (attackerPos != THex::INVALID) ? attackerPos : attacker->position.hex; //real or hypothetical (cursor) position
ui16 hex = (attackerPos != THex::INVALID) ? attackerPos.hex : attacker->position.hex; //real or hypothetical (cursor) position
if (attacker->hasBonusOfType(Bonus::ATTACKS_ALL_ADJACENT))
{
std::vector<THex> hexes = attacker->getSurroundingHexes(attackerPos);
@ -2446,7 +2446,7 @@ bool CStack::coversPos(THex pos) const
std::vector<THex> CStack::getSurroundingHexes(THex attackerPos) const
{
THex hex = (attackerPos != THex::INVALID) ? attackerPos : position.hex; //use hypothetical position
THex hex = (attackerPos != THex::INVALID) ? attackerPos : position; //use hypothetical position
std::vector<THex> hexes;
if (doubleWide())
{