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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-19 21:10:12 +02:00

Split mouseDragged event from mouseMoved

This commit is contained in:
Ivan Savenko 2023-06-22 22:11:48 +03:00
parent 0cd19b0a9f
commit 4e7412faa6
17 changed files with 82 additions and 89 deletions

View File

@ -88,7 +88,7 @@ void CMinimapInstance::showAll(Canvas & to)
}
CMinimap::CMinimap(const Rect & position)
: CIntObject(LCLICK | SHOW_POPUP | HOVER | MOVE | GESTURE, position.topLeft()),
: CIntObject(LCLICK | SHOW_POPUP | DRAG | MOVE | GESTURE, position.topLeft()),
level(0)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
@ -162,10 +162,9 @@ void CMinimap::hover(bool on)
GH.statusbar()->clear();
}
void CMinimap::mouseMoved(const Point & cursorPosition)
void CMinimap::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{
if(isMouseLeftButtonPressed())
moveAdvMapSelection(cursorPosition);
moveAdvMapSelection(cursorPosition);
}
void CMinimap::showAll(Canvas & to)

View File

@ -46,8 +46,8 @@ class CMinimap : public CIntObject
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override;
void hover (bool on) override;
void mouseMoved (const Point & cursorPosition) override;
void hover(bool on) override;
void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
/// relocates center of adventure map screen to currently hovered tile
void moveAdvMapSelection(const Point & positionGlobal);

View File

@ -197,7 +197,7 @@ void BattleFieldController::gesturePanning(const Point & initialPosition, const
owner.actionsController->onHexHovered(getHoveredHex());
}
void BattleFieldController::mouseMoved(const Point & cursorPosition)
void BattleFieldController::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
{
hoveredHex = getHexAtPosition(cursorPosition);
currentAttackOriginPoint = cursorPosition;

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@ -90,7 +90,7 @@ class BattleFieldController : public CIntObject
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void mouseMoved(const Point & cursorPosition) override;
void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override;
void activate() override;

View File

@ -75,7 +75,7 @@ void InputHandler::handleCurrentEvent(const SDL_Event & current)
void InputHandler::processEvents()
{
boost::unique_lock<boost::mutex> lock(eventsMutex);
for (auto const & currentEvent : eventsQueue)
for(const auto & currentEvent : eventsQueue)
handleCurrentEvent(currentEvent);
eventsQueue.clear();
@ -87,7 +87,7 @@ bool InputHandler::ignoreEventsUntilInput()
bool inputFound = false;
boost::unique_lock<boost::mutex> lock(eventsMutex);
for (auto const & event : eventsQueue)
for(const auto & event : eventsQueue)
{
switch(event.type)
{
@ -226,7 +226,7 @@ void InputHandler::moveCursorPosition(const Point & distance)
void InputHandler::setCursorPosition(const Point & position)
{
cursorPosition = position;
GH.events().dispatchMouseMoved(position);
GH.events().dispatchMouseMoved(Point(0, 0), position);
}
void InputHandler::startTextInput(const Rect & where)

View File

@ -26,6 +26,8 @@ void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motio
if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_MIDDLE))
GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance);
else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_LEFT))
GH.events().dispatchMouseDragged(newPosition, distance);
else
GH.input().setCursorPosition(newPosition);

View File

@ -82,7 +82,7 @@ void UserEventHandler::handleUserEvent(const SDL_UserEvent & user)
break;
}
case EUserEvent::FAKE_MOUSE_MOVE:
GH.events().dispatchMouseMoved(GH.getCursorPosition());
GH.events().dispatchMouseMoved(Point(0, 0), GH.getCursorPosition());
break;
default:
logGlobal->error("Unknown user event. Code %d", user.code);

View File

@ -31,6 +31,7 @@ void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
processList(AEventsReceiver::SHOW_POPUP, rclickable);
processList(AEventsReceiver::HOVER, hoverable);
processList(AEventsReceiver::MOVE, motioninterested);
processList(AEventsReceiver::DRAG, draginterested);
processList(AEventsReceiver::KEYBOARD, keyinterested);
processList(AEventsReceiver::TIME, timeinterested);
processList(AEventsReceiver::WHEEL, wheelInterested);
@ -63,7 +64,7 @@ void EventDispatcher::dispatchTimer(uint32_t msPassed)
for (auto & elem : hlp)
{
if(!vstd::contains(timeinterested,elem)) continue;
(elem)->tick(msPassed);
elem->tick(msPassed);
}
}
@ -270,7 +271,7 @@ void EventDispatcher::dispatchGesturePinch(const Point & initialPosition, double
}
}
void EventDispatcher::dispatchMouseMoved(const Point & position)
void EventDispatcher::dispatchMouseMoved(const Point & distance, const Point & position)
{
EventReceiversList newlyHovered;
@ -288,8 +289,8 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
{
if (elem->isHovered())
{
(elem)->hover(false);
(elem)->hoveredState = false;
elem->hover(false);
elem->hoveredState = false;
}
}
}
@ -305,8 +306,16 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
for(auto & elem : miCopy)
{
if(elem->receiveEvent(position, AEventsReceiver::HOVER))
{
(elem)->mouseMoved(position);
}
elem->mouseMoved(position, distance);
}
}
void EventDispatcher::dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance)
{
EventReceiversList diCopy = draginterested;
for(auto & elem : diCopy)
{
if (elem->mouseClickedState)
elem->mouseDragged(currentPosition, lastUpdateDistance);
}
}

View File

@ -28,6 +28,7 @@ class EventDispatcher
EventReceiversList hoverable;
EventReceiversList keyinterested;
EventReceiversList motioninterested;
EventReceiversList draginterested;
EventReceiversList timeinterested;
EventReceiversList wheelInterested;
EventReceiversList doubleClickInterested;
@ -59,7 +60,9 @@ public:
void dispatchMouseLeftButtonReleased(const Point & position);
void dispatchMouseScrolled(const Point & distance, const Point & position);
void dispatchMouseDoubleClick(const Point & position);
void dispatchMouseMoved(const Point & distance);
void dispatchMouseMoved(const Point & distance, const Point & position);
void dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance);
void dispatchShowPopup(const Point & position);
void dispatchClosePopup(const Point & position);

View File

@ -45,7 +45,8 @@ protected:
virtual void gesturePinch(const Point & centerPosition, double lastUpdateFactor) {}
virtual void wheelScrolled(int distance) {}
virtual void mouseMoved(const Point & cursorPosition) {}
virtual void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) {}
virtual void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) {}
/// Called when UI element hover status changes
virtual void hover(bool on) {}
@ -84,6 +85,7 @@ public:
DOUBLECLICK = 256,
TEXTINPUT = 512,
GESTURE = 1024,
DRAG = 2048,
};
/// Returns true if element is currently hovered by mouse

View File

@ -63,7 +63,7 @@ void MapViewActions::showPopupWindow()
adventureInt->onTileRightClicked(tile);
}
void MapViewActions::mouseMoved(const Point & cursorPosition)
void MapViewActions::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
{
handleHover(cursorPosition);
}

View File

@ -37,6 +37,6 @@ public:
void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
void hover(bool on) override;
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void mouseMoved(const Point & cursorPosition) override;
void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void wheelScrolled(int distance) override;
};

View File

@ -18,26 +18,17 @@
#include "../gui/CGuiHandler.h"
#include "../render/Canvas.h"
void CSlider::sliderClicked()
{
addUsedEvents(MOVE);
}
void CSlider::mouseMoved (const Point & cursorPosition)
void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{
double v = 0;
if(getOrientation() == Orientation::HORIZONTAL)
{
if( std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2+40 || std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2 )
return;
v = cursorPosition.x - pos.x - 24;
v *= positions;
v /= (pos.w - 48);
}
else
{
if(std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2+40 || std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2 )
return;
v = cursorPosition.y - pos.y - 24;
v *= positions;
v /= (pos.h - 48);
@ -138,20 +129,16 @@ void CSlider::clickLeft(tribool down, bool previousState)
pw = GH.getCursorPosition().y-pos.y-24;
rw = pw / (pos.h-48);
}
if(pw < -8 || pw > (getOrientation() == Orientation::HORIZONTAL ? pos.w : pos.h) - 40)
return;
// if (rw>1) return;
// if (rw<0) return;
slider->clickLeft(true, slider->isMouseLeftButtonPressed());
scrollTo((int)(rw * positions + 0.5));
return;
}
removeUsedEvents(MOVE);
}
bool CSlider::receiveEvent(const Point &position, int eventType) const
{
if (eventType != WHEEL && eventType != GESTURE)
if(eventType != WHEEL && eventType != GESTURE)
{
return CIntObject::receiveEvent(position, eventType);
}
@ -165,7 +152,7 @@ bool CSlider::receiveEvent(const Point &position, int eventType) const
}
CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, CSlider::EStyle style)
: Scrollable(LCLICK, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ),
: Scrollable(LCLICK | DRAG, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ),
capacity(Capacity),
amount(Amount),
value(Value),
@ -207,7 +194,6 @@ CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int
left->addCallback(std::bind(&CSlider::scrollPrev,this));
right->addCallback(std::bind(&CSlider::scrollNext,this));
slider->addCallback(std::bind(&CSlider::sliderClicked,this));
if(getOrientation() == Orientation::HORIZONTAL)
{

View File

@ -37,7 +37,6 @@ class CSlider : public Scrollable
CFunctionList<void(int)> moved;
void updateSliderPos();
void sliderClicked();
public:
enum EStyle
@ -71,7 +70,7 @@ public:
bool receiveEvent(const Point & position, int eventType) const override;
void keyPressed(EShortcut key) override;
void clickLeft(tribool down, bool previousState) override;
void mouseMoved (const Point & cursorPosition) override;
void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void showAll(Canvas & to) override;
/// @param position coordinates of slider

View File

@ -69,7 +69,7 @@ CBuildingRect::CBuildingRect(CCastleBuildings * Par, const CGTownInstance * Town
area(nullptr),
stateTimeCounter(BUILD_ANIMATION_FINISHED_TIMEPOINT)
{
addUsedEvents(LCLICK | SHOW_POPUP | HOVER | TIME);
addUsedEvents(LCLICK | SHOW_POPUP | MOVE | HOVER | TIME);
pos.x += str->pos.x;
pos.y += str->pos.y;
@ -108,19 +108,24 @@ const CBuilding * CBuildingRect::getBuilding()
bool CBuildingRect::operator<(const CBuildingRect & p2) const
{
return (str->pos.z) < (p2.str->pos.z);
}
void CBuildingRect::hover(bool on)
{
if (!area)
return;
if(on)
{
addUsedEvents(MOVE);
if(! parent->selectedBuilding //no building hovered
|| (*parent->selectedBuilding)<(*this)) //or we are on top
{
parent->selectedBuilding = this;
GH.statusbar()->write(getSubtitle());
}
}
else
{
removeUsedEvents(MOVE);
if(parent->selectedBuilding == this)
{
parent->selectedBuilding = nullptr;
@ -133,11 +138,8 @@ void CBuildingRect::clickLeft(tribool down, bool previousState)
{
if(previousState && getBuilding() && area && !down && (parent->selectedBuilding==this))
{
if(!area->isTransparent(GH.getCursorPosition() - pos.topLeft())) //inside building image
{
auto building = getBuilding();
parent->buildingClicked(building->bid, building->subId, building->upgrade);
}
auto building = getBuilding();
parent->buildingClicked(building->bid, building->subId, building->upgrade);
}
}
@ -145,20 +147,18 @@ void CBuildingRect::showPopupWindow()
{
if((!area) || (this!=parent->selectedBuilding) || getBuilding() == nullptr)
return;
if( !area->isTransparent(GH.getCursorPosition() - pos.topLeft()) ) //inside building image
BuildingID bid = getBuilding()->bid;
const CBuilding *bld = town->town->buildings.at(bid);
if (bid < BuildingID::DWELL_FIRST)
{
BuildingID bid = getBuilding()->bid;
const CBuilding *bld = town->town->buildings.at(bid);
if (bid < BuildingID::DWELL_FIRST)
{
CRClickPopup::createAndPush(CInfoWindow::genText(bld->getNameTranslated(), bld->getDescriptionTranslated()),
std::make_shared<CComponent>(CComponent::building, bld->town->faction->getIndex(), bld->bid));
}
else
{
int level = ( bid - BuildingID::DWELL_FIRST ) % GameConstants::CREATURES_PER_TOWN;
GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level);
}
CRClickPopup::createAndPush(CInfoWindow::genText(bld->getNameTranslated(), bld->getDescriptionTranslated()),
std::make_shared<CComponent>(CComponent::building, bld->town->faction->getIndex(), bld->bid));
}
else
{
int level = ( bid - BuildingID::DWELL_FIRST ) % GameConstants::CREATURES_PER_TOWN;
GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level);
}
}
@ -245,28 +245,20 @@ std::string CBuildingRect::getSubtitle()//hover text for building
}
}
void CBuildingRect::mouseMoved (const Point & cursorPosition)
void CBuildingRect::mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance)
{
if(area && pos.isInside(cursorPosition.x, cursorPosition.y))
{
if(area->isTransparent(cursorPosition - pos.topLeft())) //hovered pixel is inside this building
{
if(parent->selectedBuilding == this)
{
parent->selectedBuilding = nullptr;
GH.statusbar()->clear();
}
}
else //inside the area of this building
{
if(! parent->selectedBuilding //no building hovered
|| (*parent->selectedBuilding)<(*this)) //or we are on top
{
parent->selectedBuilding = this;
GH.statusbar()->write(getSubtitle());
}
}
}
hover(true);
}
bool CBuildingRect::receiveEvent(const Point & position, int eventType) const
{
if (!pos.isInside(position.x, position.y))
return false;
if(area && area->isTransparent(position - pos.topLeft()))
return false;
return CIntObject::receiveEvent(position, eventType);
}
CDwellingInfoBox::CDwellingInfoBox(int centerX, int centerY, const CGTownInstance * Town, int level)

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@ -68,7 +68,8 @@ public:
void hover(bool on) override;
void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override;
void mouseMoved (const Point & cursorPosition) override;
void mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance) override;
bool receiveEvent(const Point & position, int eventType) const override;
void tick(uint32_t msPassed) override;
void show(Canvas & to) override;
void showAll(Canvas & to) override;

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@ -66,7 +66,7 @@ class CQuestMinimap : public CMinimap
void clickLeft(tribool down, bool previousState) override{}; //minimap ignores clicking on its surface
void iconClicked();
void mouseMoved (const Point & cursorPosition) override{};
void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override{};
public:
const QuestInfo * currentQuest;