mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-19 21:10:12 +02:00
Split mouseDragged event from mouseMoved
This commit is contained in:
parent
0cd19b0a9f
commit
4e7412faa6
@ -88,7 +88,7 @@ void CMinimapInstance::showAll(Canvas & to)
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}
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CMinimap::CMinimap(const Rect & position)
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: CIntObject(LCLICK | SHOW_POPUP | HOVER | MOVE | GESTURE, position.topLeft()),
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: CIntObject(LCLICK | SHOW_POPUP | DRAG | MOVE | GESTURE, position.topLeft()),
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level(0)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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@ -162,10 +162,9 @@ void CMinimap::hover(bool on)
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GH.statusbar()->clear();
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}
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void CMinimap::mouseMoved(const Point & cursorPosition)
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void CMinimap::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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if(isMouseLeftButtonPressed())
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moveAdvMapSelection(cursorPosition);
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moveAdvMapSelection(cursorPosition);
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}
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void CMinimap::showAll(Canvas & to)
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@ -46,8 +46,8 @@ class CMinimap : public CIntObject
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void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
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void clickLeft(tribool down, bool previousState) override;
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void showPopupWindow() override;
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void hover (bool on) override;
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void mouseMoved (const Point & cursorPosition) override;
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void hover(bool on) override;
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void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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/// relocates center of adventure map screen to currently hovered tile
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void moveAdvMapSelection(const Point & positionGlobal);
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@ -197,7 +197,7 @@ void BattleFieldController::gesturePanning(const Point & initialPosition, const
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owner.actionsController->onHexHovered(getHoveredHex());
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}
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void BattleFieldController::mouseMoved(const Point & cursorPosition)
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void BattleFieldController::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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hoveredHex = getHexAtPosition(cursorPosition);
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currentAttackOriginPoint = cursorPosition;
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@ -90,7 +90,7 @@ class BattleFieldController : public CIntObject
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
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void mouseMoved(const Point & cursorPosition) override;
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void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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void clickLeft(tribool down, bool previousState) override;
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void showPopupWindow() override;
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void activate() override;
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@ -75,7 +75,7 @@ void InputHandler::handleCurrentEvent(const SDL_Event & current)
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void InputHandler::processEvents()
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{
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boost::unique_lock<boost::mutex> lock(eventsMutex);
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for (auto const & currentEvent : eventsQueue)
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for(const auto & currentEvent : eventsQueue)
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handleCurrentEvent(currentEvent);
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eventsQueue.clear();
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@ -87,7 +87,7 @@ bool InputHandler::ignoreEventsUntilInput()
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bool inputFound = false;
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boost::unique_lock<boost::mutex> lock(eventsMutex);
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for (auto const & event : eventsQueue)
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for(const auto & event : eventsQueue)
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{
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switch(event.type)
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{
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@ -226,7 +226,7 @@ void InputHandler::moveCursorPosition(const Point & distance)
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void InputHandler::setCursorPosition(const Point & position)
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{
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cursorPosition = position;
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GH.events().dispatchMouseMoved(position);
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GH.events().dispatchMouseMoved(Point(0, 0), position);
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}
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void InputHandler::startTextInput(const Rect & where)
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@ -26,6 +26,8 @@ void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motio
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if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_MIDDLE))
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GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance);
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else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_LEFT))
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GH.events().dispatchMouseDragged(newPosition, distance);
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else
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GH.input().setCursorPosition(newPosition);
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@ -82,7 +82,7 @@ void UserEventHandler::handleUserEvent(const SDL_UserEvent & user)
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break;
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}
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case EUserEvent::FAKE_MOUSE_MOVE:
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GH.events().dispatchMouseMoved(GH.getCursorPosition());
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GH.events().dispatchMouseMoved(Point(0, 0), GH.getCursorPosition());
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break;
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default:
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logGlobal->error("Unknown user event. Code %d", user.code);
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@ -31,6 +31,7 @@ void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
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processList(AEventsReceiver::SHOW_POPUP, rclickable);
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processList(AEventsReceiver::HOVER, hoverable);
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processList(AEventsReceiver::MOVE, motioninterested);
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processList(AEventsReceiver::DRAG, draginterested);
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processList(AEventsReceiver::KEYBOARD, keyinterested);
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processList(AEventsReceiver::TIME, timeinterested);
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processList(AEventsReceiver::WHEEL, wheelInterested);
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@ -63,7 +64,7 @@ void EventDispatcher::dispatchTimer(uint32_t msPassed)
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for (auto & elem : hlp)
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{
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if(!vstd::contains(timeinterested,elem)) continue;
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(elem)->tick(msPassed);
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elem->tick(msPassed);
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}
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}
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@ -270,7 +271,7 @@ void EventDispatcher::dispatchGesturePinch(const Point & initialPosition, double
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}
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}
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void EventDispatcher::dispatchMouseMoved(const Point & position)
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void EventDispatcher::dispatchMouseMoved(const Point & distance, const Point & position)
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{
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EventReceiversList newlyHovered;
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@ -288,8 +289,8 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
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{
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if (elem->isHovered())
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{
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(elem)->hover(false);
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(elem)->hoveredState = false;
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elem->hover(false);
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elem->hoveredState = false;
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}
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}
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}
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@ -305,8 +306,16 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
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for(auto & elem : miCopy)
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{
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if(elem->receiveEvent(position, AEventsReceiver::HOVER))
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{
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(elem)->mouseMoved(position);
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}
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elem->mouseMoved(position, distance);
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}
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}
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void EventDispatcher::dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance)
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{
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EventReceiversList diCopy = draginterested;
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for(auto & elem : diCopy)
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{
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if (elem->mouseClickedState)
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elem->mouseDragged(currentPosition, lastUpdateDistance);
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}
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}
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@ -28,6 +28,7 @@ class EventDispatcher
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EventReceiversList hoverable;
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EventReceiversList keyinterested;
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EventReceiversList motioninterested;
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EventReceiversList draginterested;
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EventReceiversList timeinterested;
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EventReceiversList wheelInterested;
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EventReceiversList doubleClickInterested;
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@ -59,7 +60,9 @@ public:
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void dispatchMouseLeftButtonReleased(const Point & position);
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void dispatchMouseScrolled(const Point & distance, const Point & position);
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void dispatchMouseDoubleClick(const Point & position);
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void dispatchMouseMoved(const Point & distance);
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void dispatchMouseMoved(const Point & distance, const Point & position);
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void dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance);
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void dispatchShowPopup(const Point & position);
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void dispatchClosePopup(const Point & position);
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@ -45,7 +45,8 @@ protected:
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virtual void gesturePinch(const Point & centerPosition, double lastUpdateFactor) {}
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virtual void wheelScrolled(int distance) {}
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virtual void mouseMoved(const Point & cursorPosition) {}
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virtual void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) {}
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virtual void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) {}
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/// Called when UI element hover status changes
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virtual void hover(bool on) {}
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@ -84,6 +85,7 @@ public:
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DOUBLECLICK = 256,
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TEXTINPUT = 512,
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GESTURE = 1024,
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DRAG = 2048,
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};
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/// Returns true if element is currently hovered by mouse
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@ -63,7 +63,7 @@ void MapViewActions::showPopupWindow()
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adventureInt->onTileRightClicked(tile);
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}
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void MapViewActions::mouseMoved(const Point & cursorPosition)
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void MapViewActions::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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handleHover(cursorPosition);
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}
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@ -37,6 +37,6 @@ public:
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void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
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void hover(bool on) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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void mouseMoved(const Point & cursorPosition) override;
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void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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void wheelScrolled(int distance) override;
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};
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@ -18,26 +18,17 @@
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#include "../gui/CGuiHandler.h"
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#include "../render/Canvas.h"
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void CSlider::sliderClicked()
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{
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addUsedEvents(MOVE);
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}
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void CSlider::mouseMoved (const Point & cursorPosition)
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void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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double v = 0;
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if(getOrientation() == Orientation::HORIZONTAL)
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{
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if( std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2+40 || std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2 )
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return;
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v = cursorPosition.x - pos.x - 24;
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v *= positions;
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v /= (pos.w - 48);
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}
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else
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{
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if(std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2+40 || std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2 )
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return;
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v = cursorPosition.y - pos.y - 24;
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v *= positions;
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v /= (pos.h - 48);
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@ -138,20 +129,16 @@ void CSlider::clickLeft(tribool down, bool previousState)
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pw = GH.getCursorPosition().y-pos.y-24;
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rw = pw / (pos.h-48);
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}
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if(pw < -8 || pw > (getOrientation() == Orientation::HORIZONTAL ? pos.w : pos.h) - 40)
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return;
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// if (rw>1) return;
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// if (rw<0) return;
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slider->clickLeft(true, slider->isMouseLeftButtonPressed());
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scrollTo((int)(rw * positions + 0.5));
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return;
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}
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removeUsedEvents(MOVE);
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}
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bool CSlider::receiveEvent(const Point &position, int eventType) const
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{
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if (eventType != WHEEL && eventType != GESTURE)
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if(eventType != WHEEL && eventType != GESTURE)
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{
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return CIntObject::receiveEvent(position, eventType);
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}
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@ -165,7 +152,7 @@ bool CSlider::receiveEvent(const Point &position, int eventType) const
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}
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CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, CSlider::EStyle style)
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: Scrollable(LCLICK, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ),
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: Scrollable(LCLICK | DRAG, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ),
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capacity(Capacity),
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amount(Amount),
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value(Value),
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@ -207,7 +194,6 @@ CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int
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left->addCallback(std::bind(&CSlider::scrollPrev,this));
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right->addCallback(std::bind(&CSlider::scrollNext,this));
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slider->addCallback(std::bind(&CSlider::sliderClicked,this));
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if(getOrientation() == Orientation::HORIZONTAL)
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{
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@ -37,7 +37,6 @@ class CSlider : public Scrollable
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CFunctionList<void(int)> moved;
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void updateSliderPos();
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void sliderClicked();
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public:
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enum EStyle
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@ -71,7 +70,7 @@ public:
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bool receiveEvent(const Point & position, int eventType) const override;
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void keyPressed(EShortcut key) override;
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void clickLeft(tribool down, bool previousState) override;
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void mouseMoved (const Point & cursorPosition) override;
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void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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void showAll(Canvas & to) override;
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/// @param position coordinates of slider
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@ -69,7 +69,7 @@ CBuildingRect::CBuildingRect(CCastleBuildings * Par, const CGTownInstance * Town
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area(nullptr),
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stateTimeCounter(BUILD_ANIMATION_FINISHED_TIMEPOINT)
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{
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addUsedEvents(LCLICK | SHOW_POPUP | HOVER | TIME);
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addUsedEvents(LCLICK | SHOW_POPUP | MOVE | HOVER | TIME);
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pos.x += str->pos.x;
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pos.y += str->pos.y;
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@ -108,19 +108,24 @@ const CBuilding * CBuildingRect::getBuilding()
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bool CBuildingRect::operator<(const CBuildingRect & p2) const
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{
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return (str->pos.z) < (p2.str->pos.z);
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}
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void CBuildingRect::hover(bool on)
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{
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if (!area)
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return;
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if(on)
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{
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addUsedEvents(MOVE);
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if(! parent->selectedBuilding //no building hovered
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|| (*parent->selectedBuilding)<(*this)) //or we are on top
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{
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parent->selectedBuilding = this;
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GH.statusbar()->write(getSubtitle());
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}
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}
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else
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{
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removeUsedEvents(MOVE);
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if(parent->selectedBuilding == this)
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{
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parent->selectedBuilding = nullptr;
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@ -133,11 +138,8 @@ void CBuildingRect::clickLeft(tribool down, bool previousState)
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{
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if(previousState && getBuilding() && area && !down && (parent->selectedBuilding==this))
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{
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if(!area->isTransparent(GH.getCursorPosition() - pos.topLeft())) //inside building image
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{
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auto building = getBuilding();
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parent->buildingClicked(building->bid, building->subId, building->upgrade);
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}
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auto building = getBuilding();
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parent->buildingClicked(building->bid, building->subId, building->upgrade);
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}
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}
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@ -145,20 +147,18 @@ void CBuildingRect::showPopupWindow()
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{
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if((!area) || (this!=parent->selectedBuilding) || getBuilding() == nullptr)
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return;
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if( !area->isTransparent(GH.getCursorPosition() - pos.topLeft()) ) //inside building image
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BuildingID bid = getBuilding()->bid;
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const CBuilding *bld = town->town->buildings.at(bid);
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if (bid < BuildingID::DWELL_FIRST)
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{
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BuildingID bid = getBuilding()->bid;
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const CBuilding *bld = town->town->buildings.at(bid);
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if (bid < BuildingID::DWELL_FIRST)
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{
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CRClickPopup::createAndPush(CInfoWindow::genText(bld->getNameTranslated(), bld->getDescriptionTranslated()),
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std::make_shared<CComponent>(CComponent::building, bld->town->faction->getIndex(), bld->bid));
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}
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else
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{
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int level = ( bid - BuildingID::DWELL_FIRST ) % GameConstants::CREATURES_PER_TOWN;
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GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level);
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}
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CRClickPopup::createAndPush(CInfoWindow::genText(bld->getNameTranslated(), bld->getDescriptionTranslated()),
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std::make_shared<CComponent>(CComponent::building, bld->town->faction->getIndex(), bld->bid));
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}
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else
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{
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int level = ( bid - BuildingID::DWELL_FIRST ) % GameConstants::CREATURES_PER_TOWN;
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GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level);
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}
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}
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@ -245,28 +245,20 @@ std::string CBuildingRect::getSubtitle()//hover text for building
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}
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}
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void CBuildingRect::mouseMoved (const Point & cursorPosition)
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void CBuildingRect::mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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if(area && pos.isInside(cursorPosition.x, cursorPosition.y))
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{
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if(area->isTransparent(cursorPosition - pos.topLeft())) //hovered pixel is inside this building
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{
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if(parent->selectedBuilding == this)
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{
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parent->selectedBuilding = nullptr;
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GH.statusbar()->clear();
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}
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}
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else //inside the area of this building
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{
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if(! parent->selectedBuilding //no building hovered
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|| (*parent->selectedBuilding)<(*this)) //or we are on top
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{
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parent->selectedBuilding = this;
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GH.statusbar()->write(getSubtitle());
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}
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}
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}
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hover(true);
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}
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bool CBuildingRect::receiveEvent(const Point & position, int eventType) const
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{
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if (!pos.isInside(position.x, position.y))
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return false;
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if(area && area->isTransparent(position - pos.topLeft()))
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return false;
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return CIntObject::receiveEvent(position, eventType);
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}
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CDwellingInfoBox::CDwellingInfoBox(int centerX, int centerY, const CGTownInstance * Town, int level)
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@ -68,7 +68,8 @@ public:
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void hover(bool on) override;
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void clickLeft(tribool down, bool previousState) override;
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void showPopupWindow() override;
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void mouseMoved (const Point & cursorPosition) override;
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void mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance) override;
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bool receiveEvent(const Point & position, int eventType) const override;
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void tick(uint32_t msPassed) override;
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void show(Canvas & to) override;
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void showAll(Canvas & to) override;
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|
@ -66,7 +66,7 @@ class CQuestMinimap : public CMinimap
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void clickLeft(tribool down, bool previousState) override{}; //minimap ignores clicking on its surface
|
||||
void iconClicked();
|
||||
void mouseMoved (const Point & cursorPosition) override{};
|
||||
void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override{};
|
||||
|
||||
public:
|
||||
const QuestInfo * currentQuest;
|
||||
|
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Reference in New Issue
Block a user