1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-03-23 21:29:13 +02:00

Split mouseDragged event from mouseMoved

This commit is contained in:
Ivan Savenko 2023-06-22 22:11:48 +03:00
parent 0cd19b0a9f
commit 4e7412faa6
17 changed files with 82 additions and 89 deletions

View File

@ -88,7 +88,7 @@ void CMinimapInstance::showAll(Canvas & to)
} }
CMinimap::CMinimap(const Rect & position) CMinimap::CMinimap(const Rect & position)
: CIntObject(LCLICK | SHOW_POPUP | HOVER | MOVE | GESTURE, position.topLeft()), : CIntObject(LCLICK | SHOW_POPUP | DRAG | MOVE | GESTURE, position.topLeft()),
level(0) level(0)
{ {
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
@ -162,9 +162,8 @@ void CMinimap::hover(bool on)
GH.statusbar()->clear(); GH.statusbar()->clear();
} }
void CMinimap::mouseMoved(const Point & cursorPosition) void CMinimap::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
if(isMouseLeftButtonPressed())
moveAdvMapSelection(cursorPosition); moveAdvMapSelection(cursorPosition);
} }

View File

@ -47,7 +47,7 @@ class CMinimap : public CIntObject
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override; void showPopupWindow() override;
void hover(bool on) override; void hover(bool on) override;
void mouseMoved (const Point & cursorPosition) override; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
/// relocates center of adventure map screen to currently hovered tile /// relocates center of adventure map screen to currently hovered tile
void moveAdvMapSelection(const Point & positionGlobal); void moveAdvMapSelection(const Point & positionGlobal);

View File

@ -197,7 +197,7 @@ void BattleFieldController::gesturePanning(const Point & initialPosition, const
owner.actionsController->onHexHovered(getHoveredHex()); owner.actionsController->onHexHovered(getHoveredHex());
} }
void BattleFieldController::mouseMoved(const Point & cursorPosition) void BattleFieldController::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
hoveredHex = getHexAtPosition(cursorPosition); hoveredHex = getHexAtPosition(cursorPosition);
currentAttackOriginPoint = cursorPosition; currentAttackOriginPoint = cursorPosition;

View File

@ -90,7 +90,7 @@ class BattleFieldController : public CIntObject
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override; void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override; void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void mouseMoved(const Point & cursorPosition) override; void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override; void showPopupWindow() override;
void activate() override; void activate() override;

View File

@ -75,7 +75,7 @@ void InputHandler::handleCurrentEvent(const SDL_Event & current)
void InputHandler::processEvents() void InputHandler::processEvents()
{ {
boost::unique_lock<boost::mutex> lock(eventsMutex); boost::unique_lock<boost::mutex> lock(eventsMutex);
for (auto const & currentEvent : eventsQueue) for(const auto & currentEvent : eventsQueue)
handleCurrentEvent(currentEvent); handleCurrentEvent(currentEvent);
eventsQueue.clear(); eventsQueue.clear();
@ -87,7 +87,7 @@ bool InputHandler::ignoreEventsUntilInput()
bool inputFound = false; bool inputFound = false;
boost::unique_lock<boost::mutex> lock(eventsMutex); boost::unique_lock<boost::mutex> lock(eventsMutex);
for (auto const & event : eventsQueue) for(const auto & event : eventsQueue)
{ {
switch(event.type) switch(event.type)
{ {
@ -226,7 +226,7 @@ void InputHandler::moveCursorPosition(const Point & distance)
void InputHandler::setCursorPosition(const Point & position) void InputHandler::setCursorPosition(const Point & position)
{ {
cursorPosition = position; cursorPosition = position;
GH.events().dispatchMouseMoved(position); GH.events().dispatchMouseMoved(Point(0, 0), position);
} }
void InputHandler::startTextInput(const Rect & where) void InputHandler::startTextInput(const Rect & where)

View File

@ -26,6 +26,8 @@ void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motio
if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_MIDDLE)) if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_MIDDLE))
GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance); GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance);
else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_LEFT))
GH.events().dispatchMouseDragged(newPosition, distance);
else else
GH.input().setCursorPosition(newPosition); GH.input().setCursorPosition(newPosition);

View File

@ -82,7 +82,7 @@ void UserEventHandler::handleUserEvent(const SDL_UserEvent & user)
break; break;
} }
case EUserEvent::FAKE_MOUSE_MOVE: case EUserEvent::FAKE_MOUSE_MOVE:
GH.events().dispatchMouseMoved(GH.getCursorPosition()); GH.events().dispatchMouseMoved(Point(0, 0), GH.getCursorPosition());
break; break;
default: default:
logGlobal->error("Unknown user event. Code %d", user.code); logGlobal->error("Unknown user event. Code %d", user.code);

View File

@ -31,6 +31,7 @@ void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
processList(AEventsReceiver::SHOW_POPUP, rclickable); processList(AEventsReceiver::SHOW_POPUP, rclickable);
processList(AEventsReceiver::HOVER, hoverable); processList(AEventsReceiver::HOVER, hoverable);
processList(AEventsReceiver::MOVE, motioninterested); processList(AEventsReceiver::MOVE, motioninterested);
processList(AEventsReceiver::DRAG, draginterested);
processList(AEventsReceiver::KEYBOARD, keyinterested); processList(AEventsReceiver::KEYBOARD, keyinterested);
processList(AEventsReceiver::TIME, timeinterested); processList(AEventsReceiver::TIME, timeinterested);
processList(AEventsReceiver::WHEEL, wheelInterested); processList(AEventsReceiver::WHEEL, wheelInterested);
@ -63,7 +64,7 @@ void EventDispatcher::dispatchTimer(uint32_t msPassed)
for (auto & elem : hlp) for (auto & elem : hlp)
{ {
if(!vstd::contains(timeinterested,elem)) continue; if(!vstd::contains(timeinterested,elem)) continue;
(elem)->tick(msPassed); elem->tick(msPassed);
} }
} }
@ -270,7 +271,7 @@ void EventDispatcher::dispatchGesturePinch(const Point & initialPosition, double
} }
} }
void EventDispatcher::dispatchMouseMoved(const Point & position) void EventDispatcher::dispatchMouseMoved(const Point & distance, const Point & position)
{ {
EventReceiversList newlyHovered; EventReceiversList newlyHovered;
@ -288,8 +289,8 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
{ {
if (elem->isHovered()) if (elem->isHovered())
{ {
(elem)->hover(false); elem->hover(false);
(elem)->hoveredState = false; elem->hoveredState = false;
} }
} }
} }
@ -305,8 +306,16 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
for(auto & elem : miCopy) for(auto & elem : miCopy)
{ {
if(elem->receiveEvent(position, AEventsReceiver::HOVER)) if(elem->receiveEvent(position, AEventsReceiver::HOVER))
elem->mouseMoved(position, distance);
}
}
void EventDispatcher::dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance)
{ {
(elem)->mouseMoved(position); EventReceiversList diCopy = draginterested;
} for(auto & elem : diCopy)
{
if (elem->mouseClickedState)
elem->mouseDragged(currentPosition, lastUpdateDistance);
} }
} }

View File

@ -28,6 +28,7 @@ class EventDispatcher
EventReceiversList hoverable; EventReceiversList hoverable;
EventReceiversList keyinterested; EventReceiversList keyinterested;
EventReceiversList motioninterested; EventReceiversList motioninterested;
EventReceiversList draginterested;
EventReceiversList timeinterested; EventReceiversList timeinterested;
EventReceiversList wheelInterested; EventReceiversList wheelInterested;
EventReceiversList doubleClickInterested; EventReceiversList doubleClickInterested;
@ -59,7 +60,9 @@ public:
void dispatchMouseLeftButtonReleased(const Point & position); void dispatchMouseLeftButtonReleased(const Point & position);
void dispatchMouseScrolled(const Point & distance, const Point & position); void dispatchMouseScrolled(const Point & distance, const Point & position);
void dispatchMouseDoubleClick(const Point & position); void dispatchMouseDoubleClick(const Point & position);
void dispatchMouseMoved(const Point & distance); void dispatchMouseMoved(const Point & distance, const Point & position);
void dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance);
void dispatchShowPopup(const Point & position); void dispatchShowPopup(const Point & position);
void dispatchClosePopup(const Point & position); void dispatchClosePopup(const Point & position);

View File

@ -45,7 +45,8 @@ protected:
virtual void gesturePinch(const Point & centerPosition, double lastUpdateFactor) {} virtual void gesturePinch(const Point & centerPosition, double lastUpdateFactor) {}
virtual void wheelScrolled(int distance) {} virtual void wheelScrolled(int distance) {}
virtual void mouseMoved(const Point & cursorPosition) {} virtual void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) {}
virtual void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) {}
/// Called when UI element hover status changes /// Called when UI element hover status changes
virtual void hover(bool on) {} virtual void hover(bool on) {}
@ -84,6 +85,7 @@ public:
DOUBLECLICK = 256, DOUBLECLICK = 256,
TEXTINPUT = 512, TEXTINPUT = 512,
GESTURE = 1024, GESTURE = 1024,
DRAG = 2048,
}; };
/// Returns true if element is currently hovered by mouse /// Returns true if element is currently hovered by mouse

View File

@ -63,7 +63,7 @@ void MapViewActions::showPopupWindow()
adventureInt->onTileRightClicked(tile); adventureInt->onTileRightClicked(tile);
} }
void MapViewActions::mouseMoved(const Point & cursorPosition) void MapViewActions::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
handleHover(cursorPosition); handleHover(cursorPosition);
} }

View File

@ -37,6 +37,6 @@ public:
void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override; void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
void hover(bool on) override; void hover(bool on) override;
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override; void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void mouseMoved(const Point & cursorPosition) override; void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void wheelScrolled(int distance) override; void wheelScrolled(int distance) override;
}; };

View File

@ -18,26 +18,17 @@
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../render/Canvas.h" #include "../render/Canvas.h"
void CSlider::sliderClicked() void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{
addUsedEvents(MOVE);
}
void CSlider::mouseMoved (const Point & cursorPosition)
{ {
double v = 0; double v = 0;
if(getOrientation() == Orientation::HORIZONTAL) if(getOrientation() == Orientation::HORIZONTAL)
{ {
if( std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2+40 || std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2 )
return;
v = cursorPosition.x - pos.x - 24; v = cursorPosition.x - pos.x - 24;
v *= positions; v *= positions;
v /= (pos.w - 48); v /= (pos.w - 48);
} }
else else
{ {
if(std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2+40 || std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2 )
return;
v = cursorPosition.y - pos.y - 24; v = cursorPosition.y - pos.y - 24;
v *= positions; v *= positions;
v /= (pos.h - 48); v /= (pos.h - 48);
@ -138,15 +129,11 @@ void CSlider::clickLeft(tribool down, bool previousState)
pw = GH.getCursorPosition().y-pos.y-24; pw = GH.getCursorPosition().y-pos.y-24;
rw = pw / (pos.h-48); rw = pw / (pos.h-48);
} }
if(pw < -8 || pw > (getOrientation() == Orientation::HORIZONTAL ? pos.w : pos.h) - 40)
return;
// if (rw>1) return;
// if (rw<0) return;
slider->clickLeft(true, slider->isMouseLeftButtonPressed()); slider->clickLeft(true, slider->isMouseLeftButtonPressed());
scrollTo((int)(rw * positions + 0.5)); scrollTo((int)(rw * positions + 0.5));
return; return;
} }
removeUsedEvents(MOVE);
} }
bool CSlider::receiveEvent(const Point &position, int eventType) const bool CSlider::receiveEvent(const Point &position, int eventType) const
@ -165,7 +152,7 @@ bool CSlider::receiveEvent(const Point &position, int eventType) const
} }
CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, CSlider::EStyle style) CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, CSlider::EStyle style)
: Scrollable(LCLICK, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ), : Scrollable(LCLICK | DRAG, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ),
capacity(Capacity), capacity(Capacity),
amount(Amount), amount(Amount),
value(Value), value(Value),
@ -207,7 +194,6 @@ CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int
left->addCallback(std::bind(&CSlider::scrollPrev,this)); left->addCallback(std::bind(&CSlider::scrollPrev,this));
right->addCallback(std::bind(&CSlider::scrollNext,this)); right->addCallback(std::bind(&CSlider::scrollNext,this));
slider->addCallback(std::bind(&CSlider::sliderClicked,this));
if(getOrientation() == Orientation::HORIZONTAL) if(getOrientation() == Orientation::HORIZONTAL)
{ {

View File

@ -37,7 +37,6 @@ class CSlider : public Scrollable
CFunctionList<void(int)> moved; CFunctionList<void(int)> moved;
void updateSliderPos(); void updateSliderPos();
void sliderClicked();
public: public:
enum EStyle enum EStyle
@ -71,7 +70,7 @@ public:
bool receiveEvent(const Point & position, int eventType) const override; bool receiveEvent(const Point & position, int eventType) const override;
void keyPressed(EShortcut key) override; void keyPressed(EShortcut key) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void mouseMoved (const Point & cursorPosition) override; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void showAll(Canvas & to) override; void showAll(Canvas & to) override;
/// @param position coordinates of slider /// @param position coordinates of slider

View File

@ -69,7 +69,7 @@ CBuildingRect::CBuildingRect(CCastleBuildings * Par, const CGTownInstance * Town
area(nullptr), area(nullptr),
stateTimeCounter(BUILD_ANIMATION_FINISHED_TIMEPOINT) stateTimeCounter(BUILD_ANIMATION_FINISHED_TIMEPOINT)
{ {
addUsedEvents(LCLICK | SHOW_POPUP | HOVER | TIME); addUsedEvents(LCLICK | SHOW_POPUP | MOVE | HOVER | TIME);
pos.x += str->pos.x; pos.x += str->pos.x;
pos.y += str->pos.y; pos.y += str->pos.y;
@ -108,19 +108,24 @@ const CBuilding * CBuildingRect::getBuilding()
bool CBuildingRect::operator<(const CBuildingRect & p2) const bool CBuildingRect::operator<(const CBuildingRect & p2) const
{ {
return (str->pos.z) < (p2.str->pos.z); return (str->pos.z) < (p2.str->pos.z);
} }
void CBuildingRect::hover(bool on) void CBuildingRect::hover(bool on)
{ {
if (!area)
return;
if(on) if(on)
{ {
addUsedEvents(MOVE); if(! parent->selectedBuilding //no building hovered
|| (*parent->selectedBuilding)<(*this)) //or we are on top
{
parent->selectedBuilding = this;
GH.statusbar()->write(getSubtitle());
}
} }
else else
{ {
removeUsedEvents(MOVE);
if(parent->selectedBuilding == this) if(parent->selectedBuilding == this)
{ {
parent->selectedBuilding = nullptr; parent->selectedBuilding = nullptr;
@ -132,21 +137,17 @@ void CBuildingRect::hover(bool on)
void CBuildingRect::clickLeft(tribool down, bool previousState) void CBuildingRect::clickLeft(tribool down, bool previousState)
{ {
if(previousState && getBuilding() && area && !down && (parent->selectedBuilding==this)) if(previousState && getBuilding() && area && !down && (parent->selectedBuilding==this))
{
if(!area->isTransparent(GH.getCursorPosition() - pos.topLeft())) //inside building image
{ {
auto building = getBuilding(); auto building = getBuilding();
parent->buildingClicked(building->bid, building->subId, building->upgrade); parent->buildingClicked(building->bid, building->subId, building->upgrade);
} }
} }
}
void CBuildingRect::showPopupWindow() void CBuildingRect::showPopupWindow()
{ {
if((!area) || (this!=parent->selectedBuilding) || getBuilding() == nullptr) if((!area) || (this!=parent->selectedBuilding) || getBuilding() == nullptr)
return; return;
if( !area->isTransparent(GH.getCursorPosition() - pos.topLeft()) ) //inside building image
{
BuildingID bid = getBuilding()->bid; BuildingID bid = getBuilding()->bid;
const CBuilding *bld = town->town->buildings.at(bid); const CBuilding *bld = town->town->buildings.at(bid);
if (bid < BuildingID::DWELL_FIRST) if (bid < BuildingID::DWELL_FIRST)
@ -160,7 +161,6 @@ void CBuildingRect::showPopupWindow()
GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level); GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level);
} }
} }
}
void CBuildingRect::show(Canvas & to) void CBuildingRect::show(Canvas & to)
{ {
@ -245,28 +245,20 @@ std::string CBuildingRect::getSubtitle()//hover text for building
} }
} }
void CBuildingRect::mouseMoved (const Point & cursorPosition) void CBuildingRect::mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
if(area && pos.isInside(cursorPosition.x, cursorPosition.y)) hover(true);
{
if(area->isTransparent(cursorPosition - pos.topLeft())) //hovered pixel is inside this building
{
if(parent->selectedBuilding == this)
{
parent->selectedBuilding = nullptr;
GH.statusbar()->clear();
} }
}
else //inside the area of this building bool CBuildingRect::receiveEvent(const Point & position, int eventType) const
{ {
if(! parent->selectedBuilding //no building hovered if (!pos.isInside(position.x, position.y))
|| (*parent->selectedBuilding)<(*this)) //or we are on top return false;
{
parent->selectedBuilding = this; if(area && area->isTransparent(position - pos.topLeft()))
GH.statusbar()->write(getSubtitle()); return false;
}
} return CIntObject::receiveEvent(position, eventType);
}
} }
CDwellingInfoBox::CDwellingInfoBox(int centerX, int centerY, const CGTownInstance * Town, int level) CDwellingInfoBox::CDwellingInfoBox(int centerX, int centerY, const CGTownInstance * Town, int level)

View File

@ -68,7 +68,8 @@ public:
void hover(bool on) override; void hover(bool on) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override; void showPopupWindow() override;
void mouseMoved (const Point & cursorPosition) override; void mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance) override;
bool receiveEvent(const Point & position, int eventType) const override;
void tick(uint32_t msPassed) override; void tick(uint32_t msPassed) override;
void show(Canvas & to) override; void show(Canvas & to) override;
void showAll(Canvas & to) override; void showAll(Canvas & to) override;

View File

@ -66,7 +66,7 @@ class CQuestMinimap : public CMinimap
void clickLeft(tribool down, bool previousState) override{}; //minimap ignores clicking on its surface void clickLeft(tribool down, bool previousState) override{}; //minimap ignores clicking on its surface
void iconClicked(); void iconClicked();
void mouseMoved (const Point & cursorPosition) override{}; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override{};
public: public:
const QuestInfo * currentQuest; const QuestInfo * currentQuest;