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Update lib/spells/BattleSpellMechanics.cpp

Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
This commit is contained in:
Opuszek
2025-07-08 10:00:27 +02:00
committed by GitHub
parent 94ad9d536b
commit 4eaa337eb3

View File

@@ -444,7 +444,7 @@ bool BattleSpellMechanics::isReflected(const battle::Unit * unit, vstd::RNG & rn
bool spellIsDirect = !isMassive() && owner -> getLevelInfo(getRangeLevel()).range == directSpellRange;
bool spellIsReflectable = spellIsDirect && (mode == Mode::HERO || mode == Mode::MAGIC_MIRROR) && isNegativeSpell();
bool targetCanReflectSpell = spellIsReflectable && unit->getAllBonuses(Selector::type()(BonusType::MAGIC_MIRROR))->size()>0;
return targetCanReflectSpell && rng.nextInt(0, 99) < unit->valOfBonuses(magicMirrorSelector, magicMirrorCacheStr);
return targetCanReflectSpell && rng.nextInt(0, 99) < unit->valOfBonuses(BonusType::MAGIC_MIRROR);
}
void BattleSpellMechanics::reflect(BattleSpellCast & sc, vstd::RNG & rng, const battle::Unit * unit)