mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Updated changelog
This commit is contained in:
@@ -1,5 +1,5 @@
|
|||||||
# 1.1.1 -> 1.2.0
|
# 1.1.1 -> 1.2.0
|
||||||
(unreleased, changes for 1.1.1..c5508d3)
|
(unreleased, changes for 1.1.1..9c59025)
|
||||||
|
|
||||||
### GENERAL:
|
### GENERAL:
|
||||||
* Implemented hardware cursor support
|
* Implemented hardware cursor support
|
||||||
@@ -9,6 +9,8 @@
|
|||||||
* Fixed bonus values of heroes who specialize in creatures
|
* Fixed bonus values of heroes who specialize in creatures
|
||||||
* Fixed damage increase from Adela's Bless specialty
|
* Fixed damage increase from Adela's Bless specialty
|
||||||
* Fixed missing obstacles in battles on subterranean terrain
|
* Fixed missing obstacles in battles on subterranean terrain
|
||||||
|
* Added vcmifaerie, vcmiazure, vcmiarmy, vcmiexp cheats
|
||||||
|
* Video files now play at correct speed
|
||||||
|
|
||||||
### MAP EDITOR:
|
### MAP EDITOR:
|
||||||
* Added translations to German, Polish, Russian, Ukrainian
|
* Added translations to German, Polish, Russian, Ukrainian
|
||||||
@@ -66,6 +68,11 @@
|
|||||||
* Fixed highlighting of movement range for creatures standing on a corpse
|
* Fixed highlighting of movement range for creatures standing on a corpse
|
||||||
* All battle animations now have same duration/speed as in H3
|
* All battle animations now have same duration/speed as in H3
|
||||||
* Added missing combat log message on resurrecting creatures
|
* Added missing combat log message on resurrecting creatures
|
||||||
|
* Fixed visibility of blue border around targeted creature when spellcaster is making turn
|
||||||
|
* Fixed selection highlight when in targeted creature spellcasting mode
|
||||||
|
* Hovering over hero now correctly shows hero cursor
|
||||||
|
* Creature currently making turn is now highlighted in the Battle Queue
|
||||||
|
* Hovering over creature icon in Battle Queue will highlight this creature in the battlefield
|
||||||
|
|
||||||
### SPELLS:
|
### SPELLS:
|
||||||
* Hero casting animation will play before spell effect
|
* Hero casting animation will play before spell effect
|
||||||
|
Reference in New Issue
Block a user