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Fixes #825 - do not wait for new week dialog in single-player
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@ -2338,10 +2338,13 @@ void CPlayerInterface::acceptTurn()
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while(CInfoWindow *iw = dynamic_cast<CInfoWindow *>(GH.topInt().get()))
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iw->close();
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}
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waitWhileDialog();
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if(CSH->howManyPlayerInterfaces() > 1)
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{
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waitWhileDialog(); // wait for player to accept turn in hot-seat mode
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adventureInt->startTurn();
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}
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adventureInt->heroList.update();
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adventureInt->townList.update();
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