mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
Fix code style consistency in lobby server project
This commit is contained in:
parent
428a71087a
commit
50c1452221
@ -56,7 +56,7 @@ LobbyDatabase::LobbyDatabase(const std::string & databasePath)
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{
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database = SQLiteInstance::open(databasePath, true);
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if (!database)
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if(!database)
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throw std::runtime_error("Failed to open SQLite database!");
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initializeDatabase();
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@ -77,7 +77,7 @@ public:
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std::vector<GameRoom> getActiveGameRooms();
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std::vector<ChatMessage> getRecentMessageHistory();
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bool checkAccessCookie(const std::string & accountName,const std::string & accessCookieUUID);
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bool checkAccessCookie(const std::string & accountName, const std::string & accessCookieUUID);
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bool isPlayerInGameRoom(const std::string & accountName);
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bool isAccountNameAvailable(const std::string & accountName);
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};
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@ -21,7 +21,7 @@ void LobbyServer::sendMessage(const std::shared_ptr<NetworkConnection> & target,
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std::string payloadString = json.toJson(true);
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// FIXME: find better approach
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uint8_t * payloadBegin = reinterpret_cast<uint8_t*>(payloadString.data());
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uint8_t * payloadBegin = reinterpret_cast<uint8_t *>(payloadString.data());
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uint8_t * payloadEnd = payloadBegin + payloadString.size();
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std::vector<uint8_t> payloadBuffer(payloadBegin, payloadEnd);
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@ -35,8 +35,7 @@ void LobbyServer::onTimer()
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}
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void LobbyServer::onNewConnection(const std::shared_ptr<NetworkConnection> & connection)
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{
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}
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{}
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void LobbyServer::onDisconnected(const std::shared_ptr<NetworkConnection> & connection)
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{
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@ -48,19 +47,19 @@ void LobbyServer::onPacketReceived(const std::shared_ptr<NetworkConnection> & co
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// FIXME: find better approach
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JsonNode json(message.data(), message.size());
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if (json["type"].String() == "sendChatMessage")
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if(json["type"].String() == "sendChatMessage")
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return receiveSendChatMessage(connection, json);
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if (json["type"].String() == "authentication")
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if(json["type"].String() == "authentication")
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return receiveAuthentication(connection, json);
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if (json["type"].String() == "joinGameRoom")
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if(json["type"].String() == "joinGameRoom")
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return receiveJoinGameRoom(connection, json);
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}
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void LobbyServer::receiveSendChatMessage(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json)
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{
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if (activeAccounts.count(connection) == 0)
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if(activeAccounts.count(connection) == 0)
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return; // unauthenticated
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std::string senderName = activeAccounts[connection].accountName;
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@ -73,7 +72,7 @@ void LobbyServer::receiveSendChatMessage(const std::shared_ptr<NetworkConnection
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reply["messageText"].String() = messageText;
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reply["senderName"].String() = senderName;
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for (auto const & connection : activeAccounts)
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for(const auto & connection : activeAccounts)
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sendMessage(connection.first, reply);
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}
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@ -102,7 +101,7 @@ void LobbyServer::receiveAuthentication(const std::shared_ptr<NetworkConnection>
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JsonNode reply;
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reply["type"].String() = "chatHistory";
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for (auto const & message : boost::adaptors::reverse(history))
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for(const auto & message : boost::adaptors::reverse(history))
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{
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JsonNode jsonEntry;
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@ -119,12 +118,12 @@ void LobbyServer::receiveAuthentication(const std::shared_ptr<NetworkConnection>
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void LobbyServer::receiveJoinGameRoom(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json)
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{
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if (activeAccounts.count(connection) == 0)
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if(activeAccounts.count(connection) == 0)
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return; // unauthenticated
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std::string senderName = activeAccounts[connection].accountName;
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if (database->isPlayerInGameRoom(senderName))
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if(database->isPlayerInGameRoom(senderName))
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return; // only 1 room per player allowed
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// TODO: roomType: private, public
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@ -41,6 +41,7 @@ class LobbyServer : public INetworkServerListener
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void receiveSendChatMessage(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json);
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void receiveAuthentication(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json);
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void receiveJoinGameRoom(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json);
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public:
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LobbyServer(const std::string & databasePath);
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~LobbyServer();
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@ -12,111 +12,113 @@
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#include <sqlite3.h>
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static void on_sqlite_error( sqlite3 * connection, [[maybe_unused]] int result )
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[[noreturn]] static void handleSQLiteError(sqlite3 * connection)
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{
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if ( result != SQLITE_OK )
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{
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const char * message = sqlite3_errmsg( connection );
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printf( "sqlite error: %s\n", message );
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}
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assert( result == SQLITE_OK );
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const char * message = sqlite3_errmsg(connection);
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throw std::runtime_error(std::string("SQLite error: ") + message);
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}
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SQLiteStatement::SQLiteStatement( SQLiteInstance & instance, sqlite3_stmt * statement ):
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m_instance( instance ),
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m_statement( statement )
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{ }
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SQLiteStatement::~SQLiteStatement( )
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{
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int result = sqlite3_finalize( m_statement );
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on_sqlite_error( m_instance.m_connection, result );
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static void checkSQLiteError(sqlite3 * connection, int result)
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{
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if(result != SQLITE_OK)
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handleSQLiteError(connection);
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}
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bool SQLiteStatement::execute( )
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{
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int result = sqlite3_step( m_statement );
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SQLiteStatement::SQLiteStatement(SQLiteInstance & instance, sqlite3_stmt * statement)
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: m_instance(instance)
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, m_statement(statement)
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{
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}
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switch ( result )
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SQLiteStatement::~SQLiteStatement()
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{
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int result = sqlite3_finalize(m_statement);
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checkSQLiteError(m_instance.m_connection, result);
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}
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bool SQLiteStatement::execute()
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{
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int result = sqlite3_step(m_statement);
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switch(result)
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{
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case SQLITE_DONE:
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return false;
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case SQLITE_ROW:
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return true;
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default:
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on_sqlite_error( m_instance.m_connection, result );
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checkSQLiteError(m_instance.m_connection, result);
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return false;
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}
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}
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void SQLiteStatement::reset( )
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void SQLiteStatement::reset()
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{
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int result = sqlite3_reset( m_statement );
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on_sqlite_error( m_instance.m_connection, result );
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int result = sqlite3_reset(m_statement);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::clear()
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{
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int result = sqlite3_clear_bindings(m_statement);
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on_sqlite_error(m_instance.m_connection, result);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle( size_t index, double const & value )
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void SQLiteStatement::setBindSingle(size_t index, const double & value)
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{
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int result = sqlite3_bind_double( m_statement, static_cast<int>(index), value );
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on_sqlite_error( m_instance.m_connection, result );
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int result = sqlite3_bind_double(m_statement, static_cast<int>(index), value);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle(size_t index, uint8_t const & value)
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void SQLiteStatement::setBindSingle(size_t index, const uint8_t & value)
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{
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int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
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on_sqlite_error(m_instance.m_connection, result);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle(size_t index, uint16_t const & value)
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void SQLiteStatement::setBindSingle(size_t index, const uint16_t & value)
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{
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int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
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on_sqlite_error(m_instance.m_connection, result);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle(size_t index, uint32_t const & value)
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void SQLiteStatement::setBindSingle(size_t index, const uint32_t & value)
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{
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int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
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on_sqlite_error(m_instance.m_connection, result);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle( size_t index, int32_t const & value )
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void SQLiteStatement::setBindSingle(size_t index, const int32_t & value)
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{
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int result = sqlite3_bind_int( m_statement, static_cast<int>( index ), value );
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on_sqlite_error( m_instance.m_connection, result );
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int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle( size_t index, int64_t const & value )
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void SQLiteStatement::setBindSingle(size_t index, const int64_t & value)
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{
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int result = sqlite3_bind_int64( m_statement, static_cast<int>( index ), value );
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on_sqlite_error( m_instance.m_connection, result );
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int result = sqlite3_bind_int64(m_statement, static_cast<int>(index), value);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle( size_t index, std::string const & value )
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void SQLiteStatement::setBindSingle(size_t index, const std::string & value)
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{
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int result = sqlite3_bind_text( m_statement, static_cast<int>( index ), value.data(), static_cast<int>( value.size() ), SQLITE_STATIC );
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on_sqlite_error( m_instance.m_connection, result );
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int result = sqlite3_bind_text(m_statement, static_cast<int>(index), value.data(), static_cast<int>(value.size()), SQLITE_STATIC);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::setBindSingle( size_t index, char const * value )
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void SQLiteStatement::setBindSingle(size_t index, const char * value)
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{
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int result = sqlite3_bind_text( m_statement, static_cast<int>( index ), value, -1, SQLITE_STATIC );
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on_sqlite_error( m_instance.m_connection, result );
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int result = sqlite3_bind_text(m_statement, static_cast<int>(index), value, -1, SQLITE_STATIC);
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checkSQLiteError(m_instance.m_connection, result);
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}
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void SQLiteStatement::getColumnSingle( size_t index, double & value )
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void SQLiteStatement::getColumnSingle(size_t index, double & value)
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{
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value = sqlite3_column_double( m_statement, static_cast<int>( index ) );
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value = sqlite3_column_double(m_statement, static_cast<int>(index));
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}
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void SQLiteStatement::getColumnSingle( size_t index, uint8_t & value )
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void SQLiteStatement::getColumnSingle(size_t index, uint8_t & value)
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{
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value = static_cast<uint8_t>(sqlite3_column_int( m_statement, static_cast<int>( index ) ));
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value = static_cast<uint8_t>(sqlite3_column_int(m_statement, static_cast<int>(index)));
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}
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void SQLiteStatement::getColumnSingle(size_t index, uint16_t & value)
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@ -124,9 +126,9 @@ void SQLiteStatement::getColumnSingle(size_t index, uint16_t & value)
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value = static_cast<uint16_t>(sqlite3_column_int(m_statement, static_cast<int>(index)));
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}
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void SQLiteStatement::getColumnSingle( size_t index, int32_t & value )
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void SQLiteStatement::getColumnSingle(size_t index, int32_t & value)
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{
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value = sqlite3_column_int( m_statement, static_cast<int>( index ) );
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value = sqlite3_column_int(m_statement, static_cast<int>(index));
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}
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void SQLiteStatement::getColumnSingle(size_t index, uint32_t & value)
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@ -134,65 +136,50 @@ void SQLiteStatement::getColumnSingle(size_t index, uint32_t & value)
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value = sqlite3_column_int(m_statement, static_cast<int>(index));
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}
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void SQLiteStatement::getColumnSingle( size_t index, int64_t & value )
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void SQLiteStatement::getColumnSingle(size_t index, int64_t & value)
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{
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value = sqlite3_column_int64( m_statement, static_cast<int>( index ) );
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value = sqlite3_column_int64(m_statement, static_cast<int>(index));
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}
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void SQLiteStatement::getColumnSingle( size_t index, std::string & value )
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void SQLiteStatement::getColumnSingle(size_t index, std::string & value)
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{
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auto value_raw = sqlite3_column_text(m_statement, static_cast<int>(index));
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value = reinterpret_cast<char const*>( value_raw );
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const auto * value_raw = sqlite3_column_text(m_statement, static_cast<int>(index));
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value = reinterpret_cast<const char *>(value_raw);
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}
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void SQLiteStatement::getColumnBlob(size_t index, std::byte * value, [[maybe_unused]] size_t capacity)
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{
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auto * blob_data = sqlite3_column_blob(m_statement, static_cast<int>(index));
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size_t blob_size = sqlite3_column_bytes(m_statement, static_cast<int>(index));
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assert(blob_size < capacity);
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std::copy_n(static_cast<std::byte const*>(blob_data), blob_size, value);
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value[blob_size] = std::byte(0);
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}
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SQLiteInstancePtr SQLiteInstance::open( std::string const & db_path, bool allow_write)
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SQLiteInstancePtr SQLiteInstance::open(const std::string & db_path, bool allow_write)
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{
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int flags = allow_write ? (SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE) : SQLITE_OPEN_READONLY;
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sqlite3 * connection;
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int result = sqlite3_open_v2( db_path.c_str( ), &connection, flags, nullptr );
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int result = sqlite3_open_v2(db_path.c_str(), &connection, flags, nullptr);
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on_sqlite_error( connection, result );
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if(result == SQLITE_OK)
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return SQLiteInstancePtr(new SQLiteInstance(connection));
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assert(result == SQLITE_OK);
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if ( result == SQLITE_OK )
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return SQLiteInstancePtr( new SQLiteInstance( connection ) );
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sqlite3_close( connection );
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return SQLiteInstancePtr( );
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sqlite3_close(connection);
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handleSQLiteError(connection);
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}
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SQLiteInstance::SQLiteInstance( sqlite3 * connection ):
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m_connection( connection )
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{ }
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SQLiteInstance::~SQLiteInstance( )
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SQLiteInstance::SQLiteInstance(sqlite3 * connection)
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: m_connection(connection)
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{
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int result = sqlite3_close( m_connection );
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on_sqlite_error( m_connection, result );
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}
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SQLiteStatementPtr SQLiteInstance::prepare( std::string const & sql_text )
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SQLiteInstance::~SQLiteInstance()
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{
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int result = sqlite3_close(m_connection);
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checkSQLiteError(m_connection, result);
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}
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SQLiteStatementPtr SQLiteInstance::prepare(const std::string & sql_text)
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{
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sqlite3_stmt * statement;
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int result = sqlite3_prepare_v2( m_connection, sql_text.data(), static_cast<int>( sql_text.size()), &statement, nullptr );
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on_sqlite_error( m_connection, result );
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int result = sqlite3_prepare_v2(m_connection, sql_text.data(), static_cast<int>(sql_text.size()), &statement, nullptr);
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if ( result == SQLITE_OK )
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return SQLiteStatementPtr( new SQLiteStatement( *this, statement ) );
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sqlite3_finalize( statement );
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return SQLiteStatementPtr( );
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if(result == SQLITE_OK)
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return SQLiteStatementPtr(new SQLiteStatement(*this, statement));
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sqlite3_finalize(statement);
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handleSQLiteError(m_connection);
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}
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@ -15,76 +15,74 @@ typedef struct sqlite3_stmt sqlite3_stmt;
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class SQLiteInstance;
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class SQLiteStatement;
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using SQLiteInstancePtr = std::unique_ptr< SQLiteInstance >;
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using SQLiteStatementPtr = std::unique_ptr< SQLiteStatement >;
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using SQLiteInstancePtr = std::unique_ptr<SQLiteInstance>;
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using SQLiteStatementPtr = std::unique_ptr<SQLiteStatement>;
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class SQLiteStatement : boost::noncopyable
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{
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public:
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friend class SQLiteInstance;
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bool execute( );
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void reset( );
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void clear( );
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bool execute();
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void reset();
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void clear();
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~SQLiteStatement();
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template<typename ... Args >
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void setBinds( Args const & ... args )
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template<typename... Args>
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void setBinds(const Args &... args)
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{
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setBindSingle( 1, args... ); // The leftmost SQL parameter has an index of 1
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setBindSingle(1, args...); // The leftmost SQL parameter has an index of 1
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}
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template<typename ... Args >
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void getColumns( Args & ... args )
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template<typename... Args>
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void getColumns(Args &... args)
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{
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getColumnSingle( 0, args... ); // The leftmost column of the result set has the index 0
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getColumnSingle(0, args...); // The leftmost column of the result set has the index 0
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}
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private:
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void setBindSingle( size_t index, double const & value );
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void setBindSingle( size_t index, uint8_t const & value );
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void setBindSingle( size_t index, uint16_t const & value );
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void setBindSingle( size_t index, uint32_t const & value );
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void setBindSingle( size_t index, int32_t const & value );
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void setBindSingle( size_t index, int64_t const & value );
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void setBindSingle( size_t index, std::string const & value );
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void setBindSingle( size_t index, char const * value );
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void setBindSingle(size_t index, const double & value);
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void setBindSingle(size_t index, const uint8_t & value);
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void setBindSingle(size_t index, const uint16_t & value);
|
||||
void setBindSingle(size_t index, const uint32_t & value);
|
||||
void setBindSingle(size_t index, const int32_t & value);
|
||||
void setBindSingle(size_t index, const int64_t & value);
|
||||
void setBindSingle(size_t index, const std::string & value);
|
||||
void setBindSingle(size_t index, const char * value);
|
||||
|
||||
void getColumnSingle( size_t index, double & value );
|
||||
void getColumnSingle( size_t index, uint8_t & value );
|
||||
void getColumnSingle( size_t index, uint16_t & value );
|
||||
void getColumnSingle( size_t index, uint32_t & value );
|
||||
void getColumnSingle( size_t index, int32_t & value );
|
||||
void getColumnSingle( size_t index, int64_t & value );
|
||||
void getColumnSingle( size_t index, std::string & value );
|
||||
void getColumnSingle(size_t index, double & value);
|
||||
void getColumnSingle(size_t index, uint8_t & value);
|
||||
void getColumnSingle(size_t index, uint16_t & value);
|
||||
void getColumnSingle(size_t index, uint32_t & value);
|
||||
void getColumnSingle(size_t index, int32_t & value);
|
||||
void getColumnSingle(size_t index, int64_t & value);
|
||||
void getColumnSingle(size_t index, std::string & value);
|
||||
|
||||
template<typename Rep, typename Period>
|
||||
void getColumnSingle( size_t index, std::chrono::duration<Rep, Period> & value )
|
||||
void getColumnSingle(size_t index, std::chrono::duration<Rep, Period> & value)
|
||||
{
|
||||
int64_t durationValue = 0;
|
||||
getColumnSingle(index, durationValue);
|
||||
value = std::chrono::duration<Rep, Period>(durationValue);
|
||||
}
|
||||
|
||||
SQLiteStatement( SQLiteInstance & instance, sqlite3_stmt * statement );
|
||||
SQLiteStatement(SQLiteInstance & instance, sqlite3_stmt * statement);
|
||||
|
||||
template<typename T, typename ... Args >
|
||||
void setBindSingle( size_t index, T const & arg, Args const & ... args )
|
||||
template<typename T, typename... Args>
|
||||
void setBindSingle(size_t index, T const & arg, const Args &... args)
|
||||
{
|
||||
setBindSingle( index, arg );
|
||||
setBindSingle( index + 1, args... );
|
||||
setBindSingle(index, arg);
|
||||
setBindSingle(index + 1, args...);
|
||||
}
|
||||
|
||||
template<typename T, typename ... Args >
|
||||
void getColumnSingle( size_t index, T & arg, Args & ... args )
|
||||
template<typename T, typename... Args>
|
||||
void getColumnSingle(size_t index, T & arg, Args &... args)
|
||||
{
|
||||
getColumnSingle( index, arg );
|
||||
getColumnSingle( index + 1, args... );
|
||||
getColumnSingle(index, arg);
|
||||
getColumnSingle(index + 1, args...);
|
||||
}
|
||||
|
||||
void getColumnBlob(size_t index, std::byte * value, size_t capacity);
|
||||
|
||||
SQLiteInstance & m_instance;
|
||||
sqlite3_stmt * m_statement;
|
||||
};
|
||||
@ -94,14 +92,14 @@ class SQLiteInstance : boost::noncopyable
|
||||
public:
|
||||
friend class SQLiteStatement;
|
||||
|
||||
static SQLiteInstancePtr open(std::string const & db_path, bool allow_write );
|
||||
static SQLiteInstancePtr open(const std::string & db_path, bool allow_write);
|
||||
|
||||
~SQLiteInstance( );
|
||||
~SQLiteInstance();
|
||||
|
||||
SQLiteStatementPtr prepare( std::string const & statement );
|
||||
SQLiteStatementPtr prepare(const std::string & statement);
|
||||
|
||||
private:
|
||||
SQLiteInstance( sqlite3 * connection );
|
||||
SQLiteInstance(sqlite3 * connection);
|
||||
|
||||
sqlite3 * m_connection;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user