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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00

Fix code style consistency in lobby server project

This commit is contained in:
Ivan Savenko 2023-12-29 13:19:04 +02:00
parent 428a71087a
commit 50c1452221
6 changed files with 134 additions and 149 deletions

View File

@ -56,7 +56,7 @@ LobbyDatabase::LobbyDatabase(const std::string & databasePath)
{
database = SQLiteInstance::open(databasePath, true);
if (!database)
if(!database)
throw std::runtime_error("Failed to open SQLite database!");
initializeDatabase();

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@ -77,7 +77,7 @@ public:
std::vector<GameRoom> getActiveGameRooms();
std::vector<ChatMessage> getRecentMessageHistory();
bool checkAccessCookie(const std::string & accountName,const std::string & accessCookieUUID);
bool checkAccessCookie(const std::string & accountName, const std::string & accessCookieUUID);
bool isPlayerInGameRoom(const std::string & accountName);
bool isAccountNameAvailable(const std::string & accountName);
};

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@ -21,7 +21,7 @@ void LobbyServer::sendMessage(const std::shared_ptr<NetworkConnection> & target,
std::string payloadString = json.toJson(true);
// FIXME: find better approach
uint8_t * payloadBegin = reinterpret_cast<uint8_t*>(payloadString.data());
uint8_t * payloadBegin = reinterpret_cast<uint8_t *>(payloadString.data());
uint8_t * payloadEnd = payloadBegin + payloadString.size();
std::vector<uint8_t> payloadBuffer(payloadBegin, payloadEnd);
@ -35,8 +35,7 @@ void LobbyServer::onTimer()
}
void LobbyServer::onNewConnection(const std::shared_ptr<NetworkConnection> & connection)
{
}
{}
void LobbyServer::onDisconnected(const std::shared_ptr<NetworkConnection> & connection)
{
@ -48,19 +47,19 @@ void LobbyServer::onPacketReceived(const std::shared_ptr<NetworkConnection> & co
// FIXME: find better approach
JsonNode json(message.data(), message.size());
if (json["type"].String() == "sendChatMessage")
if(json["type"].String() == "sendChatMessage")
return receiveSendChatMessage(connection, json);
if (json["type"].String() == "authentication")
if(json["type"].String() == "authentication")
return receiveAuthentication(connection, json);
if (json["type"].String() == "joinGameRoom")
if(json["type"].String() == "joinGameRoom")
return receiveJoinGameRoom(connection, json);
}
void LobbyServer::receiveSendChatMessage(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json)
{
if (activeAccounts.count(connection) == 0)
if(activeAccounts.count(connection) == 0)
return; // unauthenticated
std::string senderName = activeAccounts[connection].accountName;
@ -73,7 +72,7 @@ void LobbyServer::receiveSendChatMessage(const std::shared_ptr<NetworkConnection
reply["messageText"].String() = messageText;
reply["senderName"].String() = senderName;
for (auto const & connection : activeAccounts)
for(const auto & connection : activeAccounts)
sendMessage(connection.first, reply);
}
@ -102,7 +101,7 @@ void LobbyServer::receiveAuthentication(const std::shared_ptr<NetworkConnection>
JsonNode reply;
reply["type"].String() = "chatHistory";
for (auto const & message : boost::adaptors::reverse(history))
for(const auto & message : boost::adaptors::reverse(history))
{
JsonNode jsonEntry;
@ -119,12 +118,12 @@ void LobbyServer::receiveAuthentication(const std::shared_ptr<NetworkConnection>
void LobbyServer::receiveJoinGameRoom(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json)
{
if (activeAccounts.count(connection) == 0)
if(activeAccounts.count(connection) == 0)
return; // unauthenticated
std::string senderName = activeAccounts[connection].accountName;
if (database->isPlayerInGameRoom(senderName))
if(database->isPlayerInGameRoom(senderName))
return; // only 1 room per player allowed
// TODO: roomType: private, public

View File

@ -41,6 +41,7 @@ class LobbyServer : public INetworkServerListener
void receiveSendChatMessage(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json);
void receiveAuthentication(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json);
void receiveJoinGameRoom(const std::shared_ptr<NetworkConnection> & connection, const JsonNode & json);
public:
LobbyServer(const std::string & databasePath);
~LobbyServer();

View File

@ -12,111 +12,113 @@
#include <sqlite3.h>
static void on_sqlite_error( sqlite3 * connection, [[maybe_unused]] int result )
[[noreturn]] static void handleSQLiteError(sqlite3 * connection)
{
if ( result != SQLITE_OK )
{
const char * message = sqlite3_errmsg( connection );
printf( "sqlite error: %s\n", message );
}
assert( result == SQLITE_OK );
const char * message = sqlite3_errmsg(connection);
throw std::runtime_error(std::string("SQLite error: ") + message);
}
SQLiteStatement::SQLiteStatement( SQLiteInstance & instance, sqlite3_stmt * statement ):
m_instance( instance ),
m_statement( statement )
{ }
SQLiteStatement::~SQLiteStatement( )
{
int result = sqlite3_finalize( m_statement );
on_sqlite_error( m_instance.m_connection, result );
static void checkSQLiteError(sqlite3 * connection, int result)
{
if(result != SQLITE_OK)
handleSQLiteError(connection);
}
bool SQLiteStatement::execute( )
{
int result = sqlite3_step( m_statement );
SQLiteStatement::SQLiteStatement(SQLiteInstance & instance, sqlite3_stmt * statement)
: m_instance(instance)
, m_statement(statement)
{
}
switch ( result )
SQLiteStatement::~SQLiteStatement()
{
int result = sqlite3_finalize(m_statement);
checkSQLiteError(m_instance.m_connection, result);
}
bool SQLiteStatement::execute()
{
int result = sqlite3_step(m_statement);
switch(result)
{
case SQLITE_DONE:
return false;
case SQLITE_ROW:
return true;
default:
on_sqlite_error( m_instance.m_connection, result );
checkSQLiteError(m_instance.m_connection, result);
return false;
}
}
void SQLiteStatement::reset( )
void SQLiteStatement::reset()
{
int result = sqlite3_reset( m_statement );
on_sqlite_error( m_instance.m_connection, result );
int result = sqlite3_reset(m_statement);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::clear()
{
int result = sqlite3_clear_bindings(m_statement);
on_sqlite_error(m_instance.m_connection, result);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle( size_t index, double const & value )
void SQLiteStatement::setBindSingle(size_t index, const double & value)
{
int result = sqlite3_bind_double( m_statement, static_cast<int>(index), value );
on_sqlite_error( m_instance.m_connection, result );
int result = sqlite3_bind_double(m_statement, static_cast<int>(index), value);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle(size_t index, uint8_t const & value)
void SQLiteStatement::setBindSingle(size_t index, const uint8_t & value)
{
int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
on_sqlite_error(m_instance.m_connection, result);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle(size_t index, uint16_t const & value)
void SQLiteStatement::setBindSingle(size_t index, const uint16_t & value)
{
int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
on_sqlite_error(m_instance.m_connection, result);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle(size_t index, uint32_t const & value)
void SQLiteStatement::setBindSingle(size_t index, const uint32_t & value)
{
int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
on_sqlite_error(m_instance.m_connection, result);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle( size_t index, int32_t const & value )
void SQLiteStatement::setBindSingle(size_t index, const int32_t & value)
{
int result = sqlite3_bind_int( m_statement, static_cast<int>( index ), value );
on_sqlite_error( m_instance.m_connection, result );
int result = sqlite3_bind_int(m_statement, static_cast<int>(index), value);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle( size_t index, int64_t const & value )
void SQLiteStatement::setBindSingle(size_t index, const int64_t & value)
{
int result = sqlite3_bind_int64( m_statement, static_cast<int>( index ), value );
on_sqlite_error( m_instance.m_connection, result );
int result = sqlite3_bind_int64(m_statement, static_cast<int>(index), value);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle( size_t index, std::string const & value )
void SQLiteStatement::setBindSingle(size_t index, const std::string & value)
{
int result = sqlite3_bind_text( m_statement, static_cast<int>( index ), value.data(), static_cast<int>( value.size() ), SQLITE_STATIC );
on_sqlite_error( m_instance.m_connection, result );
int result = sqlite3_bind_text(m_statement, static_cast<int>(index), value.data(), static_cast<int>(value.size()), SQLITE_STATIC);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::setBindSingle( size_t index, char const * value )
void SQLiteStatement::setBindSingle(size_t index, const char * value)
{
int result = sqlite3_bind_text( m_statement, static_cast<int>( index ), value, -1, SQLITE_STATIC );
on_sqlite_error( m_instance.m_connection, result );
int result = sqlite3_bind_text(m_statement, static_cast<int>(index), value, -1, SQLITE_STATIC);
checkSQLiteError(m_instance.m_connection, result);
}
void SQLiteStatement::getColumnSingle( size_t index, double & value )
void SQLiteStatement::getColumnSingle(size_t index, double & value)
{
value = sqlite3_column_double( m_statement, static_cast<int>( index ) );
value = sqlite3_column_double(m_statement, static_cast<int>(index));
}
void SQLiteStatement::getColumnSingle( size_t index, uint8_t & value )
void SQLiteStatement::getColumnSingle(size_t index, uint8_t & value)
{
value = static_cast<uint8_t>(sqlite3_column_int( m_statement, static_cast<int>( index ) ));
value = static_cast<uint8_t>(sqlite3_column_int(m_statement, static_cast<int>(index)));
}
void SQLiteStatement::getColumnSingle(size_t index, uint16_t & value)
@ -124,9 +126,9 @@ void SQLiteStatement::getColumnSingle(size_t index, uint16_t & value)
value = static_cast<uint16_t>(sqlite3_column_int(m_statement, static_cast<int>(index)));
}
void SQLiteStatement::getColumnSingle( size_t index, int32_t & value )
void SQLiteStatement::getColumnSingle(size_t index, int32_t & value)
{
value = sqlite3_column_int( m_statement, static_cast<int>( index ) );
value = sqlite3_column_int(m_statement, static_cast<int>(index));
}
void SQLiteStatement::getColumnSingle(size_t index, uint32_t & value)
@ -134,65 +136,50 @@ void SQLiteStatement::getColumnSingle(size_t index, uint32_t & value)
value = sqlite3_column_int(m_statement, static_cast<int>(index));
}
void SQLiteStatement::getColumnSingle( size_t index, int64_t & value )
void SQLiteStatement::getColumnSingle(size_t index, int64_t & value)
{
value = sqlite3_column_int64( m_statement, static_cast<int>( index ) );
value = sqlite3_column_int64(m_statement, static_cast<int>(index));
}
void SQLiteStatement::getColumnSingle( size_t index, std::string & value )
void SQLiteStatement::getColumnSingle(size_t index, std::string & value)
{
auto value_raw = sqlite3_column_text(m_statement, static_cast<int>(index));
value = reinterpret_cast<char const*>( value_raw );
const auto * value_raw = sqlite3_column_text(m_statement, static_cast<int>(index));
value = reinterpret_cast<const char *>(value_raw);
}
void SQLiteStatement::getColumnBlob(size_t index, std::byte * value, [[maybe_unused]] size_t capacity)
{
auto * blob_data = sqlite3_column_blob(m_statement, static_cast<int>(index));
size_t blob_size = sqlite3_column_bytes(m_statement, static_cast<int>(index));
assert(blob_size < capacity);
std::copy_n(static_cast<std::byte const*>(blob_data), blob_size, value);
value[blob_size] = std::byte(0);
}
SQLiteInstancePtr SQLiteInstance::open( std::string const & db_path, bool allow_write)
SQLiteInstancePtr SQLiteInstance::open(const std::string & db_path, bool allow_write)
{
int flags = allow_write ? (SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE) : SQLITE_OPEN_READONLY;
sqlite3 * connection;
int result = sqlite3_open_v2( db_path.c_str( ), &connection, flags, nullptr );
int result = sqlite3_open_v2(db_path.c_str(), &connection, flags, nullptr);
on_sqlite_error( connection, result );
if(result == SQLITE_OK)
return SQLiteInstancePtr(new SQLiteInstance(connection));
assert(result == SQLITE_OK);
if ( result == SQLITE_OK )
return SQLiteInstancePtr( new SQLiteInstance( connection ) );
sqlite3_close( connection );
return SQLiteInstancePtr( );
sqlite3_close(connection);
handleSQLiteError(connection);
}
SQLiteInstance::SQLiteInstance( sqlite3 * connection ):
m_connection( connection )
{ }
SQLiteInstance::~SQLiteInstance( )
SQLiteInstance::SQLiteInstance(sqlite3 * connection)
: m_connection(connection)
{
int result = sqlite3_close( m_connection );
on_sqlite_error( m_connection, result );
}
SQLiteStatementPtr SQLiteInstance::prepare( std::string const & sql_text )
SQLiteInstance::~SQLiteInstance()
{
int result = sqlite3_close(m_connection);
checkSQLiteError(m_connection, result);
}
SQLiteStatementPtr SQLiteInstance::prepare(const std::string & sql_text)
{
sqlite3_stmt * statement;
int result = sqlite3_prepare_v2( m_connection, sql_text.data(), static_cast<int>( sql_text.size()), &statement, nullptr );
on_sqlite_error( m_connection, result );
int result = sqlite3_prepare_v2(m_connection, sql_text.data(), static_cast<int>(sql_text.size()), &statement, nullptr);
if ( result == SQLITE_OK )
return SQLiteStatementPtr( new SQLiteStatement( *this, statement ) );
sqlite3_finalize( statement );
return SQLiteStatementPtr( );
if(result == SQLITE_OK)
return SQLiteStatementPtr(new SQLiteStatement(*this, statement));
sqlite3_finalize(statement);
handleSQLiteError(m_connection);
}

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@ -15,76 +15,74 @@ typedef struct sqlite3_stmt sqlite3_stmt;
class SQLiteInstance;
class SQLiteStatement;
using SQLiteInstancePtr = std::unique_ptr< SQLiteInstance >;
using SQLiteStatementPtr = std::unique_ptr< SQLiteStatement >;
using SQLiteInstancePtr = std::unique_ptr<SQLiteInstance>;
using SQLiteStatementPtr = std::unique_ptr<SQLiteStatement>;
class SQLiteStatement : boost::noncopyable
{
public:
friend class SQLiteInstance;
bool execute( );
void reset( );
void clear( );
bool execute();
void reset();
void clear();
~SQLiteStatement();
template<typename ... Args >
void setBinds( Args const & ... args )
template<typename... Args>
void setBinds(const Args &... args)
{
setBindSingle( 1, args... ); // The leftmost SQL parameter has an index of 1
setBindSingle(1, args...); // The leftmost SQL parameter has an index of 1
}
template<typename ... Args >
void getColumns( Args & ... args )
template<typename... Args>
void getColumns(Args &... args)
{
getColumnSingle( 0, args... ); // The leftmost column of the result set has the index 0
getColumnSingle(0, args...); // The leftmost column of the result set has the index 0
}
private:
void setBindSingle( size_t index, double const & value );
void setBindSingle( size_t index, uint8_t const & value );
void setBindSingle( size_t index, uint16_t const & value );
void setBindSingle( size_t index, uint32_t const & value );
void setBindSingle( size_t index, int32_t const & value );
void setBindSingle( size_t index, int64_t const & value );
void setBindSingle( size_t index, std::string const & value );
void setBindSingle( size_t index, char const * value );
void setBindSingle(size_t index, const double & value);
void setBindSingle(size_t index, const uint8_t & value);
void setBindSingle(size_t index, const uint16_t & value);
void setBindSingle(size_t index, const uint32_t & value);
void setBindSingle(size_t index, const int32_t & value);
void setBindSingle(size_t index, const int64_t & value);
void setBindSingle(size_t index, const std::string & value);
void setBindSingle(size_t index, const char * value);
void getColumnSingle( size_t index, double & value );
void getColumnSingle( size_t index, uint8_t & value );
void getColumnSingle( size_t index, uint16_t & value );
void getColumnSingle( size_t index, uint32_t & value );
void getColumnSingle( size_t index, int32_t & value );
void getColumnSingle( size_t index, int64_t & value );
void getColumnSingle( size_t index, std::string & value );
void getColumnSingle(size_t index, double & value);
void getColumnSingle(size_t index, uint8_t & value);
void getColumnSingle(size_t index, uint16_t & value);
void getColumnSingle(size_t index, uint32_t & value);
void getColumnSingle(size_t index, int32_t & value);
void getColumnSingle(size_t index, int64_t & value);
void getColumnSingle(size_t index, std::string & value);
template<typename Rep, typename Period>
void getColumnSingle( size_t index, std::chrono::duration<Rep, Period> & value )
void getColumnSingle(size_t index, std::chrono::duration<Rep, Period> & value)
{
int64_t durationValue = 0;
getColumnSingle(index, durationValue);
value = std::chrono::duration<Rep, Period>(durationValue);
}
SQLiteStatement( SQLiteInstance & instance, sqlite3_stmt * statement );
SQLiteStatement(SQLiteInstance & instance, sqlite3_stmt * statement);
template<typename T, typename ... Args >
void setBindSingle( size_t index, T const & arg, Args const & ... args )
template<typename T, typename... Args>
void setBindSingle(size_t index, T const & arg, const Args &... args)
{
setBindSingle( index, arg );
setBindSingle( index + 1, args... );
setBindSingle(index, arg);
setBindSingle(index + 1, args...);
}
template<typename T, typename ... Args >
void getColumnSingle( size_t index, T & arg, Args & ... args )
template<typename T, typename... Args>
void getColumnSingle(size_t index, T & arg, Args &... args)
{
getColumnSingle( index, arg );
getColumnSingle( index + 1, args... );
getColumnSingle(index, arg);
getColumnSingle(index + 1, args...);
}
void getColumnBlob(size_t index, std::byte * value, size_t capacity);
SQLiteInstance & m_instance;
sqlite3_stmt * m_statement;
};
@ -94,14 +92,14 @@ class SQLiteInstance : boost::noncopyable
public:
friend class SQLiteStatement;
static SQLiteInstancePtr open(std::string const & db_path, bool allow_write );
static SQLiteInstancePtr open(const std::string & db_path, bool allow_write);
~SQLiteInstance( );
~SQLiteInstance();
SQLiteStatementPtr prepare( std::string const & statement );
SQLiteStatementPtr prepare(const std::string & statement);
private:
SQLiteInstance( sqlite3 * connection );
SQLiteInstance(sqlite3 * connection);
sqlite3 * m_connection;
};