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https://github.com/vcmi/vcmi.git
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* added Conflux
* minor fixes
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fe9f3ba720
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@ -12,6 +12,15 @@ CBuildingRect::CBuildingRect(Structure *Str)
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:str(Str)
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{
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def = CGI->spriteh->giveDef(Str->defName);
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pos.x = str->pos.x;
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pos.y = str->pos.y;
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pos.w = def->ourImages[0].bitmap->w;
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pos.h = def->ourImages[0].bitmap->h;
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if(Str->ID<0 || (Str->ID>=27 && Str->ID<=29))
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{
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area = border = NULL;
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return;
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}
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if (border = CGI->bitmaph->loadBitmap(str->borderName))
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SDL_SetColorKey(border,SDL_SRCCOLORKEY,SDL_MapRGB(border->format,0,255,255));
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else
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@ -20,10 +29,6 @@ CBuildingRect::CBuildingRect(Structure *Str)
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;//SDL_SetColorKey(area,SDL_SRCCOLORKEY,SDL_MapRGB(area->format,0,255,255));
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else
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std::cout << "Warning: no area for "<<Str->ID<<std::endl;
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pos.x = str->pos.x;
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pos.y = str->pos.y;
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pos.w = def->ourImages[0].bitmap->w;
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pos.h = def->ourImages[0].bitmap->h;
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}
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CBuildingRect::~CBuildingRect()
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@ -304,4 +304,46 @@
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7 42 TBFRUP_5.def 0 4
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7 43 TBFRUP_6.def 587 263
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7 29 TBFRWTRW.def 320 141
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7 20 TBFRBOAT.def 197 294
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7 20 TBFRBOAT.def 197 294
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8 16 TBELBLAK.def 449 151
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8 8 TBELCAS2.def 349 101
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8 9 TBELCAS3.def 349 101
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8 7 TBELCSTL.def 349 101
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8 6 TBELDOCK.def 239 215
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8 30 TBELDW_0.def 689 250
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8 31 TBELDW_1.def 630 50
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8 32 TBELDW_2.def 709 210
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8 33 TBELDW_3.def 108 131
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8 34 TBELDW_4.def 264 168
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8 35 TBELDW_5.def 394 283
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8 36 TBELDW_6.def 43 16
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8 -1 TBELEXT1.def 23 218
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8 27 TBELEXT2.def 232 205
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8 28 TBELEXT3.def 516 223
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8 29 TBELEXT4.def 0 252
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8 -2 TBELEXT5.def 682 183
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8 21 TBELEXT6.def 104 170
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8 11 TBELHAL2.def 0 165
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8 12 TBELHAL3.def 0 165
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8 13 TBELHAL4.def 0 164
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8 10 TBELHALL.def -1 164
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8 26 TBELHOLY.def 307 2
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8 18 TBELHRD1.def 689 250
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8 19 TBELHRD2.def 689 250
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8 1 TBELMAG2.def 206 58
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8 2 TBELMAG3.def 206 58
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8 3 TBELMAG4.def 206 58
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8 4 TBELMAG5.def 206 58
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8 0 TBELMAGE.def 206 58
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8 14 TBELMARK.def 347 216
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8 15 TBELSILO.def 372 171
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8 17 TBELSPEC.def 284 246
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8 5 TBELTVRN.def 553 203
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8 37 TBELUP_0.def 689 250
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8 38 TBELUP_1.def 630 50
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8 39 TBELUP_2.def 709 210
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8 40 TBELUP_3.def 108 131
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8 41 TBELUP_4.def 264 168
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8 42 TBELUP_5.def 394 283
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8 43 TBELUP_6.def 43 0
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8 20 TBELBOAT.def 239 215
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@ -4,7 +4,6 @@ CASTLE 0
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1
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2
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3
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4
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10
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11
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12
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@ -21,10 +20,10 @@ CASTLE 0
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41
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END
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CASTLE 1
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35
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42
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33
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40
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35
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42
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16
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32
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39
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@ -208,6 +207,35 @@ CASTLE 7
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43
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26
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END
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CASTLE 8
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34
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41
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6
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20
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33
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40
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36
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43
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21
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0
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1
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2
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3
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4
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5
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14
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17
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35
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42
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30
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18
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37
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19
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10
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11
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12
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13
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END
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EOD
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------------------------------------------------------------------
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@ -293,4 +293,41 @@
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7 40 TBFRUP_4.def TOFBAS2.bmp TZFBAS2.bmp
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7 42 TBFRUP_5.def TOFWYV2.bmp TZFWYV2.bmp
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7 43 TBFRUP_6.def TOFHYD2A.bmp TZFHYD2A.bmp
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7 20 TBFRBOAT.def TOFDCK1.bmp TZFDCK1.bmp
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7 20 TBFRBOAT.def TOFDCK1.bmp TZFDCK1.bmp
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8 16 TBELBLAK.def TOELBLAK.bmp TZELBLAK.bmp
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8 20 TBELBOAT.def TOELBOAT.bmp TZELBOAT.bmp
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8 8 TBELCAS2.def TOELCAS2.bmp TZELCAS2.bmp
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8 9 TBELCAS3.def TOELCAS3.bmp TZELCAS3.bmp
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8 7 TBELCSTL.def TOELCSTL.bmp TZELCSTL.bmp
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8 6 TBELDOCK.def TOELDOCK.bmp TZELDOCK.bmp
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8 30 TBELDW0_.def TOELDW_0.bmp TZELDW_0.bmp
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8 31 TBELDW_1.def TOELDW_1.bmp TZELDW_1.bmp
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8 32 TBELDW_2.def TOELDW_2.bmp TZELDW_2.bmp
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8 33 TBELDW_3.def TOELDW_3.bmp TZELDW_3.bmp
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8 34 TBELDW_4.def TOELDW_4.bmp TZELDW_4.bmp
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8 35 TBELDW_5.def TOELDW_5.bmp TZELDW_5.bmp
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8 36 TBELDW_6.def TOELDW_6.bmp TZELDW_6.bmp
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8 21 TBELEXT6.def TOELEXT6.bmp TZELEXT6.bmp
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8 11 TBELHAL2.def TOELHAL2.bmp TZELHAL2.bmp
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8 12 TBELHAL3.def TOELHAL3.bmp TZELHAL3.bmp
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8 13 TBELHAL4.def TOELHAL4.bmp TZELHAL4.bmp
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8 10 TBELHALL.def TOELHALL.bmp TZELHALL.bmp
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8 26 TBELHOLY.def TOELHOLY.bmp TZELHOLY.bmp
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8 18 TBELHRD1.def TOELHRD1.bmp TZELHRD1.bmp
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8 19 TBELHRD2.def TOELHRD2.bmp TZELHRD2.bmp
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8 1 TBELMAG2.def TOELMAG2.bmp TZELMAG2.bmp
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8 2 TBELMAG3.def TOELMAG3.bmp TZELMAG3.bmp
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8 3 TBELMAG4.def TOELMAG4.bmp TZELMAG4.bmp
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8 4 TBELMAG5.def TOELMAG5.bmp TZELMAG5.bmp
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8 0 TBELMAGE.def TOELMAGE.bmp TZELMAGE.bmp
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8 14 TBELMARK.def TOELMARK.bmp TZELMARK.bmp
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8 15 TBELSILO.def TOELSILO.bmp TZELSILO.bmp
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8 17 TBELSPEC.def TOELSPEC.bmp TZELSPEC.bmp
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8 5 TBELTVRN.def TOELTVRN.bmp TZELTVRN.bmp
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8 37 TBELUP0_.def TOELUP_0.bmp TZELUP_0.bmp
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8 38 TBELUP_1.def TOELUP_1.bmp TZELUP_1.bmp
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8 39 TBELUP_2.def TOELUP_2.bmp TZELUP_2.bmp
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8 40 TBELUP_3.def TOELUP_3.bmp TZELUP_3.bmp
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8 41 TBELUP_4.def TOELUP_4.bmp TZELUP_4.bmp
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8 42 TBELUP_5.def TOELUP_5.bmp TZELUP_5.bmp
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8 43 TBELUP_6.def TOELUP_6.bmp TZELUP_6.bmp
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@ -89,4 +89,10 @@ GROUP
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37
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18
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19
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CASTLE 8
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GROUP
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30
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37
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18
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19
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EOD
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@ -79,6 +79,8 @@ std::set<int> convertBuildings(const std::set<int> h3m, int castleID)
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{
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int a, b;
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b5 >> a >> b;
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if(castleID==8 && b==17) //magic university ID 17 (h3m) => 21 (vcmi)
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b=21;
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mapa[a]=b;
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}
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@ -111,7 +113,8 @@ std::set<int> convertBuildings(const std::set<int> h3m, int castleID)
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}
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ret.insert(10); //village hall is always present
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ret.insert(-1); //houses near v.hall
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ret.insert(-1); //houses near v.hall / eyecandies
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ret.insert(-2); //terrain eyecandy, if -1 is used
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if(ret.find(11)!=ret.end())
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ret.insert(27);
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@ -2362,11 +2365,11 @@ void CAmbarCendamo::deh3m()
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}
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}
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for(int ww=0; ww<CGI->objh->objInstances.size(); ++ww)
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{
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if (CGI->objh->objInstances[ww]->defObjInfoNumber==-1)
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std::cout<<CGI->objh->objInstances[ww]->ID<<"\t" << CGI->objh->objInstances[ww]->subID<<"\t"<<CGI->objh->objInstances[ww]->defInfo->name<<std::endl;
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}
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//for(int ww=0; ww<CGI->objh->objInstances.size(); ++ww)
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//{
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// if (CGI->objh->objInstances[ww]->defObjInfoNumber==-1)
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// std::cout<<CGI->objh->objInstances[ww]->ID<<"\t" << CGI->objh->objInstances[ww]->subID<<"\t"<<CGI->objh->objInstances[ww]->defInfo->name<<std::endl;
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//}
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//assigned
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@ -27,7 +27,8 @@ void CTownHandler::loadNames()
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for (int i=0; i<NAMES_PER_TOWN; i++)
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{
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names.getline(bufname,50);
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town.names.push_back(std::string(bufname));
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std::string pom(bufname);
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town.names.push_back(pom.substr(0,pom.length()-1));
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}
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town.typeID=si++;
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town.bonus=towns.size();
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