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* upgrades in moveHero function
* new folder structure
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#include "stdafx.h"
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#include "CMessage.h"
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#include "SDL_TTF.h"
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#include "CSemiDefHandler.h"
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#include "CDefHandler.h"
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#include "hch\CSemiDefHandler.h"
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#include "hch\CDefHandler.h"
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#include "CGameInfo.h"
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#include "SDL_Extensions.h"
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#include "CLodHandler.h"
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#include "hch\CLodHandler.h"
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SDL_Color tytulowy, tlo, zwykly ;
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SDL_Rect genRect(int hh, int ww, int xx, int yy);
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