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* upgrades in moveHero function
* new folder structure
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@@ -2,7 +2,7 @@
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#include "global.h"
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#include "CPathfinder.h"
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#include "CGameInfo.h"
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#include "CAmbarCendamo.h"
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#include "hch\CAmbarCendamo.h"
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#include "mapHandler.h"
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CPath * CPathfinder::getPath(int3 &src, int3 &dest, CHeroInstance * hero) //TODO: test it (seems to be finished, but relies on unwritten functions :()
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{
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