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My part of changelog for 0.95.
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ChangeLog
18
ChangeLog
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0.94 -> 0.95
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GENERAL:
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* Components of combined artifacts will now display info about entire set.
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* Added WoG creature abilities by Kuririn
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ADVENTURE AI:
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* AI will use fuzzy logic to compare and choose multiple possible subgoals.
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More info http://wiki.vcmi.eu/index.php?title=Adventure_AI
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* AI will now use SectorMap to find a way to guarded / covered objects.
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* Significantly improved exploration algorithm.
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* Locked heroes now try to decompose their goals exhaustively.
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* Fixed (common) issue when AI found neutral stacks infinitely strong.
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* Improvements for army exchange criteria.
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* GatherArmy may include building dwellings in town (experimental).
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* AI should now conquer map more agressively and much faster
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* Fuzzy rules will be printed out at map launch (if AI log is enabled)
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0.93 -> 0.94 (Oct 01 2013)
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GENERAL:
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* New Launcher application, see
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