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My part of changelog for 0.95.

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DjWarmonger 2014-02-24 20:35:31 +00:00
parent 8d36bcabce
commit 5284847ffe

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0.94 -> 0.95
GENERAL:
* Components of combined artifacts will now display info about entire set.
* Added WoG creature abilities by Kuririn
ADVENTURE AI:
* AI will use fuzzy logic to compare and choose multiple possible subgoals.
More info http://wiki.vcmi.eu/index.php?title=Adventure_AI
* AI will now use SectorMap to find a way to guarded / covered objects.
* Significantly improved exploration algorithm.
* Locked heroes now try to decompose their goals exhaustively.
* Fixed (common) issue when AI found neutral stacks infinitely strong.
* Improvements for army exchange criteria.
* GatherArmy may include building dwellings in town (experimental).
* AI should now conquer map more agressively and much faster
* Fuzzy rules will be printed out at map launch (if AI log is enabled)
0.93 -> 0.94 (Oct 01 2013)
GENERAL:
* New Launcher application, see