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ad FL_Windows prepocessor definition

This commit is contained in:
Mikhail Paulyshka 2014-11-02 00:44:00 +03:00
parent f2ed40f0de
commit 53298c1fd1
2 changed files with 9 additions and 0 deletions

View File

@ -73,6 +73,7 @@
<Add option="-Wno-unused-parameter" />
<Add option="-Wno-overloaded-virtual" />
<Add option="-DFL_CPP11" />
<Add option="-DFL_WINDOWS" />
<Add directory="$(#boost.include)" />
<Add directory="fuzzylite" />
</Compiler>

View File

@ -271,6 +271,7 @@
</Link>
<ClCompile>
<AdditionalIncludeDirectories>./fuzzylite;.</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -281,6 +282,9 @@
<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)FuzzyLite.dll</OutputFile>
</Link>
<ClCompile>
<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
<ClCompile />
@ -296,6 +300,7 @@
<AdditionalIncludeDirectories>./fuzzylite;.</AdditionalIncludeDirectories>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
@ -308,6 +313,9 @@
<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)FuzzyLite.dll</OutputFile>
</Link>
<ClCompile>
<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">