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ad FL_Windows prepocessor definition
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@ -73,6 +73,7 @@
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<Add option="-Wno-unused-parameter" />
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<Add option="-Wno-overloaded-virtual" />
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<Add option="-DFL_CPP11" />
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<Add option="-DFL_WINDOWS" />
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<Add directory="$(#boost.include)" />
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<Add directory="fuzzylite" />
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</Compiler>
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@ -271,6 +271,7 @@
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</Link>
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<ClCompile>
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<AdditionalIncludeDirectories>./fuzzylite;.</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@ -281,6 +282,9 @@
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<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<OutputFile>$(OutDir)FuzzyLite.dll</OutputFile>
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</Link>
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<ClCompile>
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<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<ClCompile />
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@ -296,6 +300,7 @@
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<AdditionalIncludeDirectories>./fuzzylite;.</AdditionalIncludeDirectories>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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@ -308,6 +313,9 @@
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<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<OutputFile>$(OutDir)FuzzyLite.dll</OutputFile>
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</Link>
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<ClCompile>
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<PreprocessorDefinitions>FL_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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