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mirror of https://github.com/vcmi/vcmi.git synced 2025-04-13 11:40:38 +02:00

Serialize template

This commit is contained in:
nordsoft 2022-12-14 04:37:11 +04:00
parent 1e2abae62b
commit 53b2f68560
9 changed files with 189 additions and 58 deletions

View File

@ -47,21 +47,15 @@ RandomMapTab::RandomMapTab():
addCallback("toggleTwoLevels", [&](bool on)
{
mapGenOptions->setHasTwoLevels(on);
setTemplate(mapGenOptions->getMapTemplate());
updateMapInfoByHost();
});
addCallback("setPlayersCount", [&](int btnId)
{
mapGenOptions->setPlayerCount(btnId);
if(auto w = widget<CToggleGroup>("groupMaxTeams"))
deactivateButtonsFrom(w.get(), btnId);
// deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
validatePlayersCnt(btnId);
setMapGenOptions(mapGenOptions);
//validatePlayersCnt(btnId);
updateMapInfoByHost();
});
@ -74,14 +68,8 @@ RandomMapTab::RandomMapTab():
addCallback("setCompOnlyPlayers", [&](int btnId)
{
mapGenOptions->setCompOnlyPlayerCount(btnId);
// deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
deactivateButtonsFrom(w.get(), (btnId == 0 ? 1 : btnId));
validateCompOnlyPlayersCnt(btnId);
setMapGenOptions(mapGenOptions);
//validateCompOnlyPlayersCnt(btnId);
updateMapInfoByHost();
});
@ -173,20 +161,80 @@ void RandomMapTab::updateMapInfoByHost()
void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
{
mapGenOptions = opts;
//prepare allowed options
for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
{
playerCountAllowed.insert(i);
compCountAllowed.insert(i);
playerTeamsAllowed.insert(i);
compTeamsAllowed.insert(i);
}
auto * tmpl = mapGenOptions->getMapTemplate();
if(tmpl)
{
playerCountAllowed = tmpl->getPlayers().getNumbers();
compCountAllowed = tmpl->getCpuPlayers().getNumbers();
}
if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
{
vstd::erase_if(compCountAllowed,
[opts](int el){
return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
});
vstd::erase_if(playerTeamsAllowed,
[opts](int el){
return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el + 1;
});
}
if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
{
vstd::erase_if(playerCountAllowed,
[opts](int el){
return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
});
vstd::erase_if(compTeamsAllowed,
[opts](int el){
return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el + 1;
});
}
if(auto w = widget<CToggleGroup>("groupMapSize"))
w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
if(auto w = widget<CToggleButton>("buttonTwoLevels"))
w->setSelected(opts->getHasTwoLevels());
if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
{
w->setSelected(opts->getPlayerCount());
deactivateButtonsFrom(*w, playerCountAllowed);
}
if(auto w = widget<CToggleGroup>("groupMaxTeams"))
{
w->setSelected(opts->getTeamCount());
deactivateButtonsFrom(*w, playerCountAllowed);
}
if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
{
w->setSelected(opts->getCompOnlyPlayerCount());
deactivateButtonsFrom(*w, playerTeamsAllowed);
}
if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
{
w->setSelected(opts->getCompOnlyTeamCount());
deactivateButtonsFrom(*w, compTeamsAllowed);
}
if(auto w = widget<CToggleGroup>("groupWaterContent"))
{
w->setSelected(opts->getWaterContent());
if(opts->getMapTemplate())
{
std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
deactivateButtonsFrom(*w, allowedWater);
}
else
deactivateButtonsFrom(*w, {-1});
}
if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
w->setSelected(opts->getMonsterStrength());
}
@ -194,6 +242,7 @@ void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
{
mapGenOptions->setMapTemplate(tmpl);
setMapGenOptions(mapGenOptions);
if(auto w = widget<CButton>("templateButton"))
{
if(tmpl)
@ -201,16 +250,41 @@ void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
else
w->addTextOverlay("default", EFonts::FONT_SMALL);
}
updateMapInfoByHost();
}
void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, int startAllowed, int endAllowed)
{
logGlobal->debug("Blocking buttons from %d", startId);
for(auto toggle : group->buttons)
logGlobal->debug("Blocking all buttons except %d - %d", startAllowed, endAllowed);
for(auto toggle : group.buttons)
{
if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
{
if(startId == CMapGenOptions::RANDOM_SIZE || toggle.first < startId)
if(toggle.first == CMapGenOptions::RANDOM_SIZE
|| (startAllowed == CMapGenOptions::RANDOM_SIZE && endAllowed == CMapGenOptions::RANDOM_SIZE)
|| (toggle.first >= startAllowed
&& (endAllowed == CMapGenOptions::RANDOM_SIZE || toggle.first <= endAllowed)))
{
//button->block(false);
}
else
{
button->block(true);
}
}
}
}
void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
{
logGlobal->debug("Blocking buttons");
for(auto toggle : group.buttons)
{
if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
{
if(allowed.count(CMapGenOptions::RANDOM_SIZE)
|| allowed.count(toggle.first)
|| toggle.first == CMapGenOptions::RANDOM_SIZE)
{
button->block(false);
}
@ -229,7 +303,7 @@ void RandomMapTab::validatePlayersCnt(int playersCnt)
return;
}
if(mapGenOptions->getTeamCount() >= playersCnt)
/*if(mapGenOptions->getTeamCount() >= playersCnt)
{
mapGenOptions->setTeamCount(playersCnt - 1);
if(auto w = widget<CToggleGroup>("groupMaxTeams"))
@ -241,7 +315,7 @@ void RandomMapTab::validatePlayersCnt(int playersCnt)
mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
w->setSelected(mapGenOptions->getCompOnlyPlayerCount());
}
}*/
validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount());
}
@ -253,14 +327,14 @@ void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
return;
}
if(mapGenOptions->getCompOnlyTeamCount() >= compOnlyPlayersCnt)
/*if(mapGenOptions->getCompOnlyTeamCount() >= compOnlyPlayersCnt)
{
int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
updateMapInfoByHost();
if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
w->setSelected(compOnlyTeamCount);
}
}*/
}
std::vector<int> RandomMapTab::getPossibleMapSizes()

View File

@ -39,13 +39,17 @@ public:
CFunctionList<void(std::shared_ptr<CMapInfo>, std::shared_ptr<CMapGenOptions>)> mapInfoChanged;
private:
void deactivateButtonsFrom(CToggleGroup * group, int startId);
void deactivateButtonsFrom(CToggleGroup & group, int startAllower, int endAllowed);
void deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed);
void validatePlayersCnt(int playersCnt);
void validateCompOnlyPlayersCnt(int compOnlyPlayersCnt);
std::vector<int> getPossibleMapSizes();
std::shared_ptr<CMapGenOptions> mapGenOptions;
std::shared_ptr<CMapInfo> mapInfo;
//options allowed - need to store as impact each other
std::set<int> playerCountAllowed, playerTeamsAllowed, compCountAllowed, compTeamsAllowed;
};
class TemplatesDropBox : public CIntObject

View File

@ -204,8 +204,30 @@ const CRmgTemplate * CMapGenOptions::getMapTemplate() const
void CMapGenOptions::setMapTemplate(const CRmgTemplate * value)
{
mapTemplate = value;
//TODO validate & adapt options according to template
//assert(0);
//validate & adapt options according to template
if(mapTemplate)
{
if(!mapTemplate->matchesSize(int3(getWidth(), getHeight(), 1 + getHasTwoLevels())))
{
auto sizes = mapTemplate->getMapSizes();
setWidth(sizes.first.x);
setHeight(sizes.first.y);
setHasTwoLevels(sizes.first.z - 1);
}
if(!mapTemplate->getPlayers().isInRange(getPlayerCount()))
setPlayerCount(RANDOM_SIZE);
if(!mapTemplate->getCpuPlayers().isInRange(getCompOnlyPlayerCount()))
setCompOnlyPlayerCount(RANDOM_SIZE);
if(!mapTemplate->getWaterContentAllowed().count(getWaterContent()))
setWaterContent(EWaterContent::RANDOM);
}
}
void CMapGenOptions::setMapTemplate(const std::string & name)
{
if(!name.empty())
setMapTemplate(VLC->tplh->getTemplate(name));
}
void CMapGenOptions::finalize(CRandomGenerator & rand)

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@ -11,37 +11,12 @@
#pragma once
#include "../GameConstants.h"
#include "CRmgTemplate.h"
VCMI_LIB_NAMESPACE_BEGIN
class CRmgTemplate;
class CRandomGenerator;
namespace EWaterContent
{
enum EWaterContent
{
RANDOM = -1,
NONE,
NORMAL,
ISLANDS
};
}
namespace EMonsterStrength
{
enum EMonsterStrength
{
RANDOM = -2,
ZONE_WEAK = -1,
ZONE_NORMAL = 0,
ZONE_STRONG = 1,
GLOBAL_WEAK = 2,
GLOBAL_NORMAL = 3,
GLOBAL_STRONG = 4
};
}
namespace EPlayerType
{
enum EPlayerType
@ -143,6 +118,7 @@ public:
/// Default: Not set/random.
const CRmgTemplate * getMapTemplate() const;
void setMapTemplate(const CRmgTemplate * value);
void setMapTemplate(const std::string & name);
std::vector<const CRmgTemplate *> getPossibleTemplates() const;
@ -187,7 +163,17 @@ public:
h & waterContent;
h & monsterStrength;
h & players;
//TODO add name of template to class, enables selection of a template by a user
std::string templateName;
if(mapTemplate && h.saving)
{
templateName = mapTemplate->getId();
}
//if(version > xxx) do not forget to bump version
h & templateName;
if(!h.saving)
{
setMapTemplate(templateName);
}
}
};

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@ -501,9 +501,19 @@ void CRmgTemplate::setId(const std::string & value)
id = value;
}
void CRmgTemplate::setName(const std::string & value)
{
name = value;
}
const std::string & CRmgTemplate::getName() const
{
return name.empty() ? id : name;
return name;
}
const std::string & CRmgTemplate::getId() const
{
return id;
}
const CRmgTemplate::CPlayerCountRange & CRmgTemplate::getPlayers() const
@ -531,6 +541,11 @@ void CRmgTemplate::validate() const
//TODO add some validation checks, throw on failure
}
std::pair<int3, int3> CRmgTemplate::getMapSizes() const
{
return {minSize, maxSize};
}
void CRmgTemplate::CPlayerCountRange::addRange(int lower, int upper)
{
range.push_back(std::make_pair(lower, upper));

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@ -14,7 +14,6 @@
#include "../GameConstants.h"
#include "../ResourceSet.h"
#include "../Terrain.h"
#include "CMapGenOptions.h"
VCMI_LIB_NAMESPACE_BEGIN
@ -32,6 +31,31 @@ namespace ETemplateZoneType
};
}
namespace EWaterContent
{
enum EWaterContent
{
RANDOM = -1,
NONE,
NORMAL,
ISLANDS
};
}
namespace EMonsterStrength
{
enum EMonsterStrength
{
RANDOM = -2,
ZONE_WEAK = -1,
ZONE_NORMAL = 0,
ZONE_STRONG = 1,
GLOBAL_WEAK = 2,
GLOBAL_NORMAL = 3,
GLOBAL_STRONG = 4
};
}
class DLL_LINKAGE CTreasureInfo
{
public:
@ -194,10 +218,13 @@ public:
const std::set<EWaterContent::EWaterContent> & getWaterContentAllowed() const;
void setId(const std::string & value);
void setName(const std::string & value);
const std::string & getId() const;
const std::string & getName() const;
const CPlayerCountRange & getPlayers() const;
const CPlayerCountRange & getCpuPlayers() const;
std::pair<int3, int3> getMapSizes() const;
const Zones & getZones() const;
const std::vector<rmg::ZoneConnection> & getConnections() const;

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@ -31,8 +31,9 @@ void CRmgTemplateStorage::loadObject(std::string scope, std::string name, const
{
JsonDeserializer handler(nullptr, data);
auto fullKey = normalizeIdentifier(scope, "core", name); //actually it's not used
templates[fullKey].setId(name);
templates[fullKey].setId(fullKey);
templates[fullKey].serializeJson(handler);
templates[fullKey].setName(name);
templates[fullKey].validate();
}
catch(const std::exception & e)

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@ -13,6 +13,7 @@
#include "CZonePlacer.h"
#include "../mapping/CMap.h"
#include "../mapping/CMapEditManager.h"
#include "CMapGenOptions.h"
#include "RmgMap.h"
#include "Zone.h"
#include "Functions.h"

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@ -19,6 +19,7 @@ class RmgMap;
class ObjectManager;
class ObjectTemplate;
class CMapGenerator;
class CRandomGenerator;
class rmgException : public std::exception
{