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Added temporary UI for simturns testing
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@ -58,6 +58,12 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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CSH->setTurnTimerInfo(tinfo);
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}
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});
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addCallback("setSimturnDuration", [&](int index){
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SimturnsInfo info;
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info.optionalTurns = index;
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CSH->setSimturnsInfo(info);
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});
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//helper function to parse string containing time to integer reflecting time in seconds
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//assumed that input string can be modified by user, function shall support user's intention
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@ -214,6 +220,18 @@ void OptionsTab::recreate()
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entries.insert(std::make_pair(pInfo.first, std::make_shared<PlayerOptionsEntry>(pInfo.second, * this)));
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}
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//Simultaneous turns
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if(auto turnSlider = widget<CSlider>("labelSimturnsDurationValue"))
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turnSlider->scrollTo(SEL->getStartInfo()->simturnsInfo.optionalTurns);
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if(auto w = widget<CLabel>("labelSimturnsDurationValue"))
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{
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MetaString message;
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message.appendRawString("Simturns: up to %d days");
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message.replaceNumber(SEL->getStartInfo()->simturnsInfo.optionalTurns);
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w->setText(message.toString());
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}
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const auto & turnTimerRemote = SEL->getStartInfo()->turnTimerInfo;
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@ -73,16 +73,41 @@
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"adoptHeight": true
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},
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// timer
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{
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"name": "simturnsDuration",
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"type": "slider",
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"orientation": "horizontal",
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"position": {"x": 55, "y": 537},
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"size": 194,
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"callback": "setSimturnDuration",
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"itemsVisible": 1,
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"itemsTotal": 28,
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"selected": 0,
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"style": "blue",
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"scrollBounds": {"x": 0, "y": 0, "w": 194, "h": 32},
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"panningStep": 20
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},
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{
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"name": "labelSimturnsDurationValue",
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"type": "label",
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"font": "small",
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"alignment": "center",
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"color": "yellow",
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"text": "core.genrltxt.521",
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"position": {"x": 222, "y": 544}
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"color": "white",
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"text": "",
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"position": {"x": 319, "y": 545}
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},
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// timer
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//{
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// "type": "label",
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// "font": "small",
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// "alignment": "center",
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// "color": "yellow",
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// "text": "core.genrltxt.521",
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// "position": {"x": 222, "y": 544}
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//},
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{
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"name": "labelTurnDurationValue",
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"type": "label",
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@ -104,7 +129,8 @@
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"itemsTotal": 11,
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"selected": 11,
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"style": "blue",
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"scrollBounds": {"x": -3, "y": -25, "w": 337, "h": 43},
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"scrollBounds": {"x": 0, "y": 0, "w": 194, "h": 32},
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//"scrollBounds": {"x": -3, "y": -25, "w": 337, "h": 43},
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"panningStep": 20
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},
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],
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@ -30,7 +30,7 @@ struct DLL_LINKAGE SimturnsInfo
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/// Maximum number of turns that might be played simultaneously unless contact is detected
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int optionalTurns = 0;
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/// If set to true, human and 1 AI can act at the same time
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bool allowHumanWithAI = false;
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bool allowHumanWithAI = true;
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template <typename Handler>
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void serialize(Handler &h, const int version)
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