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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

Add portraits delegate

This commit is contained in:
nordsoft 2023-10-13 20:15:11 +02:00
parent 051886c98e
commit 55900ceb66
8 changed files with 306 additions and 6 deletions

View File

@ -1066,9 +1066,8 @@ std::string CGHeroInstance::getBiographyTextID() const
return biographyCustomTextId;
if (type)
return type->getBiographyTextID();
assert(0);
return "";
return ""; //for random hero
}
CGHeroInstance::ArtPlacementMap CGHeroInstance::putArtifact(ArtifactPosition pos, CArtifactInstance * art)

View File

@ -14,6 +14,7 @@
#include "Animation.h"
#include "BitmapHandler.h"
#include "graphics.h"
#include "../lib/vcmi_endian.h"
#include "../lib/filesystem/Filesystem.h"
@ -585,8 +586,8 @@ void Animation::init()
JsonPath resID = JsonPath::builtin("SPRITES/" + name);
//if(vstd::contains(graphics->imageLists, resID.getName()))
//initFromJson(graphics->imageLists[resID.getName()]);
if(vstd::contains(graphics->imageLists, resID.getName()))
initFromJson(graphics->imageLists[resID.getName()]);
auto configList = CResourceHandler::get()->getResourcesWithName(resID);

View File

@ -35,6 +35,7 @@ set(editor_SRCS
inspector/questwidget.cpp
inspector/heroskillswidget.cpp
inspector/PickObjectDelegate.cpp
inspector/portraitwidget.cpp
resourceExtractor/ResourceConverter.cpp
)
@ -74,6 +75,7 @@ set(editor_HEADERS
inspector/questwidget.h
inspector/heroskillswidget.h
inspector/PickObjectDelegate.h
inspector/portraitwidget.h
resourceExtractor/ResourceConverter.h
)
@ -99,6 +101,7 @@ set(editor_FORMS
inspector/rewardswidget.ui
inspector/questwidget.ui
inspector/heroskillswidget.ui
inspector/portraitwidget.ui
)
set(editor_TS

View File

@ -11,6 +11,7 @@
//code is copied from vcmiclient/Graphics.h with minimal changes
#include "../lib/GameConstants.h"
#include "../lib/filesystem/ResourcePath.h"
#include <QImage>
VCMI_LIB_NAMESPACE_BEGIN

View File

@ -26,6 +26,7 @@
#include "rewardswidget.h"
#include "questwidget.h"
#include "heroskillswidget.h"
#include "portraitwidget.h"
#include "PickObjectDelegate.h"
#include "../mapcontroller.h"
@ -286,7 +287,7 @@ void Inspector::updateProperties(CGHeroInstance * o)
}
addProperty("Name", o->getNameTranslated(), false);
addProperty("Biography", o->getBiographyTranslated(), new MessageDelegate, false);
addProperty("Portrait", o->customPortraitSource, false);
addProperty("Portrait", PropertyEditorPlaceholder(), new PortraitDelegate(*o), false);
auto * delegate = new HeroSkillsDelegate(*o);
addProperty("Skills", PropertyEditorPlaceholder(), delegate, false);

View File

@ -0,0 +1,135 @@
/*
* portraitwidget.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "portraitwidget.h"
#include "ui_portraitwidget.h"
#include "../../lib/CHeroHandler.h"
#include "../Animation.h"
PortraitWidget::PortraitWidget(CGHeroInstance & h, QWidget *parent):
QDialog(parent),
ui(new Ui::PortraitWidget),
hero(h),
portraitIndex(0)
{
ui->setupUi(this);
ui->portraitView->setScene(&scene);
ui->portraitView->fitInView(scene.itemsBoundingRect(), Qt::KeepAspectRatio);
}
PortraitWidget::~PortraitWidget()
{
delete ui;
}
void PortraitWidget::obtainData()
{
portraitIndex = VLC->heroh->getById(hero.getPortraitSource())->getIndex();
if(hero.customPortraitSource.isValid())
{
ui->isDefault->setChecked(true);
}
drawPortrait();
}
void PortraitWidget::commitChanges()
{
if(portraitIndex == VLC->heroh->getById(HeroTypeID(hero.subID))->getIndex())
hero.customPortraitSource = HeroTypeID::NONE;
else
hero.customPortraitSource = VLC->heroh->getByIndex(portraitIndex)->getId();
}
void PortraitWidget::drawPortrait()
{
static Animation portraitAnimation(AnimationPath::builtin("PortraitsLarge").getOriginalName());
portraitAnimation.preload();
auto icon = VLC->heroTypes()->getByIndex(portraitIndex)->getIconIndex();
pixmap = QPixmap::fromImage(*portraitAnimation.getImage(icon));
scene.addPixmap(pixmap);
ui->portraitView->fitInView(scene.itemsBoundingRect(), Qt::KeepAspectRatio);
}
void PortraitWidget::resizeEvent(QResizeEvent *)
{
ui->portraitView->fitInView(scene.itemsBoundingRect(), Qt::KeepAspectRatio);
}
void PortraitWidget::on_isDefault_toggled(bool checked)
{
if(checked)
{
ui->buttonNext->setEnabled(false);
ui->buttonPrev->setEnabled(false);
portraitIndex = VLC->heroh->getById(HeroTypeID(hero.subID))->getIndex();
}
else
{
ui->buttonNext->setEnabled(true);
ui->buttonPrev->setEnabled(true);
}
drawPortrait();
}
void PortraitWidget::on_buttonNext_clicked()
{
if(portraitIndex < VLC->heroh->size() - 1)
++portraitIndex;
else
portraitIndex = 0;
drawPortrait();
}
void PortraitWidget::on_buttonPrev_clicked()
{
if(portraitIndex > 0)
--portraitIndex;
else
portraitIndex = VLC->heroh->size() - 1;
drawPortrait();
}
PortraitDelegate::PortraitDelegate(CGHeroInstance & h): hero(h), QStyledItemDelegate()
{
}
QWidget * PortraitDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
return new PortraitWidget(hero, parent);
}
void PortraitDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
{
if(auto * ed = qobject_cast<PortraitWidget *>(editor))
{
ed->obtainData();
}
else
{
QStyledItemDelegate::setEditorData(editor, index);
}
}
void PortraitDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
{
if(auto * ed = qobject_cast<PortraitWidget *>(editor))
{
ed->commitChanges();
}
else
{
QStyledItemDelegate::setModelData(editor, model, index);
}
}

View File

@ -0,0 +1,64 @@
/*
* portraitwidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <QDialog>
#include "../../lib/mapObjects/CGHeroInstance.h"
namespace Ui {
class PortraitWidget;
}
class PortraitWidget : public QDialog
{
Q_OBJECT
public:
explicit PortraitWidget(CGHeroInstance &, QWidget *parent = nullptr);
~PortraitWidget();
void obtainData();
void commitChanges();
void resizeEvent(QResizeEvent *) override;
private slots:
void on_isDefault_toggled(bool checked);
void on_buttonNext_clicked();
void on_buttonPrev_clicked();
private:
void drawPortrait();
Ui::PortraitWidget *ui;
QGraphicsScene scene;
QPixmap pixmap;
CGHeroInstance & hero;
int portraitIndex;
};
class PortraitDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
PortraitDelegate(CGHeroInstance &);
QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
private:
CGHeroInstance & hero;
};

View File

@ -0,0 +1,96 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PortraitWidget</class>
<widget class="QDialog" name="PortraitWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>286</width>
<height>305</height>
</rect>
</property>
<property name="windowTitle">
<string>Portrait</string>
</property>
<property name="modal">
<bool>true</bool>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<item>
<widget class="QGraphicsView" name="portraitView">
<property name="minimumSize">
<size>
<width>116</width>
<height>128</height>
</size>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<item>
<widget class="QToolButton" name="buttonNext">
<property name="enabled">
<bool>false</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>...</string>
</property>
<property name="arrowType">
<enum>Qt::UpArrow</enum>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="buttonPrev">
<property name="enabled">
<bool>false</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>...</string>
</property>
<property name="arrowType">
<enum>Qt::DownArrow</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="isDefault">
<property name="text">
<string>Default</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>