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- Fixed AI crash at "gather resource" quest
- AI will now understand threat of Abandoned Mine. For sure. - Fixed incorrect creeps quantities info
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@ -2933,7 +2933,7 @@ const std::string & CGCreature::getHoverText() const
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{
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MetaString ms;
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int pom = stacks.begin()->second->getQuantityID();
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pom = 174 + 3*pom + 1;
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pom = 172 + 3*pom;
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ms << std::pair<ui8,ui32>(6,pom) << " " << std::pair<ui8,ui32>(7,subID);
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ms.toString(hoverName);
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