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Add outer caster class
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@ -136,6 +136,7 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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${MAIN_LIB_DIR}/spells/CSpellHandler.cpp
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${MAIN_LIB_DIR}/spells/CSpellHandler.cpp
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${MAIN_LIB_DIR}/spells/ISpellMechanics.cpp
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${MAIN_LIB_DIR}/spells/ISpellMechanics.cpp
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${MAIN_LIB_DIR}/spells/ObstacleCasterProxy.cpp
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${MAIN_LIB_DIR}/spells/ObstacleCasterProxy.cpp
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${MAIN_LIB_DIR}/spells/OuterCaster.cpp
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${MAIN_LIB_DIR}/spells/Problem.cpp
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${MAIN_LIB_DIR}/spells/Problem.cpp
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${MAIN_LIB_DIR}/spells/ProxyCaster.cpp
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${MAIN_LIB_DIR}/spells/ProxyCaster.cpp
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${MAIN_LIB_DIR}/spells/TargetCondition.cpp
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${MAIN_LIB_DIR}/spells/TargetCondition.cpp
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@ -398,6 +399,7 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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${MAIN_LIB_DIR}/spells/BonusCaster.h
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${MAIN_LIB_DIR}/spells/BonusCaster.h
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${MAIN_LIB_DIR}/spells/CSpellHandler.h
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${MAIN_LIB_DIR}/spells/CSpellHandler.h
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${MAIN_LIB_DIR}/spells/ISpellMechanics.h
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${MAIN_LIB_DIR}/spells/ISpellMechanics.h
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${MAIN_LIB_DIR}/spells/OuterCaster.h
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${MAIN_LIB_DIR}/spells/Problem.h
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${MAIN_LIB_DIR}/spells/Problem.h
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${MAIN_LIB_DIR}/spells/ProxyCaster.h
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${MAIN_LIB_DIR}/spells/ProxyCaster.h
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${MAIN_LIB_DIR}/spells/TargetCondition.h
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${MAIN_LIB_DIR}/spells/TargetCondition.h
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36
lib/spells/OuterCaster.cpp
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36
lib/spells/OuterCaster.cpp
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@ -0,0 +1,36 @@
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/*
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* OuterCaster.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "OuterCaster.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace spells
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{
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OuterCaster::OuterCaster(const Caster * actualCaster_, int schoolLevel_)
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: ProxyCaster(actualCaster_), schoolLevel(schoolLevel_)
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{
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}
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void OuterCaster::spendMana(ServerCallback * server, const int32_t spellCost) const
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{
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//do nothing
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}
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int32_t OuterCaster::getSpellSchoolLevel(const Spell * spell, int32_t * outSelectedSchool) const
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{
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return schoolLevel;
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}
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}
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VCMI_LIB_NAMESPACE_END
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32
lib/spells/OuterCaster.h
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32
lib/spells/OuterCaster.h
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@ -0,0 +1,32 @@
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/*
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* OuterCaster.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "ProxyCaster.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace spells
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{
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class DLL_LINKAGE OuterCaster : public ProxyCaster
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{
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int schoolLevel;
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public:
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OuterCaster(const Caster * actualCaster_, int schoolLevel_);
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int32_t getSpellSchoolLevel(const Spell * spell, int32_t * outSelectedSchool = nullptr) const override;
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void spendMana(ServerCallback * server, const int32_t spellCost) const override;
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};
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} // namespace spells
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VCMI_LIB_NAMESPACE_END
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